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- --[[
- Script Name : SpawnScripts/TheThievesWay_Classic/adiseasedratongaPath8.lua
- Script Author : LordPazuzu
- Script Date : 2023.12.07 10:12:06
- Script Purpose :
- :
- --]]
- require "SpawnScripts/Generic/NPCModule"
- dofile ("SpawnScripts/Generic/MonsterCallouts/BaseRatonga1.lua")
- function spawn(NPC, Spawn)
- NPCModule(NPC, Spawn)
- ratonga(NPC, Spawn)
- class(NPC)
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function class(NPC,Spawn)
- local class = MakeRandomInt(1,3)
- if class == 1 then
- SpawnSet(NPC, "class", 1 )
- SetSpellList(NPC, 291)
- elseif class == 2 then
- SpawnSet(NPC, "class", 11)
- SetSpellList(NPC, 297)
- elseif class == 3 then
- SpawnSet(NPC, "class", 31)
- SetSpellList(NPC, 294)
- end
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 19.93, 1.34, 30.03, 2, MakeRandomInt(8,15))
- MovementLoopAddLocation(NPC, 19.93, 1.34, 30.03, 2, 0)
- MovementLoopAddLocation(NPC, 20, 1.34, 56, 2, MakeRandomInt(8,15))
- MovementLoopAddLocation(NPC, 20, 1.34, 56, 2, 0)
- MovementLoopAddLocation(NPC, 20.17, 1.34, 29.6, 2, 0)
- MovementLoopAddLocation(NPC, 18, 1.34, 23.01, 2, 0)
- MovementLoopAddLocation(NPC, 11.96, 1.86, 19.84, 2, 0)
- MovementLoopAddLocation(NPC, 7.84, 1.34, 19.76, 2, MakeRandomInt(8,15))
- MovementLoopAddLocation(NPC, 7.84, 1.34, 19.76, 2, 0)
- MovementLoopAddLocation(NPC, 12.59, 1.81, 19.84, 2, 0)
- MovementLoopAddLocation(NPC, 18.39, 1.34, 23.97, 2, MakeRandomInt(8,15))
- MovementLoopAddLocation(NPC, 18.39, 1.34, 23.97, 2, 0)
- MovementLoopAddLocation(NPC, 15.44, 1.34, 20.61, 2, 0)
- MovementLoopAddLocation(NPC, 11.82, 1.9, 19.41, 2, MakeRandomInt(8,15))
- MovementLoopAddLocation(NPC, 11.82, 1.9, 19.41, 2, 0)
- MovementLoopAddLocation(NPC, 15.05, 1.34, 20.43, 2, 0)
- MovementLoopAddLocation(NPC, 19, 1.34, 24.49, 2, 0)
- MovementLoopAddLocation(NPC, 20.28, 1.34, 33.24, 2, 0)
- MovementLoopAddLocation(NPC, 19.82, 1.34, 51.57, 2, MakeRandomInt(8,15))
- MovementLoopAddLocation(NPC, 16.73, 1.75, 51.79, 2, 0)
- MovementLoopAddLocation(NPC, 17.36, 1.56, 52.04, 2, MakeRandomInt(8,15))
- MovementLoopAddLocation(NPC, 17.36, 1.56, 52.04, 2, 0)
- MovementLoopAddLocation(NPC, 19.4, 1.34, 52.15, 2, 0)
- MovementLoopAddLocation(NPC, 20.25, 1.34, 50.57, 2, 0)
- MovementLoopAddLocation(NPC, 19.91, 1.34, 34.62, 2, MakeRandomInt(8,15))
- MovementLoopAddLocation(NPC, 19.91, 1.34, 34.62, 2, 0)
- MovementLoopAddLocation(NPC, 21.79, 1.42, 37.67, 2, MakeRandomInt(8,15))
- MovementLoopAddLocation(NPC, 21.79, 1.42, 37.67, 2, 0)
- MovementLoopAddLocation(NPC, 21.02, 1.34, 36.86, 2, 0)
- MovementLoopAddLocation(NPC, 20.28, 1.34, 27.29, 2, 0)
- MovementLoopAddLocation(NPC, 17.97, 1.34, 23.39, 2, MakeRandomInt(8,15))
- MovementLoopAddLocation(NPC, 17.97, 1.34, 23.39, 2, 0)
- MovementLoopAddLocation(NPC, 19.25, 1.34, 26.71, 2, MakeRandomInt(8,15))
- MovementLoopAddLocation(NPC, 19.25, 1.34, 26.71, 2, 0)
- MovementLoopAddLocation(NPC, 18.62, 1.34, 23.39, 2, 0)
- MovementLoopAddLocation(NPC, 15.98, 1.34, 20.82, 2, 0)
- MovementLoopAddLocation(NPC, 7.13, 1.34, 19.67, 2, MakeRandomInt(8,15))
- MovementLoopAddLocation(NPC, 7.13, 1.34, 19.67, 2, 0)
- MovementLoopAddLocation(NPC, 13.31, 1.64, 19.66, 2, 0)
- MovementLoopAddLocation(NPC, 18.2, 1.34, 22.37, 2, 0)
- MovementLoopAddLocation(NPC, 19.17, 1.34, 24.75, 2, 0)
- end
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