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- //---------------------------------------------------------------------------//
- // Copyright (c) 2014 Roshan <thisisroshansmail@gmail.com>
- //
- // Distributed under the Boost Software License, Version 1.0
- // See accompanying file LICENSE_1_0.txt or copy at
- // http://www.boost.org/LICENSE_1_0.txt
- //
- // See http://boostorg.github.com/compute for more information.
- //---------------------------------------------------------------------------//
- #include <algorithm>
- #include <iostream>
- #include <vector>
- #include <boost/compute/system.hpp>
- #include <boost/compute/container/vector.hpp>
- #include <boost/compute/random/default_random_engine.hpp>
- #include <boost/compute/random/uniform_int_distribution.hpp>
- #include "perf.hpp"
- namespace compute = boost::compute;
- int main(int argc, char *argv[])
- {
- perf_parse_args(argc, argv);
- std::cout << "size: " << PERF_N << std::endl;
- compute::device device = compute::system::default_device();
- compute::context context(device);
- compute::command_queue queue(context, device);
- compute::vector<compute::uint_> vector(PERF_N, context);
- compute::default_random_engine rng(queue);
- compute::uniform_int_distribution<compute::uint_> dist(0, 1);
- perf_timer t;
- t.start();
- dist.generate(vector.begin(), vector.end(), rng, queue);
- queue.finish();
- t.stop();
- std::cout << "time: " << t.min_time() / 1e6 << " ms" << std::endl;
- return 0;
- }
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