vector30_c.hpp 1.2 KB

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  1. #ifndef BOOST_MPL_VECTOR_VECTOR30_C_HPP_INCLUDED
  2. #define BOOST_MPL_VECTOR_VECTOR30_C_HPP_INCLUDED
  3. // Copyright Aleksey Gurtovoy 2000-2004
  4. //
  5. // Distributed under the Boost Software License, Version 1.0.
  6. // (See accompanying file LICENSE_1_0.txt or copy at
  7. // http://www.boost.org/LICENSE_1_0.txt)
  8. //
  9. // See http://www.boost.org/libs/mpl for documentation.
  10. // $Id$
  11. // $Date$
  12. // $Revision$
  13. #if !defined(BOOST_MPL_PREPROCESSING_MODE)
  14. # include <boost/mpl/vector/vector20_c.hpp>
  15. # include <boost/mpl/vector/vector30.hpp>
  16. #endif
  17. #include <boost/mpl/aux_/config/use_preprocessed.hpp>
  18. #if !defined(BOOST_MPL_CFG_NO_PREPROCESSED_HEADERS) \
  19. && !defined(BOOST_MPL_PREPROCESSING_MODE)
  20. # define BOOST_MPL_PREPROCESSED_HEADER vector30_c.hpp
  21. # include <boost/mpl/vector/aux_/include_preprocessed.hpp>
  22. #else
  23. # include <boost/mpl/aux_/config/typeof.hpp>
  24. # include <boost/mpl/aux_/config/ctps.hpp>
  25. # include <boost/preprocessor/iterate.hpp>
  26. # include <boost/config.hpp>
  27. namespace boost { namespace mpl {
  28. # define BOOST_PP_ITERATION_PARAMS_1 \
  29. (3,(21, 30, <boost/mpl/vector/aux_/numbered_c.hpp>))
  30. # include BOOST_PP_ITERATE()
  31. }}
  32. #endif // BOOST_MPL_CFG_USE_PREPROCESSED_HEADERS
  33. #endif // BOOST_MPL_VECTOR_VECTOR30_C_HPP_INCLUDED