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- --[[
- Script Name : Quests/StarcrestCommune/essence_hunting_for_obidudyn.lua
- Script Author : Dorbin
- Script Date : 2022.07.01 06:07:52
- Script Purpose :
- Zone : StarcrestCommune
- Quest Giver: Scholar Obidudyn
- Preceded by: None
- Followed by:
- --]]
- require "SpawnScripts/Generic/DialogModule"
- function Init(Quest)
- AddQuestStepKill(Quest, 1, "I must gather the essence of forgotten guardians in the forest ruins.", 6, 85, "I need to collect six Essence of Elemental for Scholar Obidudyn. To do this I need to crush forgotten guardians in the Forest Ruins.", 2515, 1960038, 1960058,8270056,8270011,8270009,8270061,8270062,8270063)
- AddQuestStepCompleteAction(Quest, 1, "step1_complete_killedGuardians")
- UpdateQuestZone(Quest, "Forest Ruins")
- end
- function Accepted(Quest, QuestGiver, Player)
- FaceTarget(QuestGiver, Player)
- Dialog.New(QuestGiver, Player)
- Dialog.AddDialog("Splended. You show immense promise. You will find fire and earth elements in the old Forest Ruins. I require several of the essences of elementals. Though I believe assisting me in my studies is payment enough, I understand the needs of others. Therefore, I shall compensate you for your time.")
- PlayFlavor(QuestGiver, "", "", "nod", 0, 0, Player)
- Dialog.AddVoiceover("voiceover/english/scholar_obidudyn/qey_village02/scholarobidudyn002.mp3", 3440536439, 973813642)
- Dialog.AddOption("That is quite gracious of you. I'll be back.")
- Dialog.AddOption("Well, I would hope so. I'll return with the essences.")
- Dialog.Start()
- end
- function Declined(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is declined
- end
- function Deleted(Quest, QuestGiver, Player)
- -- Remove any quest specific items here when the quest is deleted
- end
- function step1_complete_killedGuardians(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 1, "I have gathered the essence I needed.")
- UpdateQuestTaskGroupDescription(Quest, 1, "I collected six Essence of Elemental for Scholar Obidudyn.")
- UpdateQuestZone(Quest, "Starcrest Commune")
- AddQuestStepChat(Quest, 2, "I must return to Scholar Obidudyn.", 1, "I need to return to Scholar Obidudyn in Starcrest Commune.", 2515, 2340034)
- AddQuestStepCompleteAction(Quest, 2, "QuestComplete")
- end
- function QuestComplete(Quest, QuestGiver, Player)
- -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
- UpdateQuestStepDescription(Quest, 2, "I have returned to Scholar Obidudyn.")
- UpdateQuestTaskGroupDescription(Quest, 2, "I delivered six Essence of Elemental to Scholar Obidudyn.")
- UpdateQuestDescription(Quest, "I was able to collect six Essence of Elemental that Scholar Obidudyn tasked me with finding and paid me for the job. He seemed a little surprised in how quickly I managed to fulfill his request.")
- GiveQuestReward(Quest, Player)
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- step1_complete_killedGuardians(Quest, QuestGiver, Player)
- end
- end
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