speaking_with_vladiminn_.lua 1.4 KB

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  1. --[[
  2. Script Name : Quests/Hallmark/speaking_with_vladiminn_.lua
  3. Script Author : Dorbin
  4. Script Date : 2022.09.10 12:09:24
  5. Script Purpose :
  6. Zone : Hallmark
  7. Quest Giver:
  8. Preceded by: None
  9. Followed by:
  10. --]]
  11. function Init(Quest)
  12. AddQuestStepChat(Quest, 1, "I must speak with Vladiminn.", 1, "I need to speak with Vladiminn near the archery targets.", 11, 3250016)
  13. AddQuestStepCompleteAction(Quest, 1, "QuestComplete")
  14. end
  15. function Accepted(Quest, QuestGiver, Player)
  16. -- Add dialog here for when the quest is accepted
  17. end
  18. function Declined(Quest, QuestGiver, Player)
  19. -- Add dialog here for when the quest is declined
  20. end
  21. function Deleted(Quest, QuestGiver, Player)
  22. -- Remove any quest specific items here when the quest is deleted
  23. end
  24. function QuestComplete(Quest, QuestGiver, Player)
  25. -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
  26. UpdateQuestStepDescription(Quest, 1, "I spoke with Vladiminn.")
  27. UpdateQuestTaskGroupDescription(Quest, 1, "I've spoken with Vladiminn.")
  28. UpdateQuestDescription(Quest, "I've spoken with Vladiminn about being a scout as Garven Tralk.")
  29. GiveQuestReward(Quest, Player)
  30. end
  31. function Reload(Quest, QuestGiver, Player, Step)
  32. if Step == 1 then
  33. QuestComplete(Quest, QuestGiver, Player)
  34. end
  35. end