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- --[[
- Script Name : SpawnScripts/DownBelow_Classic/aBloodsaberscout1.lua
- Script Author : LordPazuzu
- Script Date : 2023.01.09 07:01:23
- Script Purpose :
- :
- --]]
- dofile("SpawnScripts/Generic/MonsterCallouts/BloodSabers.lua")
- require "SpawnScripts/Generic/NPCModule"
- function spawn(NPC, Spawn)
- NPCModule(NPC, Spawn)
- ratonga(NPC)
- --if not HasLanguage(Spawn,26) then
- --Garbled(NPC,Spawn)
- --end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 8.55, -0.11, -107.25, 2, 3)
- MovementLoopAddLocation(NPC, 12.39, 0.15, -104.55, 2, math.random(5,10))
- MovementLoopAddLocation(NPC, 12.39, 0.15, -104.55, 2, 0)
- MovementLoopAddLocation(NPC, 6.32, -0.05, -107.98, 2, 0)
- MovementLoopAddLocation(NPC, 3.23, -0.03, -107.39, 2, 0)
- MovementLoopAddLocation(NPC, -0.7, -0.1, -103.2, 2, math.random(5,10))
- MovementLoopAddLocation(NPC, -0.7, -0.1, -103.2, 2, 0)
- MovementLoopAddLocation(NPC, 3.78, -0.1, -104.67, 2, math.random(5,10))
- -- MovementLoopAddLocation(NPC, 3.32, -0.1, -104.63, 2, 0)
- -- MovementLoopAddLocation(NPC, 3.32, -0.1, -104.63, 2, math.random(5,10))
- MovementLoopAddLocation(NPC, 3.45, -0.03, -107.37, 2, 0)
- MovementLoopAddLocation(NPC, 7.27, -0.09, -107.81, 2, 0)
- MovementLoopAddLocation(NPC, 13.88, 0.14, -104.39, 2, math.random(5,10))
- MovementLoopAddLocation(NPC, 13.88, 0.14, -104.39, 2, 0)
- MovementLoopAddLocation(NPC, 7.34, 0.2, -104.47, 2, 0)
- MovementLoopAddLocation(NPC, 7.89, -0.03, -104.4, 2, 0)
- MovementLoopAddLocation(NPC, 7.89, -0.03, -104.4, 2, math.random(5,10))
- MovementLoopAddLocation(NPC, 7.06, -0.09, -107.77, 2, 0)
- MovementLoopAddLocation(NPC, 3.27, -0.05, -107.11, 2, 0)
- MovementLoopAddLocation(NPC, 3.8, 0.13, -102.28, 2, math.random(5,10))
- -- MovementLoopAddLocation(NPC, 3.75, -0.03, -102.84, 2, math.random(5,10))
- -- MovementLoopAddLocation(NPC, 3.75, -0.03, -102.84, 2, 0)
- MovementLoopAddLocation(NPC, 2.51, -0.11, -104.87, 2, 0)
- MovementLoopAddLocation(NPC, 3.75, -0.08, -106.9, 2, 0)
- MovementLoopAddLocation(NPC, 8.55, -0.11, -107.25, 2, 4)
- end
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