123456789101112131415161718192021222324252627282930313233343536373839404142 |
- --[[
- Script Name : Quests/Hallmark/speaking_with_vladiminn_.lua
- Script Author : Dorbin
- Script Date : 2022.09.10 12:09:24
- Script Purpose :
- Zone : Hallmark
- Quest Giver:
- Preceded by: None
- Followed by:
- --]]
- function Init(Quest)
- AddQuestStepChat(Quest, 1, "I must speak with Vladiminn.", 1, "I need to speak with Vladiminn near the archery targets.", 11, 3250016)
- AddQuestStepCompleteAction(Quest, 1, "QuestComplete")
- end
- function Accepted(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is accepted
- end
- function Declined(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is declined
- end
- function Deleted(Quest, QuestGiver, Player)
- -- Remove any quest specific items here when the quest is deleted
- end
- function QuestComplete(Quest, QuestGiver, Player)
- -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
- UpdateQuestStepDescription(Quest, 1, "I spoke with Vladiminn.")
- UpdateQuestTaskGroupDescription(Quest, 1, "I've spoken with Vladiminn.")
- UpdateQuestDescription(Quest, "I've spoken with Vladiminn about being a scout as Garven Tralk.")
- GiveQuestReward(Quest, Player)
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- QuestComplete(Quest, QuestGiver, Player)
- end
- end
|