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Achievements
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548007ea96
Base
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4 anos atrás |
AltAdvancement
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548007ea96
Base
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4 anos atrás |
Bots
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04498a2490
Player/Target Radius added to distance checks
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4 anos atrás |
Chat
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548007ea96
Base
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4 anos atrás |
Collections
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cb0d07c5fa
Character saves needed to be async, too slow to run synchronous in client process
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4 anos atrás |
Commands
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313b060328
Additional housing features (UI items panel)
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4 anos atrás |
Guilds
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548007ea96
Base
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4 anos atrás |
HeroicOp
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548007ea96
Base
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4 anos atrás |
Housing
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313b060328
Additional housing features (UI items panel)
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4 anos atrás |
IRC
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548007ea96
Base
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4 anos atrás |
Items
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310060300f
Reduced logging to make debug startup easier to process
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4 anos atrás |
Patch
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548007ea96
Base
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4 anos atrás |
RaceTypes
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548007ea96
Base
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4 anos atrás |
Recipes
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548007ea96
Base
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4 anos atrás |
Rules
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6e7fc01ab5
Revert "Revert "Exe Updates""
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4 anos atrás |
Tradeskills
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548007ea96
Base
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4 anos atrás |
Traits
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548007ea96
Base
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4 anos atrás |
Zone
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4330ef93f6
Additional reduction of mutex locks in zone server processing/spawn processing/etc -- also replaced locks in EQStream to try to avoid additional desyncs
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4 anos atrás |
Appearances.h
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548007ea96
Base
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4 anos atrás |
ClientPacketFunctions.cpp
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9ac85ecff8
Housing functionality (outside widget door, accessing house, pay upkeep)
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4 anos atrás |
ClientPacketFunctions.h
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9ac85ecff8
Housing functionality (outside widget door, accessing house, pay upkeep)
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4 anos atrás |
Combat.cpp
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07c14f1d92
Wards support is now fully extended to allow divine aura / stoneskin / intercept as possible solutions
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4 anos atrás |
Combat.h
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04498a2490
Player/Target Radius added to distance checks
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4 anos atrás |
Entity.cpp
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1fbda69511
Spawn quest flag now set automatically for AddQuestStepKill spawn id scenario
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4 anos atrás |
Entity.h
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a25166ad8d
LUAFunctions CanSeeInvis(spawn,target) SetSeeInvis(spawn,1/0) SetSeeHide(spawn,1/0)
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4 anos atrás |
Factions.cpp
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548007ea96
Base
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4 anos atrás |
Factions.h
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24a1ccf3a2
EQ2Emu Base Updates
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4 anos atrás |
GroundSpawn.cpp
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548007ea96
Base
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4 anos atrás |
GroundSpawn.h
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5a8ffc3385
Groundspawn adhere to ground (lol)
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4 anos atrás |
Languages.cpp
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548007ea96
Base
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4 anos atrás |
Languages.h
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548007ea96
Base
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4 anos atrás |
LoginServer.cpp
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6676f66184
LoginServer.ini reading updated
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4 anos atrás |
LoginServer.h
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548007ea96
Base
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4 anos atrás |
LuaFunctions.cpp
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1fbda69511
Spawn quest flag now set automatically for AddQuestStepKill spawn id scenario
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4 anos atrás |
LuaFunctions.h
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6c7f11fd70
LUA Commands Added/Updated for controlling primary commands
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4 anos atrás |
LuaInterface.cpp
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6c7f11fd70
LUA Commands Added/Updated for controlling primary commands
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4 anos atrás |
LuaInterface.h
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5dfafe4464
Linux fixes
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4 anos atrás |
MutexHelper.h
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548007ea96
Base
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4 anos atrás |
MutexList.h
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548007ea96
Base
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4 anos atrás |
MutexMap.h
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548007ea96
Base
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4 anos atrás |
MutexVector.h
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548007ea96
Base
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4 anos atrás |
NPC.cpp
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3694cd44a7
IsFlying command for Spawn to track if the mob should defy normal floor sticking
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4 anos atrás |
NPC.h
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a17c7915ee
Support for flying mobs (InitialState = 49156), runback also supports original gridid for NPC
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4 anos atrás |
NPC_AI.cpp
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423163d30c
Revert "Reducing mutex locks, reducing unnecessary calls by timers increased/utilized for certain processes"
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4 anos atrás |
NPC_AI.h
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22dc084991
Tracking of player character ids for loot in encounters
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4 anos atrás |
Object.cpp
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548007ea96
Base
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4 anos atrás |
Object.h
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548007ea96
Base
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4 anos atrás |
Player.cpp
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b3534cc556
command changes
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4 anos atrás |
Player.h
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b3534cc556
command changes
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4 anos atrás |
PlayerGroups.cpp
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24a1ccf3a2
EQ2Emu Base Updates
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4 anos atrás |
PlayerGroups.h
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548007ea96
Base
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4 anos atrás |
Quests.cpp
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0e2ac675b7
Quest crash fix if step was NULL
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4 anos atrás |
Quests.h
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548007ea96
Base
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4 anos atrás |
Sign.cpp
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548007ea96
Base
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4 anos atrás |
Sign.h
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548007ea96
Base
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4 anos atrás |
Skills.cpp
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d7a00658d1
Rest of Chest Traps and Disarm Chest Traps implementation
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4 anos atrás |
Skills.h
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bd2658946f
Resolve Deadlock in MSpawnList against CombatProcess, barebones of disarm trap
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4 anos atrás |
Spawn.cpp
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313b060328
Additional housing features (UI items panel)
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4 anos atrás |
Spawn.h
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313b060328
Additional housing features (UI items panel)
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4 anos atrás |
SpawnLists.h
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6c7f11fd70
LUA Commands Added/Updated for controlling primary commands
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4 anos atrás |
SpellProcess.cpp
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2c62893333
Fixed Raid / Group Target Type
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4 anos atrás |
SpellProcess.h
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9c71a0ebe0
PVP AE Player Group support
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4 anos atrás |
Spells.cpp
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ad3e0ba069
Support for knowledge book sorting, begins resolution for issue #48
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4 anos atrás |
Spells.h
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ad3e0ba069
Support for knowledge book sorting, begins resolution for issue #48
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4 anos atrás |
Titles.cpp
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548007ea96
Base
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4 anos atrás |
Titles.h
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548007ea96
Base
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4 anos atrás |
Trade.cpp
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548007ea96
Base
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4 anos atrás |
Trade.h
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548007ea96
Base
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4 anos atrás |
Transmute.cpp
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b9fc4e7281
EQ2Emu Merge To Current Date (Requires DB update, will be separate commit)
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4 anos atrás |
Transmute.h
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b9fc4e7281
EQ2Emu Merge To Current Date (Requires DB update, will be separate commit)
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4 anos atrás |
Variables.h
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548007ea96
Base
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4 anos atrás |
VisualStates.h
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548007ea96
Base
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4 anos atrás |
Widget.cpp
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313b060328
Additional housing features (UI items panel)
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4 anos atrás |
Widget.h
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3c0b5abeb5
Update Widget.h
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4 anos atrás |
World.cpp
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7f24a9e0d9
Limit bug reports on spell range being 0 to a single report per startup of world
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4 anos atrás |
World.h
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7f24a9e0d9
Limit bug reports on spell range being 0 to a single report per startup of world
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4 anos atrás |
WorldDatabase.cpp
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8ab1e3135c
Fixed grid id in houses for objects
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4 anos atrás |
WorldDatabase.h
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9ac85ecff8
Housing functionality (outside widget door, accessing house, pay upkeep)
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4 anos atrás |
WorldTCPConnection.h
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548007ea96
Base
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4 anos atrás |
classes.cpp
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548007ea96
Base
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4 anos atrás |
classes.h
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548007ea96
Base
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4 anos atrás |
client.cpp
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206dc6819b
Added cost requirements to buying house (like upkeep already had), added sound effects to the buying house/paying upkeep
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4 anos atrás |
client.h
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4d83bb766f
Prototype placement of objects/items in homes
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4 anos atrás |
makefile
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91c4ff20bd
makefile updates for nix support
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4 anos atrás |
makefile.a64
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d7a00658d1
Rest of Chest Traps and Disarm Chest Traps implementation
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4 anos atrás |
net.cpp
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423163d30c
Revert "Reducing mutex locks, reducing unnecessary calls by timers increased/utilized for certain processes"
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4 anos atrás |
net.h
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548007ea96
Base
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4 anos atrás |
races.cpp
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548007ea96
Base
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4 anos atrás |
races.h
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548007ea96
Base
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4 anos atrás |
zoneserver.cpp
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313b060328
Additional housing features (UI items panel)
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4 anos atrás |
zoneserver.h
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313b060328
Additional housing features (UI items panel)
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4 anos atrás |