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- --[[
- Script Name : SpawnScripts/ElddarGrove/GuardStonefist.lua
- Script Purpose : Guard Stonefist <Guard>
- Script Author : John Adams
- Script Date : 2008.09.28
- Script Notes : Auto-Generated Conversation from PacketParser Data
- --]]
- dofile("SpawnScripts/Generic/GenericGuardVoiceOvers.lua")
- dofile("SpawnScripts/Generic/ExpelNonCitizen.lua")
- function spawn(NPC)
- SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange")
- end
- function InRange(NPC, Spawn)
- NonCitizen(NPC,Spawn)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- choice = math.random(1,3)
- if choice == 1 then
- PlayFlavor(NPC, "voiceover/english/dwarf_eco_good_1/ft/service/guard/dwarf_guard_service_good_1_hail_gm_76da37c9.mp3", "I hate working this shift! If the gnolls don't attack now I may die of boredom.", "grumble", 31199107, 4082603014, Spawn)
- elseif choice == 2 then
- PlayFlavor(NPC, "voiceover/english/dwarf_eco_good_1/ft/service/guard/dwarf_guard_service_good_1_hail_gm_ee473c11.mp3", "Good day to you citizen, all preserve Queen Antonia.", "salute", 2539353309, 3288832983, Spawn)
- elseif choice == 3 then
- PlayFlavor(NPC, "voiceover/english/dwarf_eco_good_1/ft/service/guard/dwarf_guard_service_good_1_hail_gm_ebfceda5.mp3", "Greetings, citizen. I am on guard duty. Should you get into trouble, seek me out.", "attention", 1717559969, 1730005307, Spawn)
- else
- end
- end
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