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- --[[
- Script Name : Quests/Antonica/meteoric_hoop.lua
- Script Author : Dorbin
- Script Date : 2023.05.16 03:05:09
- Script Purpose :
- Zone : Antonica
- Quest Giver:
- Preceded by: None
- Followed by:
- --]]
- function Init(Quest)
- AddQuestStepKill(Quest, 1, "I need to gather a lot of ink from the octopi in Antonica.", 20, 100, "If I'm going to shape this meteor chunk, I'm going to have to put forth some extra effort.", 1207, 120032,120085 ,120193,120194)
- AddQuestStepCompleteAction(Quest, 1, "Step1Complete")
- end
- function Accepted(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is accepted
- end
- function Declined(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is declined
- end
- function Deleted(Quest, QuestGiver, Player)
- -- Remove any quest specific items here when the quest is deleted
- end
- function Step1Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 1, "I've been able to gather enough ink to use on the meteor chunk.")
- AddQuestStep(Quest,2,"I should apply this ink to the meteor chunk now.",1, 100,"If I'm going to shape this meteor chunk, I'm going to have to put forth some extra effort.", 146)
- AddQuestStepCompleteAction(Quest, 2, "Step2Complete")
- end
- function Step2Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 2, "I've applied the ink and made the chunk a lot darker.")
- AddQuestStepHarvest(Quest, 3, "I need to harvest some Sandwashed Rock to make a hoop.", 1, 100, "I need to harvest a lot of Sandwashed Rock to make a hoop.", 1186, 121172)
- AddQuestStepCompleteAction(Quest, 3, "Step3Complete")
- end
- function Step3Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 3, "I've been able to gather the rock I'll need.")
- AddQuestStep(Quest,4,"Compare the harvested rock to the meteor chunk.",1, 100,"If I'm going to shape this meteor chunk, I'm going to have to put forth some extra effort.", 146)
- AddQuestStepCompleteAction(Quest, 4, "Step4Complete")
- end
- --
- function Step4Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 4, "I've compared the meteor chunk to the harvested stones.")
- AddQuestStepKill(Quest, 5, "I need to kill Cavemaw tunnelers.", 1, 100, "Now I need to find a small rock hammer from the Cavemaw tunnelers.", 2262, 120290)
- AddQuestStepCompleteAction(Quest, 5, "Step5Complete")
- end
- function Step5Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 5, "I've found a small rock hammer.")
- AddQuestStep(Quest,6,"I should use the small rock hammer on the meteor chunk to craft it into something useful.",1, 100,"Now I need to find a small rock hammer from the Cavemaw tunnelers.", 146)
- AddQuestStepCompleteAction(Quest, 6, "QuestComplete")
- end
- function QuestComplete(Quest, QuestGiver, Player)
- -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
- UpdateQuestStepDescription(Quest, 6, "I've been able to take the meteor chunk I found and turn it into a nice Meteoric Hoop.")
- UpdateQuestDescription(Quest, "I've been able to take the meteor chunk I found and turn it into a nice Meteoric Hoop.")
- UpdateQuestDescription(Quest, "I've been able to take the meteor chunk I found and turn it into a nice Meteoric Hoop.")
- GiveQuestReward(Quest, Player)
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- Step1Complete(Quest, QuestGiver, Player)
- elseif Step == 2 then
- Step2Complete(Quest, QuestGiver, Player)
- elseif Step == 3 then
- Step3Complete(Quest, QuestGiver, Player)
- elseif Step == 4 then
- Step4Complete(Quest, QuestGiver, Player)
- elseif Step == 5 then
- Step5Complete(Quest, QuestGiver, Player)
- elseif Step == 6 then
- QuestComplete(Quest, QuestGiver, Player)
- end
- end
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