vector40.hpp 3.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081
  1. /*=============================================================================
  2. Copyright (c) 2001-2011 Joel de Guzman
  3. Copyright (c) 2001-2011 Joel de Guzman
  4. Distributed under the Boost Software License, Version 1.0. (See accompanying
  5. file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
  6. ==============================================================================*/
  7. #if !defined(FUSION_VECTOR40_05052005_0208)
  8. #define FUSION_VECTOR40_05052005_0208
  9. #include <boost/fusion/support/config.hpp>
  10. #include <boost/fusion/container/vector/detail/cpp03/vector40_fwd.hpp>
  11. #include <boost/fusion/support/sequence_base.hpp>
  12. #include <boost/fusion/support/is_sequence.hpp>
  13. #include <boost/fusion/support/detail/access.hpp>
  14. #include <boost/fusion/iterator/next.hpp>
  15. #include <boost/fusion/iterator/deref.hpp>
  16. #include <boost/fusion/sequence/intrinsic/begin.hpp>
  17. #include <boost/fusion/container/vector/detail/at_impl.hpp>
  18. #include <boost/fusion/container/vector/detail/value_at_impl.hpp>
  19. #include <boost/fusion/container/vector/detail/begin_impl.hpp>
  20. #include <boost/fusion/container/vector/detail/end_impl.hpp>
  21. #include <boost/mpl/void.hpp>
  22. #include <boost/mpl/int.hpp>
  23. #include <boost/mpl/at.hpp>
  24. #include <boost/mpl/bool.hpp>
  25. #include <boost/mpl/vector/vector40.hpp>
  26. #include <boost/type_traits/is_convertible.hpp>
  27. #include <boost/utility/enable_if.hpp>
  28. #include <boost/preprocessor/dec.hpp>
  29. #include <boost/preprocessor/iteration/iterate.hpp>
  30. #include <boost/preprocessor/repetition/enum.hpp>
  31. #include <boost/preprocessor/repetition/enum_shifted.hpp>
  32. #include <boost/preprocessor/repetition/enum_params.hpp>
  33. #include <boost/preprocessor/repetition/enum_binary_params.hpp>
  34. #include <boost/preprocessor/repetition/repeat_from_to.hpp>
  35. #if !defined(BOOST_FUSION_DONT_USE_PREPROCESSED_FILES)
  36. #include <boost/fusion/container/vector/detail/cpp03/preprocessed/vector40.hpp>
  37. #else
  38. #if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
  39. #pragma wave option(preserve: 2, line: 0, output: "preprocessed/vector40.hpp")
  40. #endif
  41. /*=============================================================================
  42. Copyright (c) 2001-2011 Joel de Guzman
  43. Distributed under the Boost Software License, Version 1.0. (See accompanying
  44. file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
  45. This is an auto-generated file. Do not edit!
  46. ==============================================================================*/
  47. #if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
  48. #pragma wave option(preserve: 1)
  49. #endif
  50. namespace boost { namespace fusion
  51. {
  52. struct vector_tag;
  53. struct fusion_sequence_tag;
  54. struct random_access_traversal_tag;
  55. #define FUSION_HASH #
  56. // expand vector31 to vector40
  57. #define BOOST_PP_FILENAME_1 <boost/fusion/container/vector/detail/cpp03/vector_n.hpp>
  58. #define BOOST_PP_ITERATION_LIMITS (31, 40)
  59. #include BOOST_PP_ITERATE()
  60. #undef FUSION_HASH
  61. }}
  62. #if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
  63. #pragma wave option(output: null)
  64. #endif
  65. #endif // BOOST_FUSION_DONT_USE_PREPROCESSED_FILES
  66. #endif