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aGuttersnipehooliganPath5.lua 2.0 KB

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  1. --[[
  2. Script Name : SpawnScripts/TheSprawl_Classic/aGuttersnipehooliganPath5.lua
  3. Script Author : LordPazuzu
  4. Script Date : 2023.11.10 07:11:36
  5. Script Purpose :
  6. :
  7. --]]
  8. require "SpawnScripts/Generic/NPCModule"
  9. dofile ("SpawnScripts/Generic/MonsterCallouts/Guttersnipe.lua")
  10. function spawn(NPC, Spawn)
  11. NPCModule(NPC, Spawn)
  12. human(NPC)
  13. waypoints(NPC)
  14. end
  15. function hailed(NPC, Spawn)
  16. FaceTarget(NPC, Spawn)
  17. end
  18. function respawn(NPC)
  19. spawn(NPC)
  20. end
  21. function waypoints(NPC)
  22. MovementLoopAddLocation(NPC, -71.86, -4.42, 73.95, 2, math.random(8,15))
  23. MovementLoopAddLocation(NPC, -71.86, -4.42, 73.95, 2, 0)
  24. MovementLoopAddLocation(NPC, -69.51, -4.42, 86.58, 2, math.random(8,15))
  25. MovementLoopAddLocation(NPC, -69.51, -4.42, 86.58, 2, 0)
  26. MovementLoopAddLocation(NPC, -71.29, -4.42, 79.04, 2, 0)
  27. MovementLoopAddLocation(NPC, -79.43, -4.42, 70.16, 2, math.random(8,15))
  28. MovementLoopAddLocation(NPC, -79.43, -4.42, 70.16, 2, 0)
  29. MovementLoopAddLocation(NPC, -72.75, -4.42, 72.22, 2, 0)
  30. MovementLoopAddLocation(NPC, -61.2, -4.19, 80.74, 2, math.random(8,15))
  31. MovementLoopAddLocation(NPC, -61.2, -4.19, 80.74, 2, 0)
  32. MovementLoopAddLocation(NPC, -69.07, -4.42, 79.25, 2, math.random(8,15))
  33. MovementLoopAddLocation(NPC, -69.07, -4.42, 79.25, 2, 0)
  34. MovementLoopAddLocation(NPC, -61.43, -4.22, 81.96, 2, 0)
  35. MovementLoopAddLocation(NPC, -53.99, -2.79, 84.6, 2, math.random(8,15))
  36. MovementLoopAddLocation(NPC, -53.99, -2.79, 84.6, 2, 0)
  37. MovementLoopAddLocation(NPC, -59.52, -3.85, 83.78, 2, 0)
  38. MovementLoopAddLocation(NPC, -68.65, -4.42, 75.45, 2, math.random(8,15))
  39. MovementLoopAddLocation(NPC, -68.65, -4.42, 75.45, 2, 0)
  40. MovementLoopAddLocation(NPC, -68.68, -4.42, 81.99, 2, math.random(8,15))
  41. MovementLoopAddLocation(NPC, -68.68, -4.42, 81.99, 2, 0)
  42. MovementLoopAddLocation(NPC, -70.72, -4.42, 74, 2, 0)
  43. MovementLoopAddLocation(NPC, -75.14, -4.42, 66.68, 2, math.random(8,15))
  44. MovementLoopAddLocation(NPC, -75.14, -4.42, 66.68, 2, 0)
  45. end