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- /*
- EQ2Emulator: Everquest II Server Emulator
- Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net)
- This file is part of EQ2Emulator.
- EQ2Emulator is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- EQ2Emulator is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with EQ2Emulator. If not, see <http://www.gnu.org/licenses/>.
- */
- #include "Spells.h"
- #include "../common/ConfigReader.h"
- #include "WorldDatabase.h"
- #include "../common/Log.h"
- #include "Traits/Traits.h"
- #include "AltAdvancement/AltAdvancement.h"
- #include <cmath>
- extern ConfigReader configReader;
- extern WorldDatabase database;
- extern MasterTraitList master_trait_list;
- extern MasterAAList master_aa_list;
- extern MasterSpellList master_spell_list;
- Spell::Spell(){
- spell = new SpellData;
- heal_spell = false;
- buff_spell = false;
- damage_spell = false;
- control_spell = false;
- offense_spell = false;
- MSpellInfo.SetName("Spell::MSpellInfo");
- }
- Spell::Spell(SpellData* in_spell){
- spell = in_spell;
- heal_spell = false;
- buff_spell = false;
- damage_spell = false;
- control_spell = false;
- offense_spell = false;
- MSpellInfo.SetName("Spell::MSpellInfo");
- }
- Spell::~Spell(){
- vector<LevelArray*>::iterator itr1;
- for(itr1=levels.begin();itr1!=levels.end();itr1++) {
- safe_delete(*itr1);
- }
- vector<SpellDisplayEffect*>::iterator itr2;
- for(itr2=effects.begin();itr2!=effects.end();itr2++) {
- safe_delete(*itr2);
- }
- vector<LUAData*>::iterator itr3;
- for(itr3=lua_data.begin();itr3!=lua_data.end();itr3++) {
- safe_delete(*itr3);
- }
- safe_delete(spell);
- }
- void Spell::AddSpellLuaData(int8 type, int int_value, int int_value2, float float_value, float float_value2, bool bool_value, string string_value, string string_value2, string helper){
- LUAData* data = new LUAData;
- data->type = type;
- data->int_value = int_value;
- data->int_value2 = int_value2;
- data->float_value = float_value;
- data->float_value2 = float_value2;
- data->bool_value = bool_value;
- data->string_value = string_value;
- data->string_value2 = string_value2;
- data->string_helper = helper;
- MSpellInfo.lock();
- lua_data.push_back(data);
- MSpellInfo.unlock();
- }
- void Spell::AddSpellLuaDataInt(int value, int value2, string helper) {
- LUAData *data = new LUAData;
- data->type = 0;
- data->int_value = value;
- data->int_value2 = value2;
- data->float_value = 0;
- data->float_value2 = 0;
- data->bool_value = false;
- data->string_helper = helper;
- MSpellInfo.lock();
- lua_data.push_back(data);
- MSpellInfo.unlock();
- }
- void Spell::AddSpellLuaDataFloat(float value, float value2, string helper) {
- LUAData *data = new LUAData;
- data->type = 1;
- data->int_value = 0;
- data->int_value2 = 0;
- data->float_value = value;
- data->float_value2 = value2;
- data->bool_value = false;
- data->string_helper = helper;
- MSpellInfo.lock();
- lua_data.push_back(data);
- MSpellInfo.unlock();
- }
- void Spell::AddSpellLuaDataBool(bool value, string helper) {
- LUAData *data = new LUAData;
- data->type = 2;
- data->int_value = 0;
- data->float_value = 0;
- data->bool_value = value;
- data->string_helper = helper;
- MSpellInfo.lock();
- lua_data.push_back(data);
- MSpellInfo.unlock();
- }
- void Spell::AddSpellLuaDataString(string value, string value2,string helper) {
- LUAData *data = new LUAData;
- data->type = 3;
- data->int_value = 0;
- data->int_value2 = 0;
- data->float_value = 0;
- data->float_value2 = 0;
- data->bool_value = false;
- data->string_value = value;
- data->string_value2 = value2;
- data->string_helper = helper;
- MSpellInfo.lock();
- lua_data.push_back(data);
- MSpellInfo.unlock();
- }
- int16 Spell::GetLevelRequired(Player* player){
- int16 ret = 0xFFFF;
- if(!player)
- return ret;
- LevelArray* level = 0;
- vector<LevelArray*>::iterator itr;
- for(itr = levels.begin(); itr != levels.end(); itr++){
- level = *itr;
- if(level && level->adventure_class == player->GetAdventureClass()){
- ret = level->spell_level/10;
- break;
- }
- }
- return ret;
- }
- void Spell::SetAAPacketInformation(PacketStruct* packet, AltAdvanceData* data, Client* client, bool display_tier) {
- int8 current_tier = client->GetPlayer()->GetSpellTier(spell->id);
- Spell* next_spell;
- SpellData* spell2;
- if (data->maxRank > current_tier) {
- next_spell = master_spell_list.GetSpell(spell->id, current_tier + 1);
- spell2 = next_spell->GetSpellData();
- }
- SpellDisplayEffect* effect2;
- //next_spell->effects[1]->description;
- int xxx = 0;
- int16 hp_req = 0;
- int16 power_req = 0;
- if (current_tier > 0) {
- packet->setSubstructDataByName("spell_info", "current_id", spell->id);
- packet->setSubstructDataByName("spell_info", "current_icon", spell->icon);
- packet->setSubstructDataByName("spell_info", "current_icon2", spell->icon_heroic_op); // fix struct element name eventually
- packet->setSubstructDataByName("spell_info", "current_icontype", spell->icon_backdrop); // fix struct element name eventually
- if (packet->GetVersion() >= 63119) {
- packet->setSubstructDataByName("spell_info", "current_version", 0x04);
- packet->setSubstructDataByName("spell_info", "current_sub_version", 0x24);
- }
- else if (packet->GetVersion() >= 58617) {
- packet->setSubstructDataByName("spell_info", "current_version", 0x03);
- packet->setSubstructDataByName("spell_info", "current_sub_version", 0x131A);
- }
- else {
- packet->setSubstructDataByName("spell_info", "current_version", 0x00);
- packet->setSubstructDataByName("spell_info", "current_sub_version", 0xD9);
- }
- packet->setSubstructDataByName("spell_info", "current_type", spell->type);
- packet->setSubstructDataByName("spell_info", "unknown_MJ1d", 1); //63119 test
- packet->setSubstructDataByName("spell_info", "current_class_skill", spell->class_skill);
- packet->setSubstructDataByName("spell_info", "current_mastery_skill", spell->mastery_skill);
- packet->setSubstructDataByName("spell_info", "duration_flag", spell->duration_until_cancel);
- if (client && spell->type != 2) {
- sint8 spell_text_color = client->GetPlayer()->GetArrowColor(GetLevelRequired(client->GetPlayer()));
- if (spell_text_color != ARROW_COLOR_WHITE && spell_text_color != ARROW_COLOR_RED && spell_text_color != ARROW_COLOR_GRAY)
- spell_text_color = ARROW_COLOR_WHITE;
- spell_text_color -= 6;
- if (spell_text_color < 0)
- spell_text_color *= -1;
- packet->setSubstructDataByName("spell_info", "current_spell_text_color", (xxx == 1 ? 0xFFFFFFFF : spell_text_color));
- }
- else {
- packet->setSubstructDataByName("spell_info", "current_spell_text_color", (xxx == 1 ? 0xFFFFFFFF : 3));
- }
- packet->setSubstructDataByName("spell_info", "current_spell_text_color", (xxx == 1 ? 0xFFFFFFFF : 3));
- packet->setSubstructDataByName("spell_info", "current_tier", (spell->tier));
- if (spell->type != 2) {
- packet->setArrayLengthByName("current_num_levels", 0);
- for (int32 i = 0; i < levels.size(); i++) {
- packet->setArrayDataByName("spell_info_aa_adventure_class", levels[i]->adventure_class, i);
- packet->setArrayDataByName("spell_info_aa_tradeskill_class", levels[i]->tradeskill_class, i);
- packet->setArrayDataByName("spell_info_aa_spell_level", levels[i]->spell_level, i);
- }
- }
- //packet->setSubstructDataByName("spell_info","unknown9", 20);
- if (client) {
- hp_req = GetHPRequired(client->GetPlayer());
- power_req = GetPowerRequired(client->GetPlayer());
- // might need version checks around these?
- if (client->GetVersion() >= 1193)
- {
- int16 savagery_req = GetSavageryRequired(client->GetPlayer()); // dunno why we need to do this
- packet->setSubstructDataByName("spell_info", "current_savagery_req", savagery_req);
- packet->setSubstructDataByName("spell_info", "current_savagery_upkeep", spell->savagery_upkeep);
- }
- if (client->GetVersion() >= 57048)
- {
- int16 dissonance_req = GetDissonanceRequired(client->GetPlayer()); // dunno why we need to do this
- packet->setSubstructDataByName("spell_info", "dissonance_req", dissonance_req);
- packet->setSubstructDataByName("spell_info", "dissonance_upkeep", spell->dissonance_upkeep);
- }
- }
- packet->setSubstructDataByName("spell_info", "current_health_req", hp_req);
- packet->setSubstructDataByName("spell_info", "current_health_upkeep", spell->hp_upkeep);
- packet->setSubstructDataByName("spell_info", "current_power_req", power_req);
- packet->setSubstructDataByName("spell_info", "current_power_upkeep", spell->power_upkeep);
- packet->setSubstructDataByName("spell_info", "current_req_concentration", spell->req_concentration);
- //unknown1 savagery???
- packet->setSubstructDataByName("spell_info", "current_cast_time", spell->cast_time);
- packet->setSubstructDataByName("spell_info", "current_recovery", spell->recovery);
- packet->setSubstructDataByName("spell_info", "current_recast", spell->recast);
- packet->setSubstructDataByName("spell_info", "current_radius", spell->radius);
- packet->setSubstructDataByName("spell_info", "current_max_aoe_targets", spell->max_aoe_targets);
- packet->setSubstructDataByName("spell_info", "current_friendly_spell", spell->friendly_spell);
- // rumber of reagents with array
- packet->setSubstructArrayLengthByName("spell_info", "current_num_effects", (xxx == 1 ? 0 : effects.size()));
- for (int32 i = 0; i < effects.size(); i++) {
- packet->setArrayDataByName("current_subbulletflag", effects[i]->subbullet, i);
- string effect_message;
- if (effects[i]->description.length() > 0) {
- effect_message = effects[i]->description;
- if (effect_message.find("%LM") < 0xFFFFFFFF) {
- int string_index = effect_message.find("%LM");
- int data_index = stoi(effect_message.substr(string_index + 3, 2));
- float value;
- if (lua_data[data_index]->type == 1)
- value = lua_data[data_index]->float_value * client->GetPlayer()->GetLevel();
- else
- value = lua_data[data_index]->int_value * client->GetPlayer()->GetLevel();
- string strValue = to_string(value);
- strValue.erase(strValue.find_last_not_of('0') + 1, std::string::npos);
- effect_message.replace(effect_message.find("%LM"), 5, strValue);
- }
- // Magic damage min
- if (effect_message.find("%DML") < 0xFFFFFFFF) {
- int string_index = effect_message.find("%DML");
- int data_index = stoi(effect_message.substr(string_index+4, 2));
- float value;
- if (lua_data[data_index]->type == 1)
- value = lua_data[data_index]->float_value * client->GetPlayer()->GetLevel();
- else
- value = lua_data[data_index]->int_value * client->GetPlayer()->GetLevel();
- value *= ((client->GetPlayer()->GetInfoStruct()->potency / 100) + 1);
- int32 mod = (int32)min(client->GetPlayer()->GetInfoStruct()->ability_modifier, (float)(value / 2));
- value += mod;
- string damage = to_string((int)round(value));
- effect_message.replace(effect_message.find("%DML"), 6, damage);
- }
- // Magic damage max
- if (effect_message.find("%DMH") < 0xFFFFFFFF) {
- int string_index = effect_message.find("%DMH");
- int data_index = stoi(effect_message.substr(string_index+4, 2));
- float value;
- if (lua_data[data_index]->type == 1)
- value = lua_data[data_index]->float_value * client->GetPlayer()->GetLevel();
- else
- value = lua_data[data_index]->int_value * client->GetPlayer()->GetLevel();
- value *= ((client->GetPlayer()->GetInfoStruct()->potency / 100) + 1);
- int32 mod = (int32)min(client->GetPlayer()->GetInfoStruct()->ability_modifier, (float)(value / 2));
- value += mod;
- string damage = to_string((int)round(value));
- effect_message.replace(effect_message.find("%DMH"), 6, damage);
- }
- // level based Magic damage min
- if (effect_message.find("%LDML") < 0xFFFFFFFF) {
- int string_index = effect_message.find("%LDML");
- int data_index = stoi(effect_message.substr(string_index+5, 2));
- float value;
- if (lua_data[data_index]->type == 1)
- value = lua_data[data_index]->float_value * client->GetPlayer()->GetLevel();
- else
- value = lua_data[data_index]->int_value * client->GetPlayer()->GetLevel();
- value *= ((client->GetPlayer()->GetInfoStruct()->potency / 100) + 1);
- int32 mod = (int32)min(client->GetPlayer()->GetInfoStruct()->ability_modifier, (float)(value / 2));
- value += mod;
- string damage = to_string((int)round(value));
- effect_message.replace(effect_message.find("%LDML"), 7, damage);
- }
- // level based Magic damage max
- if (effect_message.find("%LDMH") < 0xFFFFFFFF) {
- int string_index = effect_message.find("%LDMH");
- int data_index = stoi(effect_message.substr(string_index+5, 2));
- float value;
- if (lua_data[data_index]->type == 1)
- value = lua_data[data_index]->float_value * client->GetPlayer()->GetLevel();
- else
- value = lua_data[data_index]->int_value * client->GetPlayer()->GetLevel();
- value *= ((client->GetPlayer()->GetInfoStruct()->potency / 100) + 1);
- int32 mod = (int32)min(client->GetPlayer()->GetInfoStruct()->ability_modifier, (float)(value / 2));
- value += mod;
- string damage = to_string((int)round(value));
- effect_message.replace(effect_message.find("%LDMH"), 7, damage);
- }
- //GetZone()->SimpleMessage(CHANNEL_COLOR_SPELL_EFFECT, effect_message.c_str(), victim, 50);
- packet->setArrayDataByName("current_effect", effect_message.c_str(), i);
- }
- packet->setArrayDataByName("current_percentage", effects[i]->percentage, i);
- }
- if (display_tier == true)
- packet->setSubstructDataByName("spell_info", "current_display_spell_tier", 1);// spell2->display_spell_tier);
- else
- packet->setSubstructDataByName("spell_info", "current_display_spell_tier", 1);// 0);
- packet->setSubstructDataByName("spell_info", "current_unknown_1", 1);// 0);
- //unkown1_1
- packet->setSubstructDataByName("spell_info", "current_minimum_range", spell->min_range);
- packet->setSubstructDataByName("spell_info", "current_range", spell->range);
- packet->setSubstructDataByName("spell_info", "current_duration_1", spell->duration1);
- packet->setSubstructDataByName("spell_info", "current_duration_2", spell->duration2);
- packet->setSubstructDataByName("spell_info", "current_duration_flag", spell->duration_until_cancel);
- packet->setSubstructDataByName("spell_info", "current_target", spell->target_type);
- packet->setSubstructDataByName("spell_info", "current_can_effect_raid", spell->can_effect_raid);
- packet->setSubstructDataByName("spell_info", "current_affect_only_group_members", spell->affect_only_group_members);
- packet->setSubstructDataByName("spell_info", "current_group_spell", spell->group_spell);
- packet->setSubstructDataByName("spell_info", "current_resistibility", spell->resistibility);
- packet->setSubstructDataByName("spell_info", "current_name", &(spell->name));
- packet->setSubstructDataByName("spell_info", "current_description", &(spell->description));
- }
- if (current_tier + 1 <= data->maxRank) {
- packet->setSubstructDataByName("spell_info", "next_id", spell2->id);
- packet->setSubstructDataByName("spell_info", "next_icon", spell2->icon);
- packet->setSubstructDataByName("spell_info", "next_icon2", spell2->icon_heroic_op); // fix struct element name eventually
- packet->setSubstructDataByName("spell_info", "next_icontype", spell2->icon_backdrop); // fix struct element name eventually
- if (packet->GetVersion() >= 63119) {
- packet->setSubstructDataByName("spell_info", "next_aa_spell_info2", "version", 0x04);
- packet->setSubstructDataByName("spell_info", "next_aa_spell_info2", "sub_version", 0x24);
- }
- else if (packet->GetVersion() >= 58617) {
- packet->setSubstructDataByName("spell_info", "next_version", 0x03);
- packet->setSubstructDataByName("spell_info", "next_sub_version", 0x131A);
- }
- else {
- packet->setSubstructDataByName("spell_info", "next_version", 0x00);
- packet->setSubstructDataByName("spell_info", "next_sub_version", 0xD9);
- }
- packet->setSubstructDataByName("spell_info", "next_type", spell2->type);
- packet->setSubstructDataByName("spell_info", "next_unknown_MJ1d", 1); //63119 test
- packet->setSubstructDataByName("spell_info", "next_class_skill", spell2->class_skill);
- packet->setSubstructDataByName("spell_info", "next_mastery_skill", spell2->mastery_skill);
- packet->setSubstructDataByName("spell_info", "next_duration_flag", spell2->duration_until_cancel);
- if (client && spell->type != 2) {
- sint8 spell_text_color = client->GetPlayer()->GetArrowColor(GetLevelRequired(client->GetPlayer()));
- if (spell_text_color != ARROW_COLOR_WHITE && spell_text_color != ARROW_COLOR_RED && spell_text_color != ARROW_COLOR_GRAY)
- spell_text_color = ARROW_COLOR_WHITE;
- spell_text_color -= 6;
- if (spell_text_color < 0)
- spell_text_color *= -1;
- packet->setSubstructDataByName("spell_info", "next_spell_text_color", spell_text_color);
- }
- else
- packet->setSubstructDataByName("spell_info", "next_spell_text_color", 3);
- if (spell->type != 2) {
- packet->setArrayLengthByName("num_levels", levels.size());
- for (int32 i = 0; i < levels.size(); i++) {
- packet->setArrayDataByName("spell_info_aa_adventure_class2", levels[i]->adventure_class, i);
- packet->setArrayDataByName("spell_info_aa_tradeskill_class2", levels[i]->tradeskill_class, i);
- packet->setArrayDataByName("spell_info_aa_spell_level2", levels[i]->spell_level, i);
- }
- }
- //packet->setSubstructDataByName("spell_info","unknown9", 20);
- hp_req = 0;
- power_req = 0;
- if (client) {
- hp_req = GetHPRequired(client->GetPlayer());
- power_req = GetPowerRequired(client->GetPlayer());
- // might need version checks around these?
- if (client->GetVersion() >= 1193)
- {
- int16 savagery_req = GetSavageryRequired(client->GetPlayer()); // dunno why we need to do this
- packet->setSubstructDataByName("spell_info", "next_savagery_req", savagery_req);
- packet->setSubstructDataByName("spell_info", "next_savagery_upkeep", spell->savagery_upkeep);
- }
- if (client->GetVersion() >= 57048)
- {
- int16 dissonance_req = GetDissonanceRequired(client->GetPlayer()); // dunno why we need to do this
- packet->setSubstructDataByName("spell_info", "next_dissonance_req", dissonance_req);
- packet->setSubstructDataByName("spell_info", "next_dissonance_upkeep", spell->dissonance_upkeep);
- }
- }
- packet->setSubstructDataByName("spell_info", "next_target", spell->target_type);
- packet->setSubstructDataByName("spell_info", "next_recovery", spell->recovery);
- packet->setSubstructDataByName("spell_info", "next_health_upkeep", spell->hp_upkeep);
- packet->setSubstructDataByName("spell_info", "next_health_req", hp_req);
- packet->setSubstructDataByName("spell_info", "next_tier", spell->tier);
- packet->setSubstructDataByName("spell_info", "next_power_req", power_req);
- packet->setSubstructDataByName("spell_info", "next_power_upkeep", spell->power_upkeep);
- packet->setSubstructDataByName("spell_info", "next_cast_time", spell->cast_time);
- packet->setSubstructDataByName("spell_info", "next_recast", spell->recast);
- packet->setSubstructDataByName("spell_info", "next_radius", spell->radius);
- packet->setSubstructDataByName("spell_info", "next_req_concentration", spell->req_concentration);
- //packet->setSubstructDataByName("spell_info","req_concentration2", 2);
- packet->setSubstructDataByName("spell_info", "next_max_aoe_targets", spell->max_aoe_targets);
- packet->setSubstructDataByName("spell_info", "next_friendly_spell", spell->friendly_spell);
- packet->setSubstructArrayLengthByName("spell_info", "next_num_effects", next_spell->effects.size());
- for (int32 i = 0; i < next_spell->effects.size(); i++) {
- packet->setArrayDataByName("next_subbulletflag", next_spell->effects[i]->subbullet, i);
- string effect_message;
- if (next_spell->effects[i]->description.length() > 0) {
- effect_message = next_spell->effects[i]->description;
- if (effect_message.find("%LM") < 0xFFFFFFFF) {
- int string_index = effect_message.find("%LM");
- int data_index = stoi(effect_message.substr(string_index + 3, 2));
- float value;
- if (next_spell->lua_data[data_index]->type == 1)
- value = next_spell->lua_data[data_index]->float_value * client->GetPlayer()->GetLevel();
- else
- value = next_spell->lua_data[data_index]->int_value * client->GetPlayer()->GetLevel();
- string strValue = to_string(value);
- strValue.erase(strValue.find_last_not_of('0') + 1, std::string::npos);
- effect_message.replace(effect_message.find("%LM"), 5, strValue);
- }
- // Magic damage min
- if (effect_message.find("%DML") < 0xFFFFFFFF) {
- int string_index = effect_message.find("%DML");
- int data_index = stoi(effect_message.substr(string_index + 4, 2));
- float value;
- if (next_spell->lua_data[data_index]->type == 1)
- value = next_spell->lua_data[data_index]->float_value * client->GetPlayer()->GetLevel();
- else
- value = next_spell->lua_data[data_index]->int_value * client->GetPlayer()->GetLevel();
- value *= ((client->GetPlayer()->GetInfoStruct()->potency / 100) + 1);
- int32 mod = (int32)min(client->GetPlayer()->GetInfoStruct()->ability_modifier, (float)(value / 2));
- value += mod;
- string damage = to_string((int)round(value));
- damage.erase(damage.find_last_not_of('0') + 1, std::string::npos);
- effect_message.replace(effect_message.find("%DML"), 6, damage);
- }
- // Magic damage max
- if (effect_message.find("%DMH") < 0xFFFFFFFF) {
- int string_index = effect_message.find("%DMH");
- int data_index = stoi(effect_message.substr(string_index + 4, 2));
- float value;
- if (next_spell->lua_data[data_index]->type == 1)
- value = next_spell->lua_data[data_index]->float_value * client->GetPlayer()->GetLevel();
- else
- value = next_spell->lua_data[data_index]->int_value * client->GetPlayer()->GetLevel();
- value *= ((client->GetPlayer()->GetInfoStruct()->potency / 100) + 1);
- int32 mod = (int32)min(client->GetPlayer()->GetInfoStruct()->ability_modifier, (float)(value / 2));
- value += mod;
- string damage = to_string((int)round(value));
- damage.erase(damage.find_last_not_of('0') + 1, std::string::npos);
- effect_message.replace(effect_message.find("%DMH"), 6, damage);
- }
- // level based Magic damage min
- if (effect_message.find("%LDML") < 0xFFFFFFFF) {
- int string_index = effect_message.find("%LDML");
- int data_index = stoi(effect_message.substr(string_index + 5, 2));
- float value;
- if (next_spell->lua_data[data_index]->type == 1)
- value = next_spell->lua_data[data_index]->float_value * client->GetPlayer()->GetLevel();
- else
- value = next_spell->lua_data[data_index]->int_value * client->GetPlayer()->GetLevel();
- value *= ((client->GetPlayer()->GetInfoStruct()->potency / 100) + 1);
- int32 mod = (int32)min(client->GetPlayer()->GetInfoStruct()->ability_modifier, (float)(value / 2));
- value += mod;
- string damage = to_string((int)round(value));
- effect_message.replace(effect_message.find("%LDML"), 7, damage);
- }
- // level based Magic damage max
- if (effect_message.find("%LDMH") < 0xFFFFFFFF) {
- int string_index = effect_message.find("%LDMH");
- int data_index = stoi(effect_message.substr(string_index + 5, 2));
- float value;
- if (next_spell->lua_data[data_index]->type == 1)
- value = next_spell->lua_data[data_index]->float_value * client->GetPlayer()->GetLevel();
- else
- value = next_spell->lua_data[data_index]->int_value * client->GetPlayer()->GetLevel();
- value *= ((client->GetPlayer()->GetInfoStruct()->potency / 100) + 1);
- int32 mod = (int32)min(client->GetPlayer()->GetInfoStruct()->ability_modifier, (float)(value / 2));
- value += mod;
- string damage = to_string((int)round(value));
- effect_message.replace(effect_message.find("%LDMH"), 7, damage);
- }
- //GetZone()->SimpleMessage(CHANNEL_COLOR_SPELL_EFFECT, effect_message.c_str(), victim, 50);
- packet->setArrayDataByName("next_effect", effect_message.c_str(), i);
- }
-
- packet->setArrayDataByName("next_percentage", next_spell->effects[i]->percentage, i);
- }
- if (display_tier == true)
- packet->setSubstructDataByName("spell_info", "next_display_spell_tier", 1);// spell->display_spell_tier);
- else
- packet->setSubstructDataByName("spell_info", "next_display_spell_tier", 1);//0
- packet->setSubstructDataByName("spell_info", "next_unknown_1", 1);//0
- packet->setSubstructDataByName("spell_info", "next_range", spell2->range);
- packet->setSubstructDataByName("spell_info", "next_duration_1", spell2->duration1);
- packet->setSubstructDataByName("spell_info", "next_duration_2", spell2->duration2);
- packet->setSubstructDataByName("spell_info", "next_can_effect_raid", spell2->can_effect_raid);
- packet->setSubstructDataByName("spell_info", "next_affect_only_group_members", spell2->affect_only_group_members);
- packet->setSubstructDataByName("spell_info", "next_group_spell", spell2->group_spell);
- packet->setSubstructDataByName("spell_info", "next_resistibility", spell2->resistibility);
- packet->setSubstructDataByName("spell_info", "next_name", &(spell2->name));
- packet->setSubstructDataByName("spell_info", "next_description", &(spell2->description));
-
- }
- }
- void Spell::SetPacketInformation(PacketStruct* packet, Client* client, bool display_tier) {
- packet->setSubstructDataByName("spell_info", "id", spell->id);
- packet->setSubstructDataByName("spell_info", "icon", spell->icon);
- packet->setSubstructDataByName("spell_info", "icon2", spell->icon_heroic_op); // fix struct element name eventually
- packet->setSubstructDataByName("spell_info", "icontype", spell->icon_backdrop); // fix struct element name eventually
- if (packet->GetVersion() >= 63119) {
- packet->setSubstructDataByName("spell_info", "version", 0x04);
- packet->setSubstructDataByName("spell_info", "sub_version", 0x24);
- }
- else if (packet->GetVersion() >= 60114) {
- packet->setSubstructDataByName("spell_info", "version", 0x03);
- packet->setSubstructDataByName("spell_info", "sub_version", 4890);
- }
- else {
- packet->setSubstructDataByName("spell_info", "version", 0x11);
- packet->setSubstructDataByName("spell_info", "sub_version", 0x14);
- }
- packet->setSubstructDataByName("spell_info", "type", spell->type);
- packet->setSubstructDataByName("spell_info", "unknown_MJ1d", 1); //63119 test
- packet->setSubstructDataByName("spell_info", "class_skill", spell->class_skill);
- packet->setSubstructDataByName("spell_info", "mastery_skill", spell->mastery_skill);
- packet->setSubstructDataByName("spell_info", "duration_flag", spell->duration_until_cancel);
- if (client && spell->type != 2) {
- sint8 spell_text_color = client->GetPlayer()->GetArrowColor(GetLevelRequired(client->GetPlayer()));
- if (spell_text_color != ARROW_COLOR_WHITE && spell_text_color != ARROW_COLOR_RED && spell_text_color != ARROW_COLOR_GRAY)
- spell_text_color = ARROW_COLOR_WHITE;
- spell_text_color -= 6;
- if (spell_text_color < 0)
- spell_text_color *= -1;
- packet->setSubstructDataByName("spell_info", "spell_text_color", spell_text_color);
- }
- else
- packet->setSubstructDataByName("spell_info", "spell_text_color", 3);
- if (spell->type != 2) {
- packet->setSubstructArrayLengthByName("spell_info", "num_levels", levels.size());
- for (int32 i = 0; i < levels.size(); i++) {
- packet->setArrayDataByName("adventure_class", levels[i]->adventure_class, i);
- packet->setArrayDataByName("tradeskill_class", levels[i]->tradeskill_class, i);
- packet->setArrayDataByName("spell_level", levels[i]->spell_level, i);
- }
- }
- packet->setSubstructDataByName("spell_info", "unknown9", 20);
- int16 hp_req = 0;
- int16 power_req = 0;
- if (client) {
- hp_req = GetHPRequired(client->GetPlayer());
- power_req = GetPowerRequired(client->GetPlayer());
- // might need version checks around these?
- if (client->GetVersion() >= 1193)
- {
- int16 savagery_req = GetSavageryRequired(client->GetPlayer()); // dunno why we need to do this
- packet->setSubstructDataByName("spell_info", "savagery_req", savagery_req);
- packet->setSubstructDataByName("spell_info", "savagery_upkeep", spell->savagery_upkeep);
- }
- if (client->GetVersion() >= 57048)
- {
- int16 dissonance_req = GetDissonanceRequired(client->GetPlayer()); // dunno why we need to do this
- packet->setSubstructDataByName("spell_info", "dissonance_req", dissonance_req);
- packet->setSubstructDataByName("spell_info", "dissonance_upkeep", spell->dissonance_upkeep);
- }
- }
- packet->setSubstructDataByName("spell_info", "target", spell->target_type);
- packet->setSubstructDataByName("spell_info", "recovery", spell->recovery);
- packet->setSubstructDataByName("spell_info", "health_upkeep", spell->hp_upkeep);
- packet->setSubstructDataByName("spell_info", "health_req", hp_req);
- packet->setSubstructDataByName("spell_info", "tier", spell->tier);
- packet->setSubstructDataByName("spell_info", "power_req", power_req);
- packet->setSubstructDataByName("spell_info", "power_upkeep", spell->power_upkeep);
- packet->setSubstructDataByName("spell_info", "cast_time", spell->cast_time);
- packet->setSubstructDataByName("spell_info", "recast", spell->recast);
- packet->setSubstructDataByName("spell_info", "radius", spell->radius);
- packet->setSubstructDataByName("spell_info", "req_concentration", spell->req_concentration);
- //packet->setSubstructDataByName("spell_info","req_concentration2", 2);
- packet->setSubstructDataByName("spell_info", "max_aoe_targets", spell->max_aoe_targets);
- packet->setSubstructDataByName("spell_info", "friendly_spell", spell->friendly_spell);
- packet->setSubstructArrayLengthByName("spell_info", "num_effects", effects.size());
- for (int32 i = 0; i < effects.size(); i++) {
-
- packet->setArrayDataByName("subbulletflag", effects[i]->subbullet, i);
- string effect_message;
- if (effects[i]->description.length() > 0) {
- effect_message = effects[i]->description;
- if (effect_message.find("%LM") < 0xFFFFFFFF) {
- int string_index = effect_message.find("%LM");
- int data_index = stoi(effect_message.substr(string_index + 3, 2));
- float value;
- if (lua_data[data_index]->type == 1)
- value = lua_data[data_index]->float_value * client->GetPlayer()->GetLevel();
- else
- value = lua_data[data_index]->int_value * client->GetPlayer()->GetLevel();
- string strValue = to_string(value);
- strValue.erase(strValue.find_last_not_of('0') + 1, std::string::npos);
- effect_message.replace(effect_message.find("%LM"), 5, strValue);
- }
- // Magic damage min
- if (effect_message.find("%DML") < 0xFFFFFFFF) {
- int string_index = effect_message.find("%DML");
- int data_index = stoi(effect_message.substr(string_index + 4, 2));
- float value;
- if (lua_data[data_index]->type == 1)
- value = lua_data[data_index]->float_value * client->GetPlayer()->GetLevel();
- else
- value = lua_data[data_index]->int_value * client->GetPlayer()->GetLevel();
- value *= ((client->GetPlayer()->GetInfoStruct()->potency / 100) + 1);
- int32 mod = (int32)min(client->GetPlayer()->GetInfoStruct()->ability_modifier, (float)(value / 2));
- value += mod;
- string damage = to_string((int)round(value));
- effect_message.replace(effect_message.find("%DML"), 6, damage);
- }
- // Magic damage max
- if (effect_message.find("%DMH") < 0xFFFFFFFF) {
- int string_index = effect_message.find("%DMH");
- int data_index = stoi(effect_message.substr(string_index + 4, 2));
- float value;
- if (lua_data[data_index]->type == 1)
- value = lua_data[data_index]->float_value * client->GetPlayer()->GetLevel();
- else
- value = lua_data[data_index]->int_value * client->GetPlayer()->GetLevel();
- value *= ((client->GetPlayer()->GetInfoStruct()->potency / 100) + 1);
- int32 mod = (int32)min(client->GetPlayer()->GetInfoStruct()->ability_modifier, (float)(value / 2));
- value += mod;
- string damage = to_string((int)round(value));
- effect_message.replace(effect_message.find("%DMH"), 6, damage);
- }
- // level based Magic damage min
- if (effect_message.find("%LDML") < 0xFFFFFFFF) {
- int string_index = effect_message.find("%LDML");
- int data_index = stoi(effect_message.substr(string_index + 5, 2));
- float value;
- if (lua_data[data_index]->type == 1)
- value = lua_data[data_index]->float_value * client->GetPlayer()->GetLevel();
- else
- value = lua_data[data_index]->int_value * client->GetPlayer()->GetLevel();
- value *= ((client->GetPlayer()->GetInfoStruct()->potency / 100) + 1);
- int32 mod = (int32)min(client->GetPlayer()->GetInfoStruct()->ability_modifier, (float)(value / 2));
- value += mod;
- string damage = to_string((int)round(value));
- effect_message.replace(effect_message.find("%LDML"), 7, damage);
- }
- // level based Magic damage max
- if (effect_message.find("%LDMH") < 0xFFFFFFFF) {
- int string_index = effect_message.find("%LDMH");
- int data_index = stoi(effect_message.substr(string_index + 5, 2));
- float value;
- if (lua_data[data_index]->type == 1)
- value = lua_data[data_index]->float_value * client->GetPlayer()->GetLevel();
- else
- value = lua_data[data_index]->int_value * client->GetPlayer()->GetLevel();
- value *= ((client->GetPlayer()->GetInfoStruct()->potency / 100) + 1);
- int32 mod = (int32)min(client->GetPlayer()->GetInfoStruct()->ability_modifier, (float)(value / 2));
- value += mod;
- string damage = to_string((int)round(value));
- effect_message.replace(effect_message.find("%LDMH"), 7, damage);
- }
- //GetZone()->SimpleMessage(CHANNEL_COLOR_SPELL_EFFECT, effect_message.c_str(), victim, 50);
- }
- packet->setArrayDataByName("effect", effect_message.c_str(), i);
- packet->setArrayDataByName("percentage", effects[i]->percentage, i);
- }
- if (display_tier == true)
- packet->setSubstructDataByName("spell_info", "display_spell_tier", spell->display_spell_tier);
- else
- packet->setSubstructDataByName("spell_info", "display_spell_tier", 0);
- packet->setSubstructDataByName("spell_info", "range", spell->range);
- packet->setSubstructDataByName("spell_info", "duration1", spell->duration1);
- packet->setSubstructDataByName("spell_info", "duration2", spell->duration2);
- packet->setSubstructDataByName("spell_info", "can_effect_raid", spell->can_effect_raid);
- packet->setSubstructDataByName("spell_info", "affect_only_group_members", spell->affect_only_group_members);
- packet->setSubstructDataByName("spell_info", "group_spell", spell->group_spell);
- packet->setSubstructDataByName("spell_info", "resistibility", spell->resistibility);
- packet->setSubstructDataByName("spell_info", "name", &(spell->name));
- packet->setSubstructDataByName("spell_info", "description", &(spell->description));
- //packet->PrintPacket();
- }
- EQ2Packet* Spell::SerializeSpecialSpell(Client* client, bool display, int8 packet_type, int8 sub_packet_type){
- return SerializeSpell(client, display, false, packet_type, sub_packet_type, "WS_ExamineSpecialSpellInfo");
- }
- EQ2Packet* Spell::SerializeAASpell(Client* client,int8 tier, AltAdvanceData* data, bool display, bool trait_display, int8 packet_type, int8 sub_packet_type, const char* struct_name){
- if (!client)
- return 0;
- int16 version = 1;
- if (client)
- version = client->GetVersion();
- if (!struct_name)
- struct_name = "WS_ExamineAASpellInfo";
- PacketStruct* packet = configReader.getStruct(struct_name, version);
- if (display)
- packet->setSubstructDataByName("info_header", "show_name", 1);//1
- else
- if (!trait_display)
- packet->setSubstructDataByName("info_header", "show_popup", 1);//1
- else
- packet->setSubstructDataByName("info_header", "show_popup", 0);
- if (packet_type > 0)
- packet->setSubstructDataByName("info_header", "packettype", packet_type * 256 + 0xFE);
- else
- packet->setSubstructDataByName("info_header", "packettype", 0x4FFE);// 0x45FE GetItemPacketType(version));
- //packet->setDataByName("unknown2",5);
- //packet->setDataByName("unknown7", 1);
- //packet->setDataByName("unknown9", 20);
- //packet->setDataByName("unknown10", 1, 2);
- if (sub_packet_type == 0)
- sub_packet_type = 0x83;
- packet->setSubstructDataByName("info_header", "packetsubtype", 4);// sub_packet_type);
- packet->setSubstructDataByName("spell_info", "aa_id", data->spellID);
- packet->setSubstructDataByName("spell_info", "aa_tab_id", data->group);
- packet->setSubstructDataByName("spell_info", "aa_icon", data->icon);
- packet->setSubstructDataByName("spell_info", "aa_icon2", data->icon2);
- packet->setSubstructDataByName("spell_info", "aa_current_rank", tier); // how to get this info to here?
- packet->setSubstructDataByName("spell_info", "aa_max_rank", data->maxRank);
- packet->setSubstructDataByName("spell_info", "aa_rank_cost", data->rankCost);
- packet->setSubstructDataByName("spell_info", "aa_unknown_2", 20);
- packet->setSubstructDataByName("spell_info", "aa_name", &(spell->name));
- packet->setSubstructDataByName("spell_info", "aa_description", &(spell->description));
- //packet->setDataByName("unknown3",2);
- //packet->setDataByName("unknown7", 50);
- if (sub_packet_type == 0x81)
- SetAAPacketInformation(packet, data, client);
- else
- SetAAPacketInformation(packet,data, client, true);
- packet->setSubstructDataByName("spell_info", "uses_remaining", 0xFFFF);
- packet->setSubstructDataByName("spell_info", "damage_remaining", 0xFFFF);
- //packet->PrintPacket();
- // This adds the second portion to the spell packet. Could be used for bonuses etc.?
- string* data1 = packet->serializeString();
- uchar* data2 = (uchar*)data1->c_str();
- uchar* ptr2 = data2;
- int32 size = data1->length();// *2;
- ////uchar* data3 = new uchar[size];
- ////memcpy(data3, data2, data1->length());
- ////uchar* ptr = data3;
- ////size -= 17;
- ////memcpy(ptr, &size, sizeof(int32));
- ////size += 3;
- ////ptr += data1->length();
- ////ptr2 += 14;
- ////memcpy(ptr, ptr2, data1->length() - 14);
- EQ2Packet* outapp = new EQ2Packet(OP_ClientCmdMsg, data2, size);
- //DumpPacket(outapp);
- //safe_delete_array(data3);
- safe_delete(packet);
- return outapp;
- /*PacketStruct* packet = configReader.getStruct("WS_ExamineAASpellInfo", client->GetVersion());
- packet->setSubstructDataByName("info_header", "show_name", 0);
- packet->setSubstructDataByName("info_header", "show_popup", 0);
- packet->setSubstructDataByName("info_header", "packettype", packet_type);
- packet->setSubstructDataByName("info_header", "packetsubtype", sub_packet_type);
- packet->setSubstructDataByName("Spell_info", "aa_id", data->spellID);
- packet->setSubstructDataByName("Spell_info", "aa_tab_id", data->group);
- packet->setSubstructDataByName("Spell_info", "aa_icon", data->icon);
- packet->setSubstructDataByName("Spell_info", "aa_icon2", data->icon2);
- packet->setSubstructDataByName("Spell_info", "current_rank", 0); // how to get this info to here?
- packet->setSubstructDataByName("Spell_info", "max_rank", data->maxRank);
- packet->setSubstructDataByName("Spell_info", "rank_cost", data->rankCost);
- packet->setSubstructDataByName("spell_info", "unknown2", 20);
- // Spell info
- packet->setSubstructDataByName("spell_info", "id", spell->id);
- packet->setSubstructDataByName("spell_info", "icon", spell->icon);
- packet->setSubstructDataByName("spell_info", "icon2", spell->icon_heroic_op); // fix struct element name eventually
- packet->setSubstructDataByName("spell_info", "icontype", spell->icon_backdrop); // fix struct element name eventually
- if (packet->GetVersion() >= 63119) {
- packet->setSubstructDataByName("spell_info", "version", 0x04);
- packet->setSubstructDataByName("spell_info", "sub_version", 0x24);
- }
- else if (packet->GetVersion() >= 1193) {
- packet->setSubstructDataByName("spell_info", "version", 0x00);
- packet->setSubstructDataByName("spell_info", "sub_version", 0xD9);
- }
- else {
- packet->setSubstructDataByName("spell_info", "version", 0x11);
- packet->setSubstructDataByName("spell_info", "sub_version", 0x14);
- }
- packet->setSubstructDataByName("spell_info", "type", spell->type);
- packet->setSubstructDataByName("spell_info", "unknown_MJ1d", 1); //63119 test
- packet->setSubstructDataByName("spell_info", "class_skill", spell->class_skill);
- packet->setSubstructDataByName("spell_info", "mastery_skill", spell->mastery_skill);
- packet->setSubstructDataByName("spell_info", "duration_flag", spell->duration_until_cancel);
- if (client && spell->type != 2) {
- sint8 spell_text_color = client->GetPlayer()->GetArrowColor(GetLevelRequired(client));
- if (spell_text_color != ARROW_COLOR_WHITE && spell_text_color != ARROW_COLOR_RED && spell_text_color != ARROW_COLOR_GRAY)
- spell_text_color = ARROW_COLOR_WHITE;
- spell_text_color -= 6;
- if (spell_text_color < 0)
- spell_text_color *= -1;
- packet->setSubstructDataByName("spell_info", "spell_text_color", spell_text_color);
- }
- else
- packet->setSubstructDataByName("spell_info", "spell_text_color", 3);
- if (spell->type != 2) {
- packet->setSubstructArrayLengthByName("spell_info", "num_levels", levels.size());
- for (int32 i = 0; i < levels.size(); i++) {
- packet->setArrayDataByName("adventure_class", levels[i]->adventure_class, i);
- packet->setArrayDataByName("tradeskill_class", levels[i]->tradeskill_class, i);
- packet->setArrayDataByName("spell_level", levels[i]->spell_level, i);
- }
- }
- //packet->setSubstructDataByName("spell_info", "unknown9", 20);
- int16 hp_req = 0;
- int16 power_req = 0;
- if (client) {
- hp_req = GetHPRequired(client->GetPlayer());
- power_req = GetPowerRequired(client->GetPlayer());
- // might need version checks around these?
- if (client->GetVersion() >= 1193)
- {
- int16 savagery_req = GetSavageryRequired(client->GetPlayer()); // dunno why we need to do this
- packet->setSubstructDataByName("spell_info", "savagery_req", savagery_req);
- packet->setSubstructDataByName("spell_info", "savagery_upkeep", spell->savagery_upkeep);
- }
- if (client->GetVersion() >= 57048)
- {
- int16 dissonance_req = GetDissonanceRequired(client->GetPlayer()); // dunno why we need to do this
- packet->setSubstructDataByName("spell_info", "dissonance_req", dissonance_req);
- packet->setSubstructDataByName("spell_info", "dissonance_upkeep", spell->dissonance_upkeep);
- }
- }
- packet->setSubstructDataByName("spell_info", "tier", spell->tier);
- packet->setSubstructDataByName("spell_info", "health_req", hp_req);
- packet->setSubstructDataByName("spell_info", "health_upkeep", spell->hp_upkeep);
- packet->setSubstructDataByName("spell_info", "power_req", power_req);
- packet->setSubstructDataByName("spell_info", "power_upkeep", spell->power_upkeep);
- packet->setSubstructDataByName("spell_info", "req_concentration", spell->req_concentration);
- //packet->setDataByName("req_concentration2", 2);
- packet->setSubstructDataByName("spell_info", "cast_time", spell->cast_time);
- packet->setSubstructDataByName("spell_info", "recovery", spell->recovery);
- packet->setSubstructDataByName("spell_info", "recast", spell->recast);
- packet->setSubstructDataByName("spell_info", "radius", spell->radius);
- packet->setSubstructDataByName("spell_info", "max_aoe_targets", spell->max_aoe_targets);
- packet->setSubstructDataByName("spell_info", "friendly_spell", spell->friendly_spell);
- //reageants??
- packet->setSubstructArrayLengthByName("spell_info", "num_effects", effects.size());
- for (int32 i = 0; i < effects.size(); i++) {
- packet->setArrayDataByName("subbulletflag", effects[i]->subbullet, i);
- packet->setArrayDataByName("effect", effects[i]->description.c_str(), i);
- packet->setArrayDataByName("percentage", effects[i]->percentage, i);
- }
- //if (display_tier == true)
- packet->setSubstructDataByName("spell_info", "display_spell_tier", spell->display_spell_tier);
- //else
- // packet->setSubstructDataByName("spell_info", "display_spell_tier", 0);
- // minimum range??
- packet->setSubstructDataByName("spell_info", "range", spell->range);
- packet->setSubstructDataByName("spell_info", "duration1", spell->duration1);
- packet->setSubstructDataByName("spell_info", "duration2", spell->duration2);
- //unknown9 ??
- //duration flag??
- packet->setSubstructDataByName("spell_info", "target", spell->target_type);
- packet->setSubstructDataByName("spell_info", "can_effect_raid", spell->can_effect_raid);
- packet->setSubstructDataByName("spell_info", "affect_only_group_members", spell->affect_only_group_members);
- packet->setSubstructDataByName("spell_info", "group_spell", spell->group_spell);
- packet->setSubstructDataByName("spell_info", "resistibility", spell->resistibility);
- //unknown11 ??
- //hit_bonus ??
- //unknown12 ??
- packet->setSubstructDataByName("spell_info", "name", &(spell->name));
- packet->setSubstructDataByName("spell_info", "description", &(spell->description));
- EQ2Packet* packetdata = packet->serialize();
- //EQ2Packet* app = new EQ2Packet(OP_AdventureList, packetdata->pBuffer, packetdata->size);
- EQ2Packet* app = new EQ2Packet(OP_ClientCmdMsg, packetdata->pBuffer, packetdata->size);
- packet->PrintPacket();
- //DumpPacket(app);
- safe_delete(packet);
- safe_delete(data);
- return app;
- */
- }
- EQ2Packet* Spell::SerializeSpell(Client* client, bool display, bool trait_display, int8 packet_type, int8 sub_packet_type, const char* struct_name){
- int16 version = 1;
- if(client)
- version = client->GetVersion();
- if(!struct_name)
- struct_name = "WS_ExamineSpellInfo";
- PacketStruct* packet = configReader.getStruct(struct_name, version);
- if(display)
- packet->setSubstructDataByName("info_header", "show_name", 1);
- else
- if (!trait_display)
- packet->setSubstructDataByName("info_header", "show_popup", 1);
- else
- packet->setSubstructDataByName("info_header", "show_popup", 0);
-
- if(packet_type > 0)
- packet->setSubstructDataByName("info_header", "packettype", packet_type*256 + 0xFE);
- else
- packet->setSubstructDataByName("info_header", "packettype", GetItemPacketType(version));
- //packet->setDataByName("unknown2",5);
- //packet->setDataByName("unknown7", 1);
- //packet->setDataByName("unknown9", 20);
- //packet->setDataByName("unknown10", 1, 2);
- if(sub_packet_type == 0)
- sub_packet_type = 0x83;
- packet->setSubstructDataByName("info_header", "packetsubtype", sub_packet_type);
- //packet->setDataByName("unknown3",2);
- //packet->setDataByName("unknown7", 50);
- if(sub_packet_type == 0x81)
- SetPacketInformation(packet, client);
- else
- SetPacketInformation(packet, client, true);
- packet->setSubstructDataByName("spell_info", "uses_remaining", 0xFFFF);
- packet->setSubstructDataByName("spell_info", "damage_remaining", 0xFFFF);
- //packet->PrintPacket();
- // This adds the second portion to the spell packet. Could be used for bonuses etc.?
- int8 offset = 0;
- if (packet->GetVersion() == 60114) {
- offset = 28;
- }
- else {
- offset = 14;
- }
- string* data1 = packet->serializeString();
- uchar* data2 = (uchar*)data1->c_str();
- uchar* ptr2 = data2;
- int32 size = data1->length() * 2;
- uchar* data3 = new uchar[size];
- memcpy(data3, data2, data1->length());
- uchar* ptr = data3;
- size -=offset+3;
- memcpy(ptr, &size, sizeof(int32));
- size +=3;
- ptr += data1->length();
- ptr2 += offset;
- memcpy(ptr, ptr2, data1->length() - offset);
- EQ2Packet* outapp = new EQ2Packet(OP_ClientCmdMsg, data3, size);
- //DumpPacket(outapp);
- safe_delete_array(data3);
- safe_delete(packet);
- return outapp;
- }
- void Spell::AddSpellEffect(int8 percentage, int8 subbullet, string description){
- SpellDisplayEffect* effect = new SpellDisplayEffect;
- effect->description = description;
- effect->subbullet = subbullet;
- effect->percentage = percentage;
- MSpellInfo.lock();
- effects.push_back(effect);
- MSpellInfo.unlock();
- }
- int16 Spell::GetHPRequired(Spawn* spawn){
- int16 hp_req = spell->hp_req;
- if(spawn && spell->hp_req_percent > 0){
- double result = ((double)spell->hp_req_percent/100)*spawn->GetTotalHP();
- if(result >= (((int16)result) + .5))
- result++;
- hp_req = (int16)result;
- }
- return hp_req;
- }
- int16 Spell::GetPowerRequired(Spawn* spawn){
- int16 power_req;
- if (spell->power_by_level == true) {
- power_req =round( (spell->power_req) * spawn->GetLevel());
- }
- else {
- power_req = round(spell->power_req);
- }
- if(spawn && spell->power_req_percent > 0){
- double result = ((double)spell->power_req_percent/100)*spawn->GetTotalPower();
- if(result >= (((int16)result) + .5))
- result++;
- power_req = (int16)result;
- }
- return power_req;
- }
- int16 Spell::GetSavageryRequired(Spawn* spawn){
- int16 savagery_req = spell->savagery_req;
- if(spawn && spell->savagery_req_percent > 0){
- double result = ((double)spell->savagery_req_percent/100)*spawn->GetTotalSavagery();
- if(result >= (((int16)result) + .5))
- result++;
- savagery_req = (int16)result;
- }
- return savagery_req;
- }
- int16 Spell::GetDissonanceRequired(Spawn* spawn){
- int16 dissonance_req = spell->dissonance_req;
- if(spawn && spell->dissonance_req_percent > 0){
- double result = ((double)spell->dissonance_req_percent/100)*spawn->GetTotalDissonance();
- if(result >= (((int16)result) + .5))
- result++;
- dissonance_req = (int16)result;
- }
- return dissonance_req;
- }
- int32 Spell::GetSpellDuration(){
- if(spell->duration1 == spell->duration2)
- return spell->duration1;
- int32 difference = 0;
- int32 lower = 0;
- if(spell->duration2 > spell->duration1){
- difference = spell->duration2 - spell->duration1;
- lower = spell->duration1;
- }
- else{
- difference = spell->duration1 - spell->duration2;
- lower = spell->duration2;
- }
- int32 duration = (rand()%difference) + lower;
- return duration;
- }
- const char* Spell::GetName(){
- return spell->name.data.c_str();
- }
- const char* Spell::GetDescription(){
- return spell->description.data.c_str();
- }
- void Spell::AddSpellLevel(int8 adventure_class, int8 tradeskill_class, int16 level){
- LevelArray* lvl = new LevelArray;
- lvl->adventure_class = adventure_class;
- lvl->tradeskill_class = tradeskill_class;
- lvl->spell_level = level;
- MSpellInfo.lock();
- levels.push_back(lvl);
- MSpellInfo.unlock();
- }
- int32 Spell::GetSpellID(){
- if (spell)
- return spell->id;
- return 0;
- }
- int8 Spell::GetSpellTier(){
- if (spell)
- return spell->tier;
- return 0;
- }
- vector<LUAData*>* Spell::GetLUAData(){
- return &lua_data;
- }
- SpellData* Spell::GetSpellData(){
- return spell;
- }
- int16 Spell::GetSpellIcon(){
- if (spell)
- return spell->icon;
- return 0;
- }
- int16 Spell::GetSpellIconBackdrop(){
- if (spell)
- return spell->icon_backdrop;
- return 0;
- }
- int16 Spell::GetSpellIconHeroicOp(){
- if (spell)
- return spell->icon_heroic_op;
- return 0;
- }
- bool Spell::IsHealSpell(){
- return heal_spell;
- }
- bool Spell::IsBuffSpell(){
- return buff_spell;
- }
- bool Spell::IsDamageSpell(){
- return damage_spell;
- }
- bool Spell::IsControlSpell(){
- return control_spell;
- }
- bool Spell::IsOffenseSpell(){
- return offense_spell;
- }
- void Spell::ModifyCastTime(Entity* caster){
- int16 cast_time = spell->cast_time;
- float cast_speed = caster->GetInfoStruct()->casting_speed;
- if (cast_time > 0){
- if (cast_speed > 0) // casting speed can only reduce up to half a cast time
- spell->cast_time *= max((float) 0.5, (float) (1 / (1 + (cast_speed * .01))));
- else if (cast_speed < 0) // not sure if casting speed debuff is capped on live or not, capping at 1.5 * the normal rate for now
- spell->cast_time *= min((float) 1.5, (float) (1 + (1 - (1 / (1 + (cast_speed * -.01))))));
- }
- }
- vector <SpellDisplayEffect*>* Spell::GetSpellEffects(){
- MSpellInfo.lock();
- vector <SpellDisplayEffect*>* ret = &effects;
- MSpellInfo.unlock();
- return ret;
- }
- vector <LevelArray*>* Spell::GetSpellLevels(){
- MSpellInfo.lock();
- vector <LevelArray*>* ret = &levels;
- MSpellInfo.unlock();
- return ret;
- }
- bool Spell::ScribeAllowed(Player* player){
- bool ret = false;
- if(player){
- MSpellInfo.lock();
- for(int32 i=0;!ret && i<levels.size();i++){
- int16 mylevel = player->GetLevel();
- int16 spelllevels = levels[i]->spell_level;
- bool advlev = player->GetAdventureClass() == levels[i]->adventure_class;
- bool tslev = player->GetTradeskillClass() == levels[i]->tradeskill_class;
- bool levelmatch = player->GetLevel() >= levels[i]->spell_level;
- if((player->GetAdventureClass() == levels[i]->adventure_class || player->GetTradeskillClass() == levels[i]->tradeskill_class) && player->GetLevel() >= levels[i]->spell_level/10)
- ret = true;
- }
- MSpellInfo.unlock();
- }
- return ret;
- }
- MasterSpellList::MasterSpellList(){
- MMasterSpellList.SetName("MasterSpellList::MMasterSpellList");
- }
- MasterSpellList::~MasterSpellList(){
- DestroySpells();
- }
- void MasterSpellList::DestroySpells(){
- spell_errors.clear();
- MMasterSpellList.lock();
- map<int32, map<int32, Spell*> >::iterator iter;
- map<int32, Spell*>::iterator iter2;
- for(iter = spell_list.begin();iter != spell_list.end(); iter++){
- for(iter2 = iter->second.begin();iter2 != iter->second.end(); iter2++){
- safe_delete(iter2->second);
- }
- }
- spell_list.clear();
- MMasterSpellList.unlock();
- }
- void MasterSpellList::AddSpell(int32 id, int8 tier, Spell* spell){
- MMasterSpellList.lock();
- spell_list[id][tier] = spell;
- spell_name_map[spell->GetName()] = spell;
- spell_soecrc_map[spell->GetSpellData()->soe_spell_crc] = spell;
- MMasterSpellList.unlock();
- }
- Spell* MasterSpellList::GetSpell(int32 id, int8 tier){
- if (spell_list.count(id) > 0 && spell_list[id].count(tier) > 0)
- return spell_list[id][tier];
- return 0;
- }
- Spell* MasterSpellList::GetSpellByName(const char* name){
- if(spell_name_map.count(name) > 0)
- return spell_name_map[name];
- return 0;
- }
- Spell* MasterSpellList::GetSpellByCRC(int32 spell_crc){
- if(spell_soecrc_map.count(spell_crc) > 0)
- return spell_soecrc_map[spell_crc];
- return 0;
- }
- EQ2Packet* MasterSpellList::GetSpellPacket(int32 id, int8 tier, Client* client, bool display, int8 packet_type){
- Spell* spell = GetSpell(id, tier);
- if(spell)
- return spell->SerializeSpell(client, display, packet_type);
- return 0;
- }
- EQ2Packet* MasterSpellList::GetAASpellPacket(int32 id, int8 tier, Client* client, bool display, int8 packet_type) {
- Spell* spell = GetSpell(id, (tier == 0 ? 1 : tier));
- //Spell* spell2= GetSpell(id, (tier +1));
- AltAdvanceData* data = master_aa_list.GetAltAdvancement(id);
- if (spell)
- return spell->SerializeAASpell(client,tier, data, display,false, packet_type);
- return 0;
- }
- EQ2Packet* MasterSpellList::GetSpecialSpellPacket(int32 id, int8 tier, Client* client, bool display, int8 packet_type){
- Spell* spell = GetSpell(id, tier);
- if(spell)
- return spell->SerializeSpecialSpell(client, display, packet_type, 0x81);
- return 0;
- }
- vector<Spell*>* MasterSpellList::GetSpellListByAdventureClass(int8 class_id, int16 max_level, int8 max_tier){
- vector<Spell*>* ret = new vector<Spell*>;
- Spell* spell = 0;
- vector<LevelArray*>* levels = 0;
- LevelArray* level = 0;
- vector<LevelArray*>::iterator level_itr;
- MMasterSpellList.lock();
- map<int32, map<int32, Spell*> >::iterator iter;
- map<int32, Spell*>::iterator iter2;
- max_level *= 10; //convert to client level format, which is 10 times higher
- for(iter = spell_list.begin();iter != spell_list.end(); iter++){
- for(iter2 = iter->second.begin();iter2 != iter->second.end(); iter2++){
- spell = iter2->second;
- if(iter2->first <= max_tier && spell){
- levels = spell->GetSpellLevels();
- for(level_itr = levels->begin(); level_itr != levels->end(); level_itr++){
- level = *level_itr;
- if(level->spell_level <= max_level && level->adventure_class == class_id){
- ret->push_back(spell);
- break;
- }
- }
- }
- }
- }
- MMasterSpellList.unlock();
- return ret;
- }
- vector<Spell*>* MasterSpellList::GetSpellListByTradeskillClass(int8 class_id, int16 max_level, int8 max_tier){
- vector<Spell*>* ret = new vector<Spell*>;
- Spell* spell = 0;
- vector<LevelArray*>* levels = 0;
- LevelArray* level = 0;
- vector<LevelArray*>::iterator level_itr;
- MMasterSpellList.lock();
- map<int32, map<int32, Spell*> >::iterator iter;
- map<int32, Spell*>::iterator iter2;
- for(iter = spell_list.begin();iter != spell_list.end(); iter++){
- for(iter2 = iter->second.begin();iter2 != iter->second.end(); iter2++){
- spell = iter2->second;
- if(iter2->first <= max_tier && spell){
- levels = spell->GetSpellLevels();
- for(level_itr = levels->begin(); level_itr != levels->end(); level_itr++){
- level = *level_itr;
- if(level->spell_level <= max_level && level->tradeskill_class == class_id){
- ret->push_back(spell);
- break;
- }
- }
- }
- }
- }
- MMasterSpellList.unlock();
- return ret;
- }
- void MasterSpellList::Reload(){
- master_trait_list.DestroyTraits();
- DestroySpells();
- database.LoadSpells();
- database.LoadSpellErrors();
- database.LoadTraits();
- }
- int16 MasterSpellList::GetSpellErrorValue(int16 version, int8 error_index) {
- version = GetClosestVersion(version);
- if (spell_errors[version].count(error_index) == 0) {
- LogWrite(SPELL__ERROR, 0, "Spells", "No spell error entry. (version = %i, error_index = %i)", version, error_index);
- // 1 will give the client a pop up message of "Cannot cast" and a chat message of "[BUG] Cannot cast. Unknown failure casting spell."
- return 1;
- }
- return spell_errors[version][error_index];
- }
- void MasterSpellList::AddSpellError(int16 version, int8 error_index, int16 error_value) {
- if (spell_errors[version].count(error_index) == 0)
- spell_errors[version][error_index] = error_value;
- }
- int16 MasterSpellList::GetClosestVersion(int16 version) {
- int16 ret = 0;
- map<int16, map<int8, int16> >::iterator itr;
- // Get the closest version in the list that is less then or equal to the given version
- for (itr = spell_errors.begin(); itr != spell_errors.end(); itr++) {
- if (itr->first <= version) {
- if (itr->first > ret)
- ret = itr->first;
- }
- }
- return ret;
- }
- bool Spell::CastWhileStunned(){
- return (spell->casting_flags & CASTING_FLAG_STUNNED) == CASTING_FLAG_STUNNED;
- }
- bool Spell::CastWhileMezzed(){
- return (spell->casting_flags & CASTING_FLAG_MEZZED) == CASTING_FLAG_MEZZED;
- }
- bool Spell::CastWhileStifled(){
- return (spell->casting_flags & CASTING_FLAG_STIFLED) == CASTING_FLAG_STIFLED;
- }
- bool Spell::CastWhileFeared(){
- return (spell->casting_flags & CASTING_FLAG_FEARED) == CASTING_FLAG_FEARED;
- }
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