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- --[[
- Script Name : SpawnScripts/Baubbleshire/NylaDiggs.lua
- Script Purpose : Nyla Diggs
- Script Author : Scatman
- Script Date : 2009.09.27
- Script Notes : Speaks Stout.
- --]]
- function spawn(NPC)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- local choice = math.random(1,4)
- if choice == 1 then
- PlayFlavor(NPC, "voiceover/english/barkeep_kaldin_deeppockets/qey_village06/100_barkeep_deeppockets_multhail1_b497dcb7.mp3", "My name is Deeppockets. Pleased to meet you, I am! Perhaps we'll talk again some day!", "", 3221951518, 4136363260, Spawn)
- -- PlayFlavor(NPC, "", "Might I interest you in some meat and cheese to go with that tall glass of ale?", "shrug", 1689589577, 4560189, Spawn)
- elseif choice == 2 then
- PlayFlavor(NPC, "voiceover/english/barkeep_kaldin_deeppockets/qey_village06/100_barkeep_deeppockets_multhail1_b497dcb7.mp3", "My name is Deeppockets. Pleased to meet you, I am! Perhaps we'll talk again some day!", "", 3221951518, 4136363260, Spawn)
- elseif choice == 3 then
- PlayFlavor(NPC, "voiceover/english/barkeep_kaldin_deeppockets/qey_village06/100_barkeep_deeppockets_callout_d2d77b95.mp3", "Come over and meet one of the most famous brewmasters in Qeynos!", "", 2446853968, 3962612908, Spawn)
- --PlayFlavor(NPC, "", "The best part about this job is all the extra coin I get.", "wink", 1689589577, 4560189, Spawn)
- elseif choice == 4 then
- PlayFlavor(NPC, "voiceover/english/barkeep_kaldin_deeppockets/qey_village06/100_barkeep_deeppockets_callout_d2d77b95.mp3", "Come over and meet one of the most famous brewmasters in Qeynos!", "", 2446853968, 3962612908, Spawn)
- else
- end
- end
- --[[if not HasLanguage(Spawn, 1) then
- local choice = math.random(1, 2)
- if choice == 1 then
- PlayFlavor(NPC, "voiceover/english/halfling_base_1/ft/halfling/halfling_base_1_1_garbled_gf_54e55451.mp3", "garbled text not to be translated", "", 1486303618, 2371451914, Spawn, 1)
- else
- PlayFlavor(NPC, "voiceover/english/halfling_base_1/ft/halfling/halfling_base_1_1_garbled_gf_823f1021.mp3", "garbled text not to be translated", "", 3051197299, 2401133915, Spawn, 1)
- end
- elseif HasLanguage(Spawn, 1) then
- PlayFlavor(NPC, "voiceover/english/optional3/barbarian_outland/ft/barbarian/barbarian_outland_1_aggro_gf_5cbe779b.mp3", "Enemies approach!", "", 991095436, 863644706, Spawn)
- end
- end
- --[[
- if not HasLanguage(Spawn, 1) then -- IF PLAYER DOESN'T SPEAK HALASIAN THEN HE WILL HEAR THOSE VOICEOVERS.
- local choice = math.random(1, 2)
- if choice == 1 then
- PlayFlavor(NPC, "voiceover/english/optional3/barbarian_outland/ft/barbarian/barbarian_outland_1_garbled_gf_b80c3123.mp3", "Asfkher van baed rijs prakti kjen", "", 3736519483, 298405430, Spawn, 1)
- else
- PlayFlavor(NPC, "voiceover/english/optional3/barbarian_outland/ft/barbarian/barbarian_outland_1_garbled_gf_b0cb46d4.mp3", "Neit te geb ruiken, wat weg hout u hetten", "", 3553301683, 4073612943, Spawn, 1)
- end
- elseif HasLanguage(Spawn, 1) then
- local choice = math.random(1, 2)
- if choice == 1 then
- PlayFlavor(NPC, "voiceover/english/optional3/barbarian_outland/ft/barbarian/barbarian_outland_1_aggro_gf_5cbe779b.mp3", "Enemies approach!", "", 991095436, 863644706, Spawn)
- else
-
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