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- --[[
- Script Name : SpawnScripts/EastFreeport/Kouryick.lua
- Script Author : Dorbin
- Script Date : 2023.10.11 05:10:13
- Script Purpose :
- :
- --]]
- require "SpawnScripts/Generic/DialogModule"
- function spawn(NPC)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function hailed(NPC, Spawn)
- Dialog3(NPC, Spawn)
- end
- function Dialog1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("Hey! If it isn't my ol' marauder killin' buddy! Drink up!")
- Dialog.AddVoiceover("voiceover/english/kouryick/fprt_east/qst_kouryick012.mp3", 1785679252, 3662653439)
- Dialog.AddOption("Ok.")
- Dialog.Start()
- end
- function Dialog2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("A Seafury ship with some very personal cargo went down off the coast of the Nektulos forest. I know those Nerius marauders were responsible! I just know it! If you get my cargo back for me, I'd be very grateful. I'd do it, but I'm so busy.")
- Dialog.AddVoiceover("voiceover/english/kouryick/fprt_east/qst_kouryick001.mp3", 3246317258, 3403783500)
- Dialog.AddOption("I will retrieve the cargo.", "Dialog5")
- Dialog.AddOption("I don't want to help.")
- Dialog.Start()
- end
- function Dialog3(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("What do you want? Can't you see I want to be alone? Wait. Wait. Maybe you can help me?")
- Dialog.AddVoiceover("voiceover/english/kouryick/fprt_east/qst_kouryick000.mp3", 1405975208, 3281446533)
- Dialog.AddOption("What can I do?", "Dialog2")
- Dialog.AddOption("No.")
- Dialog.Start()
- end
- function Dialog4(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("Oh yes. Yes. I knew you wouldn't let me down. I could just tell that about you..about you. Not like those useless marauders...untrustworthy pusses. I'll never trust them again.")
- Dialog.AddVoiceover("voiceover/english/kouryick/fprt_east/qst_kouryick005.mp3", 3198731400, 4098557916)
- Dialog.AddOption("Goodbye.")
- Dialog.Start()
- end
- function Dialog5(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("Good! Be careful. Those marauders are sneaky.")
- Dialog.AddVoiceover("voiceover/english/kouryick/fprt_east/qst_kouryick002.mp3", 414993411, 1936857844)
- Dialog.AddOption("Goodbye.")
- Dialog.Start()
- end
- function Dialog6(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("What are you doing here? Where's that cargo? Don't come back unless you have it.")
- Dialog.AddVoiceover("voiceover/english/kouryick/fprt_east/qst_kouryick004.mp3", 1561165149, 1345431663)
- Dialog.AddOption("Okay.")
- Dialog.Start()
- end
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