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aGuttersnipecrookPath2.lua 1.9 KB

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  1. --[[
  2. Script Name : SpawnScripts/TheSprawl_Classic/aGuttersnipecrookPath2.lua
  3. Script Author : LordPazuzu
  4. Script Date : 2023.11.10 04:11:46
  5. Script Purpose :
  6. :
  7. --]]
  8. require "SpawnScripts/Generic/NPCModule"
  9. dofile ("SpawnScripts/Generic/MonsterCallouts/Guttersnipe.lua")
  10. function spawn(NPC, Spawn)
  11. NPCModule(NPC, Spawn)
  12. human(NPC)
  13. waypoints(NPC)
  14. end
  15. function hailed(NPC, Spawn)
  16. FaceTarget(NPC, Spawn)
  17. end
  18. function respawn(NPC)
  19. spawn(NPC)
  20. end
  21. function waypoints(NPC)
  22. MovementLoopAddLocation(NPC, -84.19, -4.24, 23.4, 2, math.random(8,15))
  23. MovementLoopAddLocation(NPC, -84.19, -4.24, 23.4, 2, 0)
  24. MovementLoopAddLocation(NPC, -83.79, -4.24, 30.8, 2, math.random(8,15))
  25. MovementLoopAddLocation(NPC, -83.79, -4.24, 30.8, 2, 0)
  26. MovementLoopAddLocation(NPC, -81.94, -4.24, 28.78, 2, 0)
  27. MovementLoopAddLocation(NPC, -75.81, -4.42, 26.35, 2, math.random(8,15))
  28. MovementLoopAddLocation(NPC, -75.81, -4.42, 26.35, 2, 0)
  29. MovementLoopAddLocation(NPC, -80.64, -4.24, 26.86, 2, 0)
  30. MovementLoopAddLocation(NPC, -85.33, -4.24, 24.85, 2, 0)
  31. MovementLoopAddLocation(NPC, -90.24, -4.28, 19.01, 2, math.random(8,15))
  32. MovementLoopAddLocation(NPC, -90.24, -4.28, 19.01, 2, 0)
  33. MovementLoopAddLocation(NPC, -87.85, -4.24, 25.15, 2, math.random(8,15))
  34. MovementLoopAddLocation(NPC, -87.85, -4.24, 25.15, 2, 0)
  35. MovementLoopAddLocation(NPC, -86.61, -4.24, 19.4, 2, 0)
  36. MovementLoopAddLocation(NPC, -79.62, -4.24, 12.38, 2, math.random(8,15))
  37. MovementLoopAddLocation(NPC, -79.62, -4.24, 12.38, 2, 0)
  38. MovementLoopAddLocation(NPC, -81.65, -4.24, 13.84, 2, 0)
  39. MovementLoopAddLocation(NPC, -83.62, -4.24, 20.29, 2, 0)
  40. MovementLoopAddLocation(NPC, -83.76, -4.24, 28.31, 2, math.random(8,15))
  41. MovementLoopAddLocation(NPC, -83.76, -4.24, 28.31, 2, 0)
  42. MovementLoopAddLocation(NPC, -89.81, -4.24, 29.44, 2, math.random(8,15))
  43. MovementLoopAddLocation(NPC, -89.81, -4.24, 29.44, 2, 0)
  44. end