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SmithHolgren.lua 1.5 KB

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  1. --[[
  2. Script Name : SpawnScripts/QeynosHarbor/SmithHolgren.lua
  3. Script Purpose : Smith Holgren <Weaponsmith>
  4. Script Author : Cynnar
  5. Script Date : 2020.04.12
  6. Script Notes : Auto-Generated Conversation from PacketParser Data
  7. --]]
  8. function spawn(NPC)
  9. SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange")
  10. SetInfoStructString(NPC, "action_state", "metalworking_idle")
  11. end
  12. function respawn(NPC)
  13. spawn(NPC)
  14. end
  15. function InRange(NPC, Spawn)
  16. end
  17. function LeaveRange(NPC, Spawn)
  18. end
  19. function hailed(NPC, Spawn)
  20. FaceTarget(NPC, Spawn)
  21. local choice = math.random(1,3)
  22. if choice == 1 then
  23. PlayFlavor(NPC, "voiceover/english/barbarian_eco_good_1/ft/service/weaponsmith/barbarian_weaponsmith_service_good_1_hail_gm_1248b278.mp3", "I just got a shipment in from the Far Sea's Trading Company. I don't just show anybody this stuff so, shhhh! ", "wink", 4051219591, 539800994, Spawn)
  24. elseif choice == 2 then
  25. PlayFlavor(NPC, "voiceover/english/barbarian_eco_good_1/ft/service/weaponsmith/barbarian_weaponsmith_service_good_1_hail_gm_46ed66f6.mp3", "Never go into battle without a tried and trusted weapon. Take a look at what we have in stock.", "no", 2653334387, 1334351078, Spawn)
  26. elseif choice == 3 then
  27. PlayFlavor(NPC, "voiceover/english/barbarian_eco_good_1/ft/service/weaponsmith/barbarian_weaponsmith_service_good_1_hail_gm_48594671.mp3", "Is there something you need to have custom made? I can see if I can get one of my lads to look into it!", "ponder", 563107887, 697554063, Spawn)
  28. else
  29. end
  30. end