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a_special_perfume.lua 1.9 KB

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  1. --[[
  2. Script Name : a_special_perfume.lua
  3. Script Purpose : Handles the quest, "A Special Perfume"
  4. Script Author : torsten
  5. Script Date : 18.07.2022
  6. Script Notes :
  7. Zone : Longshadow Alley
  8. Quest Giver : Zelina T`Von
  9. Preceded by : None
  10. Followed by : For That Special Someone
  11. --]]
  12. function Init(Quest)
  13. AddQuestStepKill(Quest, 1, "I must kill small scorpions until I find a large scent gland.", 1, 15, "I need to travel to the Sunken City and gather a large scent gland from a small scorpion.", 94, 1240016)
  14. AddQuestStepCompleteAction(Quest, 1, "Step1Complete")
  15. end
  16. function Step1Complete(Quest, QuestGiver, Player)
  17. UpdateQuestStepDescription(Quest, 1, "I have found a large scent gland.")
  18. UpdateQuestTaskGroupDescription(Quest, 1, "I've gathered a large scent gland from the scorpion.")
  19. AddQuestStepChat(Quest, 2, "I should return to Zelina.", 1, "I should return to Zelina to deliver the gland.", 11, 1380033)
  20. AddQuestStepCompleteAction(Quest, 2, "QuestComplete")
  21. end
  22. function QuestComplete(Quest, QuestGiver, Player)
  23. UpdateQuestDescription(Quest, "Zelina has given me some coin for gathering the scent gland. She should have enough to be able to make that perfume she was planning on making. If she wants to make a perfume that smell like wine, I don't see why she doesn't just use wine. Go figure.")
  24. GiveQuestReward(Quest, Player)
  25. end
  26. function Accepted(Quest, QuestGiver, Player)
  27. -- Add dialog here for when the quest is accepted
  28. end
  29. function Declined(Quest, QuestGiver, Player)
  30. -- Add dialog here for when the quest is declined
  31. end
  32. function Deleted(Quest, QuestGiver, Player)
  33. -- Remove any quest specific items here when the quest is deleted
  34. end
  35. function Reload(Quest, QuestGiver, Player, Step)
  36. if Step == 1 then
  37. Step1Complete(Quest, QuestGiver, Player)
  38. elseif Step == 2 then
  39. QuestComplete(Quest, QuestGiver, Player)
  40. end
  41. end