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- --[[
- Script Name : Quests/TheCommonlands/help_the_troll_get_ahead_.lua
- Script Purpose : Handles the quest, "Help the Troll Get Ahead"
- Script Author : premierio015
- Script Date : 04.06.2021
- Script Notes : Auto generated with QuestParser.
- Zone : Commonlands, Nektulos Forest
- Quest Giver : Kregnok Legbreaker
- Preceded by : None
- Followed by : None
- --]]
- function Init(Quest)
- AddQuestStepKill(Quest, 1, "Get the head of a Nightfall giant", 1, 100, "I need the head from a Nightfall giant.", 2492, 1790120)
- AddQuestStepCompleteAction(Quest, 1, "Step1Complete")
- end
- function Accepted(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is accepted
- end
- function Declined(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is declined
- end
- function Deleted(Quest, QuestGiver, Player)
- -- Remove any quest specific items here when the quest is deleted
- end
- function Step1Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 1, "I got the head Kregnok needs")
- UpdateQuestTaskGroupDescription(Quest, 1, "I've severed the head of the Nightfall giant for Kregnok.")
- AddQuestStepChat(Quest, 2, "I need to return to Kregnok in the Commonlands", 1, "Kregnok Legbreaker in the Commonlands still needs me to take him the head of the giant.", 11, 330219)
- AddQuestStepCompleteAction(Quest, 2, "QuestComplete")
- end
- function QuestComplete(Quest, QuestGiver, Player)
- -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
- UpdateQuestStepDescription(Quest, 2, "I've returned to Kregnok with the head")
- UpdateQuestTaskGroupDescription(Quest, 2, "I've delivered the head of the giant to Kregnok.")
- UpdateQuestDescription(Quest, "Sadly, I had to put Kregnok Legbreaker down after I returned the head to him. Apparently he felt proving himself meant he needed to kill me too. Smart plan for a troll though... hey... maybe... no... it couldn't be... could his request have been to trick someone into killing a giant for him?")
- GiveQuestReward(Quest, Player)
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- Step1Complete(Quest, QuestGiver, Player)
- elseif Step == 2 then
- QuestComplete(Quest, QuestGiver, Player)
- end
- end
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