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BowyerCinre.lua 2.4 KB

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  1. --[[
  2. Script Name : SpawnScripts/BeggarsCourt/BowyerCinre.lua
  3. Script Author : Dorbin
  4. Script Date : 2023.11.30 04:11:09
  5. Script Purpose :
  6. :
  7. --]]
  8. require "SpawnScripts/Generic/DialogModule"
  9. function spawn(NPC)
  10. SetPlayerProximityFunction(NPC, 9, "InRange", "LeaveRange")
  11. SetInfoStructString(NPC, "action_state", "woodworking_idle")
  12. end
  13. function respawn(NPC)
  14. spawn(NPC)
  15. end
  16. function InRange(NPC, Spawn)
  17. if MakeRandomInt(1, 100) <= 18 and GetFactionAmount(Spawn,12) >0 then
  18. FaceTarget(NPC, Spawn)
  19. PlayFlavor(NPC, "voiceover/english/human_eco_evil_1/ft/service/weaponsmith/human_weaponsmith_service_evil_1_aoi_gf_e5231875.mp3", "Don't be caught defenseless when your enemies strike. See our stock of weapons, before it's too late!", "beckon", 309302899, 2401241224, Spawn)
  20. elseif GetFactionAmount(Spawn,12) <=0 then
  21. FaceTarget(NPC, Spawn)
  22. PlayFlavor(NPC, "", "", "shakefist", 4267987983, 4115199119, Spawn, 0)
  23. end
  24. end
  25. function respawn(NPC)
  26. spawn(NPC)
  27. end
  28. function hailed(NPC, Spawn)
  29. if GetFactionAmount(Spawn,12) >0 then
  30. Dialog1(NPC, Spawn)
  31. else
  32. FaceTarget(NPC, Spawn)
  33. PlayFlavor(NPC, "voiceover/english/highelf_eco_good_1/ft/highelf/highelf_eco_good_1_notcitizen_gf_6da83eeb.mp3", "I'll defend myself if it comes to that, savage.", "", 3357669916, 1930978996, Spawn)
  34. end
  35. end
  36. function Dialog1(NPC, Spawn)
  37. FaceTarget(NPC,Spawn)
  38. local choice = MakeRandomInt(1,3)
  39. if choice == 1 then
  40. PlayFlavor(NPC, "voiceover/english/human_eco_evil_1/ft/service/weaponsmith/human_weaponsmith_service_evil_1_hail_gf_febc50f4.mp3", "We have a nice selection of previously owned weapons for those with modest funds.", "snicker", 371686597, 174492048, Spawn)
  41. elseif choice == 2 then
  42. PlayFlavor(NPC, "voiceover/english/human_eco_evil_1/ft/service/weaponsmith/human_weaponsmith_service_evil_1_hail_gf_fa46b6f6.mp3", "Is there a specific way you're looking to kill someone? Disemboweling, beheading, impaling, strangulation? ", "shrug", 501792161, 2107655376, Spawn)
  43. elseif choice == 3 then
  44. PlayFlavor(NPC, "voiceover/english/human_eco_evil_1/ft/service/weaponsmith/human_weaponsmith_service_evil_1_hail_gf_9d2ef5c4.mp3", "A good weapon at your side is the only real friend you'll ever have!", "agree", 3419843926, 3349211138, Spawn, 0)
  45. end
  46. end