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- --[[
- Script Name : SpawnScripts/NorthQeynos/FideliaRecolo.lua
- Script Purpose : Fidelia Recolo
- Script Author : Dorbin
- Script Date : 2022.04.23
- Script Notes : Auto-Generated Conversation from PacketParser Data
- --]]
- require "SpawnScripts/Generic/DialogModule"
- function spawn(NPC)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function hailed(NPC, Spawn)
- Dialog1(NPC, Spawn)
- end
- function RandomGreeting(NPC, Spawn)
- local choice = MakeRandomInt(1,2)
- if choice == 1 then
- PlayFlavor(NPC, "", "I'm sorry, my services are only available to those more advanced in the arts.", "", 0, 0, Spawn, 0)
- elseif choice == 2 then
- PlayVoice(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1053.mp3", 0, 0, Spawn)
- end
- end
- function Dialog1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("Greetings [PLAYER]! How are you enjoying your crafting career?")
- Dialog.AddVoiceover("voiceover/english/voice_emotes/greetings/greetings_2_1021.mp3", 0, 0)
- Dialog.AddOption("Just fine, thanks.", "Dialog2")
- Dialog.AddOption("Actually, I'm not enjoying it of late. Can you advise me on how to learn another trade?")
- Dialog.Start()
- end
- function Dialog2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("Good to hear. Good day to you.")
- Dialog.AddOption("And you!")
- Dialog.Start()
- end
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