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- --[[
- Script Name : SpawnScripts/Blackburrow/GeologistFribden.lua
- Script Author : Premierio015
- Script Date : 2022.07.12 08:07:46
- Script Purpose :
- :
- --]]
- require "SpawnScripts/Generic/DialogModule"
- local RareRocksLost = 5640
- function spawn(NPC)
- ProvidesQuest(NPC, RareRocksLost)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- if not HasQuest(Spawn, RareRocksLost) and not HasCompletedQuest(Spawn, RareRocksLost) then
- Option0(NPC, Spawn)
- elseif GetQuestStep(Spawn, RareRocksLost) == 1 or GetQuestStep(Spawn, RareRocksLost) == 2 or GetQuestStep(Spawn, RareRocksLost) == 3 or GetQuestStep(Spawn, RareRocksLost) == 4 then
- Progress(NPC, Spawn)
- elseif GetQuestStep(Spawn, RareRocksLost) == 5 then
- Option3(NPC, Spawn)
- elseif HasCompletedQuest(Spawn, RareRocksLost) then
- Finished(NPC, Spawn)
- end
- end
- function Progress(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddVoiceover("voiceover/english/geologist_fribden/blackburrow/geologist_fribden008.mp3", 3978965868, 3637464686)
- Dialog.AddOption("Not yet.")
- Dialog.AddDialog("Well then. You recovered the rock samples I lost?")
- Dialog.Start()
- end
- function Option0(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("I've found such amazing rock formation in these caves. They're dangerous, indeed, but the sights are worth the treacherous journey.")
- Dialog.AddVoiceover("voiceover/english/geologist_fribden/blackburrow/geologist_fribden001.mp3", 2146454780, 3217102942)
- Dialog.AddOption("What are you doing down here?", "Option1")
- Dialog.AddOption("I'll keep an eye out.")
- Dialog.Start()
- end
- function Option1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("Why, isn't it obvious? Wilabus and I are studying the structure and mineral constitution of Antonica ... Perhaps it's not so obvious, you appear to be one of those adventuring types, am I right?")
- Dialog.AddVoiceover("voiceover/english/geologist_fribden/blackburrow/geologist_fribden005.mp3", 4214643568, 2530978770)
- Dialog.AddOption("[continue]", "Option2")
- Dialog.Start()
- end
- function Option2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("Why, yes, of course you are. Say! I need someone with your unique credentials. While in the upper mines, I lost some rather rare samples that I had been collecting. Would you venture to the mines and recover them for me?")
- Dialog.AddVoiceover("voiceover/english/geologist_fribden/blackburrow/geologist_fribden006.mp3", 2444720403, 3772890138)
- Dialog.AddOption("I can for a price.", "offer")
- Dialog.AddOption("No can do. ")
- Dialog.Start()
- end
- function Option3(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("Good to see you again, my adventurous friend. I see you've recovered my samples. It would have taken me weeks to replace them. I'm truly in your debt.")
- Dialog.AddVoiceover("voiceover/english/geologist_fribden/blackburrow/geologist_fribden010.mp3", 2842935841, 2634256248)
- Dialog.AddOption("Pay me and we'll be square. ", "Option4")
- Dialog.Start()
- end
- function Option4(NPC, Spawn)
- SetStepComplete(Spawn, RareRocksLost, 5)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("Of course, accept these gems as compensation for your efforts. It has been an honor to make your acquaintance. May whatever faith guide you, shine evermore brightly.")
- Dialog.AddVoiceover("voiceover/english/geologist_fribden/blackburrow/geologist_fribden011.mp3", 3464640416, 2538518646)
- Dialog.AddOption("Thanks.")
- Dialog.Start()
- end
- function Finished(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("These gnolls are quite adept at mining. I would even venture to say their mining skills surpass those of the dwarves.")
- Dialog.AddVoiceover("voiceover/english/geologist_fribden/blackburrow/geologist_fribden012.mp3", 293315046, 2022548794)
- Dialog.AddOption("You don't say.")
- Dialog.Start()
- end
- function offer(NPC, Spawn)
- OfferQuest(NPC, Spawn, RareRockskLost)
- end
- function respawn(NPC)
- spawn(NPC)
- end
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