WorldTCPConnection.h 1.3 KB

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  1. /*
  2. EQ2Emulator: Everquest II Server Emulator
  3. Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net)
  4. This file is part of EQ2Emulator.
  5. EQ2Emulator is free software: you can redistribute it and/or modify
  6. it under the terms of the GNU General Public License as published by
  7. the Free Software Foundation, either version 3 of the License, or
  8. (at your option) any later version.
  9. EQ2Emulator is distributed in the hope that it will be useful,
  10. but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. GNU General Public License for more details.
  13. You should have received a copy of the GNU General Public License
  14. along with EQ2Emulator. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #ifndef WorldTCPCONNECTION_H
  17. #define WorldTCPCONNECTION_H
  18. class WorldTCPConnection
  19. {
  20. public:
  21. WorldTCPConnection() { }
  22. virtual ~WorldTCPConnection() { }
  23. virtual void SendEmoteMessage(const char* to, int32 to_guilddbid, sint16 to_minstatus, int32 type, const char* message, ...) { }
  24. virtual void SendEmoteMessageRaw(const char* to, int32 to_guilddbid, sint16 to_minstatus, int32 type, const char* message) { }
  25. virtual inline bool IsConsole() { return false; }
  26. };
  27. #endif