12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758 |
- --[[
- Script Name : SpawnScripts/Edgewater/widgetsmallmachine.lua
- Script Author : Premierio015
- Script Date : 2021.07.05 05:07:35
- Script Purpose :
- :
- --]]
- local TheMucusFeedingMachine = 5288
- function spawn(NPC)
- SetPlayerProximityFunction(NPC, 10, "InRange", Spawn)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function InRange(NPC, Spawn)
- if not HasQuest(Spawn, TheMucusFeedingMachine) and not HasCompletedQuest(Spawn, TheMucusFeedingMachine) then
- AddPrimaryEntityCommand(Spawn, NPC, "examine machine", 5, "examine machine", "", 100)
- SpawnSet(NPC, "show_command_icon", 1)
- SpawnSet(NPC, "display_hand_icon", 1)
- end
- end
- function casted_on(NPC, Spawn, SpellName)
- if SpellName == 'examine machine' then
- conversation = CreateConversation()
- AddConversationOption(conversation, "Read plate", "offer")
- AddConversationOption(conversation, "Leave it alone")
- StartDialogConversation(conversation, 1, NPC, Spawn, "You find a small machine with a brass plate attached to the front.")
- SetAccessToEntityCommand(Spawn,NPC,"examine machine", 0)
- SpawnSet(NPC, "show_command_icon", 0)
- SpawnSet(NPC, "display_hand_icon", 0)
- AddTimer(NPC, 10000, "check", 1, Spawn)
- end
- end
- function offer(NPC, Spawn)
- OfferQuest(NPC, Spawn, TheMucusFeedingMachine)
- conversation = CreateConversation()
- AddConversationOption(conversation, "I should destroy them")
- StartDialogConversation(conversation, 1, NPC, Spawn, "The brass plate reads: \"Drudge Mucus Auto-Feeder.\" Who in the world would want to feed those things, let alone let them exist at all!?")
- end
- function check(NPC, Spawn)
- if not HasQuest(Spawn, TheMucusFeedingMachine) and not HasCompletedQuest(Spawn, TheMucusFeedingMachine) then
- SpawnSet(NPC, "show_command_icon", 1)
- SpawnSet(NPC, "display_hand_icon", 1)
- SetAccessToEntityCommand(Spawn,NPC,"examine machine", 1)
- end
- end
|