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- --[[
- Script Name : SpawnScripts/Caves/aMudpawlookoutRoam2.lua
- Script Author : LordPazuzu
- Script Date : 2022.10.04 06:10:49
- Script Purpose :
- :
- --]]
- dofile("SpawnScripts/Generic/MonsterCallouts/BaseGnoll1.lua")
- require "SpawnScripts/Generic/CombatModule"
- function spawn(NPC, Spawn)
- combatModule(NPC, Spawn)
- local Level = GetLevel(NPC)
- local level1 = 8
- local level2 = 9
- local difficulty1 = 6
- local hp1 = 240
- local power1 = 100
- local difficulty2 = 6
- local hp2 = 290
- local power2 = 110
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 33.07, 11.93, -101.24, 2, math.random(5,10))
- MovementLoopAddLocation(NPC, 26.63, 11.93, -89.47, 2, math.random(5,10))
- MovementLoopAddLocation(NPC, 26.63, 11.93, -89.47, 2, 0)
- MovementLoopAddLocation(NPC, 24.02, 12.38, -82.38, 2, 0)
- MovementLoopAddLocation(NPC, 4.61, 15.12, -79.04, 2, math.random(5,10))
- MovementLoopAddLocation(NPC, 4.61, 15.12, -79.04, 2, 0)
- MovementLoopAddLocation(NPC, 17.89, 12.38, -79.6, 2, 0)
- MovementLoopAddLocation(NPC, 32.68, 11.93, -97.67, 2, math.random(5,10))
- MovementLoopAddLocation(NPC, 32.68, 11.93, -97.67, 2, 0)
- MovementLoopAddLocation(NPC, 15.92, 14.15, -90.05, 2, math.random(5,10))
- MovementLoopAddLocation(NPC, 15.92, 14.15, -90.05, 2, 0)
- MovementLoopAddLocation(NPC, 26.22, 12.38, -74.63, 2, math.random(5,10))
- MovementLoopAddLocation(NPC, 26.22, 12.38, -74.63, 2, 0)
- MovementLoopAddLocation(NPC, 24.78, 12.38, -79.95, 2, 0)
- MovementLoopAddLocation(NPC, 33.07, 11.93, -101.24, 2, 0)
- end
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