Image 6551fcff6d Not all spells are set for encounter, using icon backdrop 312 since thats green AE encounter 4 rokov pred
..
Achievements 548007ea96 Base 4 rokov pred
AltAdvancement 548007ea96 Base 4 rokov pred
Bots 04498a2490 Player/Target Radius added to distance checks 4 rokov pred
Chat 548007ea96 Base 4 rokov pred
Collections cb0d07c5fa Character saves needed to be async, too slow to run synchronous in client process 4 rokov pred
Commands c14c35c612 additional linux fix for a crash on the /invul command 4 rokov pred
Guilds 548007ea96 Base 4 rokov pred
HeroicOp 548007ea96 Base 4 rokov pred
Housing 548007ea96 Base 4 rokov pred
IRC 548007ea96 Base 4 rokov pred
Items 1ae5f04961 support for /itemsearch broker to input item id 4 rokov pred
Patch 548007ea96 Base 4 rokov pred
RaceTypes 548007ea96 Base 4 rokov pred
Recipes 548007ea96 Base 4 rokov pred
Rules 194bd80a1e Reduced position updates and spawn in timers 4 rokov pred
Tradeskills 548007ea96 Base 4 rokov pred
Traits 548007ea96 Base 4 rokov pred
Zone c6904b02ff Linux compile fixes 4 rokov pred
Appearances.h 548007ea96 Base 4 rokov pred
ClientPacketFunctions.cpp b19fd5f36f Adds char properties and fixes looting alive npcs 4 rokov pred
ClientPacketFunctions.h b19fd5f36f Adds char properties and fixes looting alive npcs 4 rokov pred
Combat.cpp 89ff042377 Update Combat.cpp 4 rokov pred
Combat.h 04498a2490 Player/Target Radius added to distance checks 4 rokov pred
Entity.cpp 57b6811413 fix for runback speed and movement loop speed 4 rokov pred
Entity.h 2706ac7627 stop mobs from converging on 0,0,0 4 rokov pred
Factions.cpp 548007ea96 Base 4 rokov pred
Factions.h 24a1ccf3a2 EQ2Emu Base Updates 4 rokov pred
GroundSpawn.cpp 548007ea96 Base 4 rokov pred
GroundSpawn.h 5a8ffc3385 Groundspawn adhere to ground (lol) 4 rokov pred
Languages.cpp 548007ea96 Base 4 rokov pred
Languages.h 548007ea96 Base 4 rokov pred
LoginServer.cpp 6676f66184 LoginServer.ini reading updated 4 rokov pred
LoginServer.h 548007ea96 Base 4 rokov pred
LuaFunctions.cpp 513c4baeed LUA potential mem leak fix and potential crash culprit on conversations 4 rokov pred
LuaFunctions.h ded66a36bf LUA CheckLOS(spawn,target) and CheckLOSByCoordinates(spawn,x,y,z) returns 1 if in view 4 rokov pred
LuaInterface.cpp ded66a36bf LUA CheckLOS(spawn,target) and CheckLOSByCoordinates(spawn,x,y,z) returns 1 if in view 4 rokov pred
LuaInterface.h 5dfafe4464 Linux fixes 4 rokov pred
MutexHelper.h 548007ea96 Base 4 rokov pred
MutexList.h 548007ea96 Base 4 rokov pred
MutexMap.h 548007ea96 Base 4 rokov pred
MutexVector.h 548007ea96 Base 4 rokov pred
NPC.cpp 3694cd44a7 IsFlying command for Spawn to track if the mob should defy normal floor sticking 4 rokov pred
NPC.h a17c7915ee Support for flying mobs (InitialState = 49156), runback also supports original gridid for NPC 4 rokov pred
NPC_AI.cpp 22dc084991 Tracking of player character ids for loot in encounters 4 rokov pred
NPC_AI.h 22dc084991 Tracking of player character ids for loot in encounters 4 rokov pred
Object.cpp 548007ea96 Base 4 rokov pred
Object.h 548007ea96 Base 4 rokov pred
Player.cpp 04d1ea0151 removed unnecessary setting of values in char sheet, re-added position updates on an info/vis update for spawn 4 rokov pred
Player.h 9574459e57 Spawn struct fixes / logging 4 rokov pred
PlayerGroups.cpp 24a1ccf3a2 EQ2Emu Base Updates 4 rokov pred
PlayerGroups.h 548007ea96 Base 4 rokov pred
Quests.cpp 548007ea96 Base 4 rokov pred
Quests.h 548007ea96 Base 4 rokov pred
Sign.cpp 548007ea96 Base 4 rokov pred
Sign.h 548007ea96 Base 4 rokov pred
Skills.cpp d7a00658d1 Rest of Chest Traps and Disarm Chest Traps implementation 4 rokov pred
Skills.h bd2658946f Resolve Deadlock in MSpawnList against CombatProcess, barebones of disarm trap 4 rokov pred
Spawn.cpp 2641486750 if map is loaded and the grid does not match the value set in the database, we override 4 rokov pred
Spawn.h 9574459e57 Spawn struct fixes / logging 4 rokov pred
SpawnLists.h 548007ea96 Base 4 rokov pred
SpellProcess.cpp 6551fcff6d Not all spells are set for encounter, using icon backdrop 312 since thats green AE encounter 4 rokov pred
SpellProcess.h 856e068cad castspell command 4 rokov pred
Spells.cpp 548007ea96 Base 4 rokov pred
Spells.h 548007ea96 Base 4 rokov pred
Titles.cpp 548007ea96 Base 4 rokov pred
Titles.h 548007ea96 Base 4 rokov pred
Trade.cpp 548007ea96 Base 4 rokov pred
Trade.h 548007ea96 Base 4 rokov pred
Transmute.cpp b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) 4 rokov pred
Transmute.h b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) 4 rokov pred
Variables.h 548007ea96 Base 4 rokov pred
VisualStates.h 548007ea96 Base 4 rokov pred
Widget.cpp 6eeaee134c fix doors not opening 4 rokov pred
Widget.h 3c0b5abeb5 Update Widget.h 4 rokov pred
World.cpp 438d9f76a7 Spell fails due to range missing auto submits bug 4 rokov pred
World.h 548007ea96 Base 4 rokov pred
WorldDatabase.cpp dd8747054d DatabaseNew crashes on mysql_reconnect 4 rokov pred
WorldDatabase.h dd8747054d DatabaseNew crashes on mysql_reconnect 4 rokov pred
WorldTCPConnection.h 548007ea96 Base 4 rokov pred
classes.cpp 548007ea96 Base 4 rokov pred
classes.h 548007ea96 Base 4 rokov pred
client.cpp b86008287e Relocating the setting of spawn structs before we are adding the client to the zone listing 4 rokov pred
client.h eb7c5347d7 Fix server->client desync 4 rokov pred
makefile 91c4ff20bd makefile updates for nix support 4 rokov pred
makefile.a64 d7a00658d1 Rest of Chest Traps and Disarm Chest Traps implementation 4 rokov pred
net.cpp dd8747054d DatabaseNew crashes on mysql_reconnect 4 rokov pred
net.h 548007ea96 Base 4 rokov pred
races.cpp 548007ea96 Base 4 rokov pred
races.h 548007ea96 Base 4 rokov pred
zoneserver.cpp 9574459e57 Spawn struct fixes / logging 4 rokov pred
zoneserver.h ee3b099c53 Struct updates/fixes 4 rokov pred