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- --[[
- Script Name : SpawnScripts/TheThievesWay_Classic/adiseasedratongaPath9.lua
- Script Author : LordPazuzu
- Script Date : 2023.12.07 10:12:04
- Script Purpose :
- :
- --]]
- require "SpawnScripts/Generic/NPCModule"
- dofile ("SpawnScripts/Generic/MonsterCallouts/BaseRatonga1.lua")
- function spawn(NPC, Spawn)
- NPCModule(NPC, Spawn)
- ratonga(NPC, Spawn)
- class(NPC)
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function class(NPC,Spawn)
- local class = MakeRandomInt(1,3)
- if class == 1 then
- SpawnSet(NPC, "class", 1 )
- SetSpellList(NPC, 291)
- elseif class == 2 then
- SpawnSet(NPC, "class", 11)
- SetSpellList(NPC, 297)
- elseif class == 3 then
- SpawnSet(NPC, "class", 31)
- SetSpellList(NPC, 294)
- end
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, -26.02, 1.34, 22.89, 2, MakeRandomInt(8,15))
- MovementLoopAddLocation(NPC, -26.02, 1.34, 22.89, 2, 0)
- MovementLoopAddLocation(NPC, -23.12, 1.34, 20.3, 2, 0)
- MovementLoopAddLocation(NPC, -18.26, 1.94, 19.71, 2, 0)
- MovementLoopAddLocation(NPC, -10.57, 1.34, 19.83, 2, MakeRandomInt(8,15))
- MovementLoopAddLocation(NPC, -10.57, 1.34, 19.83, 2, 0)
- MovementLoopAddLocation(NPC, -8.41, 1.34, 14.14, 2, 0)
- MovementLoopAddLocation(NPC, -8.69, 1.34, 14.8, 2, MakeRandomInt(8,15))
- MovementLoopAddLocation(NPC, -8.69, 1.34, 14.8, 2, 0)
- MovementLoopAddLocation(NPC, -9.01, 1.34, 18.04, 2, 0)
- MovementLoopAddLocation(NPC, -13.47, 1.34, 19.33, 2, 0)
- MovementLoopAddLocation(NPC, -17.64, 1.85, 19.66, 2, 0)
- MovementLoopAddLocation(NPC, -21.69, 1.34, 19.86, 2, 0)
- MovementLoopAddLocation(NPC, -25.67, 1.34, 22.48, 2, 0)
- MovementLoopAddLocation(NPC, -27.56, 1.34, 25.45, 2, 0)
- MovementLoopAddLocation(NPC, -27.6, 1.34, 37.28, 2, MakeRandomInt(8,15))
- MovementLoopAddLocation(NPC, -27.6, 1.34, 37.28, 2, 0)
- MovementLoopAddLocation(NPC, -27.48, 1.34, 30.7, 2, 0)
- MovementLoopAddLocation(NPC, -28.48, 1.35, 28.98, 2, 0)
- MovementLoopAddLocation(NPC, -30.83, 1.83, 29.18, 2, 0)
- MovementLoopAddLocation(NPC, -30.09, 1.58, 29.06, 2, MakeRandomInt(8,15))
- MovementLoopAddLocation(NPC, -30.09, 1.58, 29.06, 2, 0)
- MovementLoopAddLocation(NPC, -28.33, 1.34, 28.41, 2, 0)
- MovementLoopAddLocation(NPC, -26.61, 1.34, 24.11, 2, 0)
- MovementLoopAddLocation(NPC, -23.33, 1.34, 21.07, 2, 0)
- MovementLoopAddLocation(NPC, -14.96, 1.34, 19.3, 2, MakeRandomInt(8,15))
- MovementLoopAddLocation(NPC, -14.96, 1.34, 19.3, 2, 0)
- MovementLoopAddLocation(NPC, -17.01, 1.73, 19.7, 2, 0)
- MovementLoopAddLocation(NPC, -21.57, 1.34, 20.55, 2, MakeRandomInt(8,15))
- MovementLoopAddLocation(NPC, -21.57, 1.34, 20.55, 2, 0)
- MovementLoopAddLocation(NPC, -21.25, 1.34, 20, 2, 0)
- MovementLoopAddLocation(NPC, -14.81, 1.34, 19.21, 2, 0)
- MovementLoopAddLocation(NPC, -8.46, 1.34, 18.9, 2, MakeRandomInt(8,15))
- MovementLoopAddLocation(NPC, -8.46, 1.34, 18.9, 2, 0)
- MovementLoopAddLocation(NPC, -14.51, 1.34, 19.73, 2, 0)
- MovementLoopAddLocation(NPC, -21.71, 1.34, 19.82, 2, 0)
- end
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