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FarFromHome.lua 2.3 KB

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  1. --[[
  2. Script Name : Quests/TheCommonlands/FarFromHome.lua
  3. Script Purpose : Handles the quest, "Far From Home"
  4. Script Author : premierio015
  5. Script Date : 17.05.2021
  6. Script Notes : Auto generated with QuestParser.
  7. Zone : Commonlands
  8. Quest Giver : Madam Vi
  9. Preceded by : None
  10. Followed by : None
  11. --]]
  12. function Init(Quest)
  13. AddQuestStepChat(Quest, 1, "I should take these water flasks to Madam Vi's parched comrades", 1, "Madam Vi wants me to take flasks of water to her comrades. I should look for them in a nomad camp to the northwest.", 310, 330216)
  14. AddQuestStepCompleteAction(Quest, 1, "Step1Complete")
  15. end
  16. function Accepted(Quest, QuestGiver, Player)
  17. FaceTarget(QuestGiver, Player)
  18. local conversation = CreateConversation()
  19. AddConversationOption(conversation, "Perhaps.")
  20. StartConversation(conversation, QuestGiver, Player, "I wonder if they've set up camp yet.")
  21. end
  22. function Declined(Quest, QuestGiver, Player)
  23. -- Add dialog here for when the quest is declined
  24. end
  25. function Deleted(Quest, QuestGiver, Player)
  26. -- Remove any quest specific items here when the quest is deleted
  27. end
  28. function Step1Complete(Quest, QuestGiver, Player)
  29. UpdateQuestStepDescription(Quest, 1, "I gave the flasks of water to a parched nomad.")
  30. UpdateQuestTaskGroupDescription(Quest, 1, "I have given the water flasks to the parched nomad and should return to Madam Vi at the Crossroads.")
  31. AddQuestStepChat(Quest, 2, "I should return to Madam Vi", 1, "I have given the water flasks to the parched nomad and should return to Madam Vi at the Crossroads.", 11, 330179)
  32. AddQuestStepCompleteAction(Quest, 2, "QuestComplete")
  33. end
  34. function QuestComplete(Quest, QuestGiver, Player)
  35. -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
  36. UpdateQuestStepDescription(Quest, 2, "I spoke with Madam Vi.")
  37. UpdateQuestTaskGroupDescription(Quest, 2, "I have returned to the Crossroads and spoken to Madam Vi.")
  38. UpdateQuestDescription(Quest, "I located Madam Vi's lost entourage and gave them the water flasks.")
  39. GiveQuestReward(Quest, Player)
  40. end
  41. function Reload(Quest, QuestGiver, Player, Step)
  42. if Step == 1 then
  43. Step1Complete(Quest, QuestGiver, Player)
  44. elseif Step == 2 then
  45. QuestComplete(Quest, QuestGiver, Player)
  46. end
  47. end