aGuttersnipehooliganPath1.lua 1.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445
  1. --[[
  2. Script Name : SpawnScripts/TheSprawl_Classic/aGuttersnipehooliganPath1.lua
  3. Script Author : LordPazuzu
  4. Script Date : 2023.11.10 04:11:20
  5. Script Purpose :
  6. :
  7. --]]
  8. require "SpawnScripts/Generic/NPCModule"
  9. dofile ("SpawnScripts/Generic/MonsterCallouts/Guttersnipe.lua")
  10. function spawn(NPC, Spawn)
  11. NPCModule(NPC, Spawn)
  12. human(NPC)
  13. waypoints(NPC)
  14. end
  15. function hailed(NPC, Spawn)
  16. FaceTarget(NPC, Spawn)
  17. end
  18. function respawn(NPC)
  19. spawn(NPC)
  20. end
  21. function waypoints(NPC)
  22. MovementLoopAddLocation(NPC, -83.41, -5.02, -13.62, 2, math.random(8,15))
  23. MovementLoopAddLocation(NPC, -83.41, -5.02, -13.62, 2, 0)
  24. MovementLoopAddLocation(NPC, -90.06, -5.29, -19.28, 2, math.random(8,15))
  25. MovementLoopAddLocation(NPC, -90.06, -5.29, -19.28, 2, 0)
  26. MovementLoopAddLocation(NPC, -83.67, -4.83, -12.07, 2, 0)
  27. MovementLoopAddLocation(NPC, -83.96, -4.24, 3.98, 2, 0)
  28. MovementLoopAddLocation(NPC, -79.49, -4.24, 8.29, 2, math.random(8,15))
  29. MovementLoopAddLocation(NPC, -79.49, -4.24, 8.29, 2, 0)
  30. MovementLoopAddLocation(NPC, -82.79, -4.24, 6.55, 2, 0)
  31. MovementLoopAddLocation(NPC, -88.38, -4.26, 10.9, 2, math.random(8,15))
  32. MovementLoopAddLocation(NPC, -88.38, -4.26, 10.9, 2, 0)
  33. MovementLoopAddLocation(NPC, -85.52, -4.24, 1.29, 2, 0)
  34. MovementLoopAddLocation(NPC, -83.59, -4.73, -11.24, 2, 0)
  35. MovementLoopAddLocation(NPC, -81.12, -4.99, -11.41, 2, math.random(8,15))
  36. MovementLoopAddLocation(NPC, -81.12, -4.99, -11.41, 2, 0)
  37. MovementLoopAddLocation(NPC, -82.85, -4.7, -10.62, 2, 0)
  38. MovementLoopAddLocation(NPC, -83.92, -4.28, -4.22, 2, math.random(8,15))
  39. MovementLoopAddLocation(NPC, -83.92, -4.28, -4.22, 2, 0)
  40. end