9
3

ASewerSlime392139.lua 2.2 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950
  1. --[[
  2. Script Name : SpawnScripts/ThievesWay/ASewerSlime392139.lua
  3. Script Purpose : Waypoint Path for ASewerSlime392139.lua
  4. Script Author : Rylec
  5. Script Date : 09-23-2019 08:52:35
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, -102.63, 0.14, 214.94, 2, math.random(10, 22))
  18. MovementLoopAddLocation(NPC, -100.07, 0.04, 215.74, 2, 0)
  19. MovementLoopAddLocation(NPC, -96.90, 0.00, 216.23, 2, 0)
  20. -- MovementLoopAddLocation(NPC, -92.89, 0.01, 218.08, 2, 0)
  21. MovementLoopAddLocation(NPC, -92.94, 0.03, 218.29, 2, math.random(10, 22))
  22. MovementLoopAddLocation(NPC, -97.41, 0.00, 217.54, 2, 0)
  23. MovementLoopAddLocation(NPC, -98.38, 0.00, 217.21, 2, math.random(10, 22))
  24. MovementLoopAddLocation(NPC, -96.01, 0.00, 216.58, 2, math.random(10, 22))
  25. MovementLoopAddLocation(NPC, -99.69, 0.00, 217.47, 2, 0)
  26. MovementLoopAddLocation(NPC, -95.82, 0.00, 217.86, 2, 0)
  27. MovementLoopAddLocation(NPC, -91.48, 0.00, 217.80, 2, 0)
  28. -- MovementLoopAddLocation(NPC, -90.07, 0.00, 216.66, 2, 0)
  29. MovementLoopAddLocation(NPC, -89.75, 0.00, 216.63, 2, math.random(10, 22))
  30. MovementLoopAddLocation(NPC, -92.72, 0.00, 216.79, 2, 0)
  31. MovementLoopAddLocation(NPC, -95.25, 0.04, 215.79, 2, 0)
  32. MovementLoopAddLocation(NPC, -101.46, 0.00, 216.80, 2, 0)
  33. MovementLoopAddLocation(NPC, -94.63, 0.00, 217.55, 2, 0)
  34. MovementLoopAddLocation(NPC, -88.41, 0.00, 217.99, 2, 0)
  35. MovementLoopAddLocation(NPC, -84.00, 0.00, 217.44, 2, 0)
  36. MovementLoopAddLocation(NPC, -82.87, 0.00, 217.57, 2, math.random(10, 22))
  37. MovementLoopAddLocation(NPC, -86.53, 0.00, 217.30, 2, 0)
  38. MovementLoopAddLocation(NPC, -90.93, 0.00, 216.51, 2, 0)
  39. MovementLoopAddLocation(NPC, -97.56, 0.00, 217.04, 2, 0)
  40. MovementLoopAddLocation(NPC, -97.54, 0.00, 216.93, 2, math.random(10, 22))
  41. MovementLoopAddLocation(NPC, -95.65, 0.00, 216.16, 2, 0)
  42. MovementLoopAddLocation(NPC, -98.51, 0.02, 215.93, 2, 0)
  43. MovementLoopAddLocation(NPC, -102.14, 0.01, 216.13, 2, 0)
  44. MovementLoopAddLocation(NPC, -103.52, 0.00, 217.04, 2, 0)
  45. MovementLoopAddLocation(NPC, -101.16, 0.00, 217.30, 2, math.random(10, 22))
  46. end