.. |
ChestTrap.cpp
|
aed4f20a22
Revert "chest trap write lock when shuffling the map"
|
4 anni fa |
ChestTrap.h
|
172065b60a
fixed second depth of chest lists
|
4 anni fa |
SPGrid.cpp
|
eb06006c75
nix fix
|
4 anni fa |
SPGrid.h
|
eb06006c75
nix fix
|
4 anni fa |
map.cpp
|
ce1632941d
Integrate SPGrid loading process into Map class, this is a temporary solution until we embed gridids to Map class
|
4 anni fa |
map.h
|
ce1632941d
Integrate SPGrid loading process into Map class, this is a temporary solution until we embed gridids to Map class
|
4 anni fa |
mob_movement_manager.cpp
|
4330ef93f6
Additional reduction of mutex locks in zone server processing/spawn processing/etc -- also replaced locks in EQStream to try to avoid additional desyncs
|
4 anni fa |
mob_movement_manager.h
|
56f4d39864
Speed/CPU improvements
|
4 anni fa |
pathfinder_interface.cpp
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
4 anni fa |
pathfinder_interface.h
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
4 anni fa |
pathfinder_nav_mesh.cpp
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
4 anni fa |
pathfinder_nav_mesh.h
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
4 anni fa |
pathfinder_null.cpp
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
4 anni fa |
pathfinder_null.h
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
4 anni fa |
pathfinder_waypoint.cpp
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
4 anni fa |
pathfinder_waypoint.h
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
4 anni fa |
position.cpp
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
4 anni fa |
position.h
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
4 anni fa |
raycast_mesh.cpp
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
4 anni fa |
raycast_mesh.h
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
4 anni fa |
water_map.cpp
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
4 anni fa |
water_map.h
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
4 anni fa |