crypt_substance11.lua 3.3 KB

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  1. --[[
  2. Script Name : crypt_substance11.lua
  3. Script Purpose : Waypoint Path for crypt_substance11.lua
  4. Script Author : Devn00b
  5. Script Date : 05/12/2020 12:18:10 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, -87.34, 0.35, -153.09, 2, math.random(0,10))
  19. MovementLoopAddLocation(NPC, -84.26, -0.09, -156.82, 2, math.random(0,10))
  20. MovementLoopAddLocation(NPC, -85.47, -0.06, -151.47, 2, math.random(0,10))
  21. MovementLoopAddLocation(NPC, -80.82, -0.06, -155.39, 2, math.random(0,10))
  22. MovementLoopAddLocation(NPC, -75.97, -0.06, -150.2, 2, math.random(0,10))
  23. MovementLoopAddLocation(NPC, -71.54, -0.08, -152.9, 2, math.random(0,10))
  24. MovementLoopAddLocation(NPC, -69.22, -0.1, -152.83, 2, math.random(0,10))
  25. MovementLoopAddLocation(NPC, -67.89, -0.12, -146.12, 2, math.random(0,10))
  26. MovementLoopAddLocation(NPC, -76.8, -0.08, -137.31, 2, math.random(0,10))
  27. MovementLoopAddLocation(NPC, -85.49, -0.06, -135.72, 2, math.random(0,10))
  28. MovementLoopAddLocation(NPC, -96.64, 0.51, -127.53, 2, math.random(0,10))
  29. MovementLoopAddLocation(NPC, -98.59, -0.11, -122.7, 2, math.random(0,10))
  30. MovementLoopAddLocation(NPC, -94.36, -0.04, -118.21, 2, math.random(0,10))
  31. MovementLoopAddLocation(NPC, -98.06, -0.04, -121.47, 2, math.random(0,10))
  32. MovementLoopAddLocation(NPC, -110.92, -0.09, -114.52, 2, math.random(0,10))
  33. MovementLoopAddLocation(NPC, -123.27, 0.53, -119.84, 2, math.random(0,10))
  34. MovementLoopAddLocation(NPC, -128.03, 0.29, -128.89, 2, math.random(0,10))
  35. MovementLoopAddLocation(NPC, -137.08, 0.31, -135.15, 2, math.random(0,10))
  36. MovementLoopAddLocation(NPC, -155.84, -0.06, -136.46, 2, math.random(0,10))
  37. MovementLoopAddLocation(NPC, -160.32, -0.06, -127.96, 2, math.random(0,10))
  38. MovementLoopAddLocation(NPC, -155.84, -0.06, -136.46, 2, math.random(0,10))
  39. MovementLoopAddLocation(NPC, -137.08, 0.31, -135.15, 2, math.random(0,10))
  40. MovementLoopAddLocation(NPC, -128.03, 0.29, -128.89, 2, math.random(0,10))
  41. MovementLoopAddLocation(NPC, -123.27, 0.53, -119.84, 2, math.random(0,10))
  42. MovementLoopAddLocation(NPC, -110.92, -0.09, -114.52, 2, math.random(0,10))
  43. MovementLoopAddLocation(NPC, -98.06, -0.04, -121.47, 2, math.random(0,10))
  44. MovementLoopAddLocation(NPC, -94.36, -0.04, -118.21, 2, math.random(0,10))
  45. MovementLoopAddLocation(NPC, -98.59, -0.11, -122.7, 2, math.random(0,10))
  46. MovementLoopAddLocation(NPC, -96.64, 0.51, -127.53, 2, math.random(0,10))
  47. MovementLoopAddLocation(NPC, -85.49, -0.06, -135.72, 2, math.random(0,10))
  48. MovementLoopAddLocation(NPC, -76.8, -0.08, -137.31, 2, math.random(0,10))
  49. MovementLoopAddLocation(NPC, -67.89, -0.12, -146.12, 2, math.random(0,10))
  50. MovementLoopAddLocation(NPC, -69.22, -0.1, -152.83, 2, math.random(0,10))
  51. MovementLoopAddLocation(NPC, -71.54, -0.08, -152.9, 2, math.random(0,10))
  52. MovementLoopAddLocation(NPC, -75.97, -0.06, -150.2, 2, math.random(0,10))
  53. MovementLoopAddLocation(NPC, -80.82, -0.06, -155.39, 2, math.random(0,10))
  54. MovementLoopAddLocation(NPC, -85.47, -0.06, -151.47, 2, math.random(0,10))
  55. MovementLoopAddLocation(NPC, -84.26, -0.09, -156.82, 2, math.random(0,10))
  56. MovementLoopAddLocation(NPC, -87.34, 0.35, -153.09, 2, math.random(0,10))
  57. end