Emagi 682e023635 Complete Fix #418 item flags hai 1 ano
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Achievements 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
AltAdvancement 463c6ce53a InfoStruct accessible in LUA/mutli-thread %!s(int64=3) %!d(string=hai) anos
Bots 682e023635 Complete Fix #418 item flags hai 1 ano
Chat ebddaba763 Tutorial instructions for the Far Journey zone %!s(int64=3) %!d(string=hai) anos
Collections cb0d07c5fa Character saves needed to be async, too slow to run synchronous in client process %!s(int64=4) %!d(string=hai) anos
Commands 4b322d60ae - ZoneServer::PlayAnimation Fix #395 - spawn id 0 check to avoid bad packets, also client versioning methodology added, no longer creating a packet for each client hai 1 ano
Guilds c94a043cdc Work on Issue #418 for item flags (update #2) %!s(int64=2) %!d(string=hai) anos
HeroicOp 7775ea3e66 Fix HO starter wheel pre-stage bug not honoring the abilities fields %!s(int64=3) %!d(string=hai) anos
Housing ad58cd85ec Appearance equipment, content feature requests, fixed ability to delete mail and see item icons in the main list if stack is 0 %!s(int64=3) %!d(string=hai) anos
IRC 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
Items 682e023635 Complete Fix #418 item flags hai 1 ano
Patch 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
RaceTypes 8a6753febb In game support for adding or updating race_types database, Use /spawn set race_type race_id category subcategory model_name -- the category, subcategory and model_name are optional fields. /spawn details updated to include the race_types fields on the second page %!s(int64=2) %!d(string=hai) anos
Recipes 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
Rules 682e023635 Complete Fix #418 item flags hai 1 ano
Tradeskills 54a61e0c39 Should fix issue 407, 408, 409 %!s(int64=2) %!d(string=hai) anos
Traits 744ffb46d0 ghost map stability venture 3 %!s(int64=2) %!d(string=hai) anos
Zone 5b9b2642f4 Fixed SysClient setting client ready for updates, when it was sending keep alive, added sent wait state for spawns (500ms delay) %!s(int64=2) %!d(string=hai) anos
Appearances.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
CMakeLists.txt d4b59319ce Techwizz: Fix CMake to include boost libraries %!s(int64=3) %!d(string=hai) anos
ClientPacketFunctions.cpp 77616c791e /gm tag implemented, fixed escape code again, implemented zoning redundancy %!s(int64=2) %!d(string=hai) anos
ClientPacketFunctions.h dffca17379 Status is supported for housing now, purchase, upkeep, escrow %!s(int64=3) %!d(string=hai) anos
Combat.cpp 54a61e0c39 Should fix issue 407, 408, 409 %!s(int64=2) %!d(string=hai) anos
Combat.h 04498a2490 Player/Target Radius added to distance checks %!s(int64=4) %!d(string=hai) anos
Entity.cpp 4b322d60ae - ZoneServer::PlayAnimation Fix #395 - spawn id 0 check to avoid bad packets, also client versioning methodology added, no longer creating a packet for each client hai 1 ano
Entity.h c94a043cdc Work on Issue #418 for item flags (update #2) %!s(int64=2) %!d(string=hai) anos
Factions.cpp 009705f75c Whoops not sure why that Player.H was there! Really! %!s(int64=2) %!d(string=hai) anos
Factions.h 24a1ccf3a2 EQ2Emu Base Updates %!s(int64=4) %!d(string=hai) anos
GroundSpawn.cpp 30e19ed012 Lacertae Update #2 - Stability Fixes against Inventory and GM reload options %!s(int64=2) %!d(string=hai) anos
GroundSpawn.h 13b1837623 Fix #384 group encounter mob loot %!s(int64=2) %!d(string=hai) anos
Languages.cpp 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
Languages.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
LoginServer.cpp f169cb6d6e Procyon Updates #3 %!s(int64=2) %!d(string=hai) anos
LoginServer.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
LuaFunctions.cpp 4b322d60ae - ZoneServer::PlayAnimation Fix #395 - spawn id 0 check to avoid bad packets, also client versioning methodology added, no longer creating a packet for each client hai 1 ano
LuaFunctions.h efcf967100 Gate to bind Enabled. Added missing Lua Functions ( GetCanGate(Player)/SetCanGate(Player,Val) ). %!s(int64=2) %!d(string=hai) anos
LuaInterface.cpp 2ea3075fe5 Added SetCanGate to LuaInterface.cpp %!s(int64=2) %!d(string=hai) anos
LuaInterface.h 4b322d60ae - ZoneServer::PlayAnimation Fix #395 - spawn id 0 check to avoid bad packets, also client versioning methodology added, no longer creating a packet for each client hai 1 ano
MutexHelper.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
MutexList.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
MutexMap.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
MutexVector.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
NPC.cpp 13b1837623 Fix #384 group encounter mob loot %!s(int64=2) %!d(string=hai) anos
NPC.h 1209657776 Support for attack_type and other combat parameters in the infostruct, Fix #415 %!s(int64=2) %!d(string=hai) anos
NPC_AI.cpp b3389a0704 Better handling of pause timer to not interfere with out of combat with pets movement and in combat movement with other spawns %!s(int64=2) %!d(string=hai) anos
NPC_AI.h 517ae12865 /bot follow id and /bot stopfollow id added %!s(int64=3) %!d(string=hai) anos
Object.cpp 13b1837623 Fix #384 group encounter mob loot %!s(int64=2) %!d(string=hai) anos
Object.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
Player.cpp e6f15f0f13 Started implementation on PVP faction checks (IE Qeynos Players cannot inspect Freport Players currently). Implemented Alignment check based on Bind Location. %!s(int64=2) %!d(string=hai) anos
Player.h e6f15f0f13 Started implementation on PVP faction checks (IE Qeynos Players cannot inspect Freport Players currently). Implemented Alignment check based on Bind Location. %!s(int64=2) %!d(string=hai) anos
PlayerGroups.cpp 4b322d60ae - ZoneServer::PlayAnimation Fix #395 - spawn id 0 check to avoid bad packets, also client versioning methodology added, no longer creating a packet for each client hai 1 ano
PlayerGroups.h 1af9491eb4 Cygni Updates %!s(int64=3) %!d(string=hai) anos
Quests.cpp 30e19ed012 Lacertae Update #2 - Stability Fixes against Inventory and GM reload options %!s(int64=2) %!d(string=hai) anos
Quests.h 30e19ed012 Lacertae Update #2 - Stability Fixes against Inventory and GM reload options %!s(int64=2) %!d(string=hai) anos
Sign.cpp 13b1837623 Fix #384 group encounter mob loot %!s(int64=2) %!d(string=hai) anos
Sign.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
Skills.cpp bc5e07681d Procyon Update #2 - Linkdead fix, stability fixes, AE encounter NPC->player spell cast support %!s(int64=2) %!d(string=hai) anos
Skills.h bc5e07681d Procyon Update #2 - Linkdead fix, stability fixes, AE encounter NPC->player spell cast support %!s(int64=2) %!d(string=hai) anos
Spawn.cpp 4b322d60ae - ZoneServer::PlayAnimation Fix #395 - spawn id 0 check to avoid bad packets, also client versioning methodology added, no longer creating a packet for each client hai 1 ano
Spawn.h c799cdeb5a Fixed AddControlEffect crash on lua_interface->LogError when target is null %!s(int64=2) %!d(string=hai) anos
SpawnLists.h f52e5f59db Further expanded spawn_location_placement stat overrides %!s(int64=2) %!d(string=hai) anos
SpellProcess.cpp 4b322d60ae - ZoneServer::PlayAnimation Fix #395 - spawn id 0 check to avoid bad packets, also client versioning methodology added, no longer creating a packet for each client hai 1 ano
SpellProcess.h 4b322d60ae - ZoneServer::PlayAnimation Fix #395 - spawn id 0 check to avoid bad packets, also client versioning methodology added, no longer creating a packet for each client hai 1 ano
Spells.cpp 3d553fe80b persist through (though?) zone naming, spell caster nullptr check to complete spell crash fix %!s(int64=2) %!d(string=hai) anos
Spells.h 3d553fe80b persist through (though?) zone naming, spell caster nullptr check to complete spell crash fix %!s(int64=2) %!d(string=hai) anos
Titles.cpp 96debb941c Fixed titles, make sure to source in DB update! %!s(int64=3) %!d(string=hai) anos
Titles.h 96debb941c Fixed titles, make sure to source in DB update! %!s(int64=3) %!d(string=hai) anos
Trade.cpp 682e023635 Complete Fix #418 item flags hai 1 ano
Trade.h 682e023635 Complete Fix #418 item flags hai 1 ano
Transmute.cpp 30e19ed012 Lacertae Update #2 - Stability Fixes against Inventory and GM reload options %!s(int64=2) %!d(string=hai) anos
Transmute.h b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) %!s(int64=4) %!d(string=hai) anos
Variables.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
VisualStates.h 66505ccea3 RegionScripts, lava/death region support %!s(int64=3) %!d(string=hai) anos
Widget.cpp 1609cb9797 Support for IsCollector visual state (turn in quest) wip, movement location crash fix %!s(int64=2) %!d(string=hai) anos
Widget.h 567117054d LUA support for triggering a door and overriding via spawnscripts vs code 'always accept open door' %!s(int64=3) %!d(string=hai) anos
World.cpp 0335c9768d Fixed HandleTellClient. Fixing 'You tell you' bug %!s(int64=2) %!d(string=hai) anos
World.h 77616c791e /gm tag implemented, fixed escape code again, implemented zoning redundancy %!s(int64=2) %!d(string=hai) anos
WorldDatabase.cpp 7ac0861c98 missed a end ) for one of the starting language queries hai 1 ano
WorldDatabase.h c799cdeb5a Fixed AddControlEffect crash on lua_interface->LogError when target is null %!s(int64=2) %!d(string=hai) anos
WorldTCPConnection.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
classes.cpp 0cb26e084d Fixed the camel case function for classes to upper case the first character AFTER setting to lower case %!s(int64=3) %!d(string=hai) anos
classes.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
client.cpp 682e023635 Complete Fix #418 item flags hai 1 ano
client.h c799cdeb5a Fixed AddControlEffect crash on lua_interface->LogError when target is null %!s(int64=2) %!d(string=hai) anos
makefile 463c6ce53a InfoStruct accessible in LUA/mutli-thread %!s(int64=3) %!d(string=hai) anos
makefile.a64 80add76130 SPGrid removed, grid system is now part of raycast mesh, grids no longer have a precision issue and cpu usage is down heavily %!s(int64=2) %!d(string=hai) anos
net.cpp 519119d622 Add servername to title window. %!s(int64=2) %!d(string=hai) anos
net.h a9f087b40c Cleanup logging behavior %!s(int64=4) %!d(string=hai) anos
races.cpp 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
races.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
zoneserver.cpp 4b322d60ae - ZoneServer::PlayAnimation Fix #395 - spawn id 0 check to avoid bad packets, also client versioning methodology added, no longer creating a packet for each client hai 1 ano
zoneserver.h 2f541603fd Fix #391 - no crash on eq2world shutdown %!s(int64=2) %!d(string=hai) anos