1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465 |
- --[[
- Script Name : rifter_pest2_1.lua
- Script Purpose : Waypoint Path for rifter_pest2_1.lua
- Script Author : Devn00b
- Script Date : 05/14/2020 12:55:46 AM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- waypoints(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, -207.09, -0.39, -117.2, 2, 0)
- MovementLoopAddLocation(NPC, -200.53, -0.39, -116.91, 2, 0)
- MovementLoopAddLocation(NPC, -201.19, -0.04, -134.49, 2, 0)
- MovementLoopAddLocation(NPC, -211.26, -0.07, -130.99, 2, 0)
- MovementLoopAddLocation(NPC, -198.04, -0.01, -115.88, 2, 0)
- MovementLoopAddLocation(NPC, -192.81, -0.39, -120.84, 2, 0)
- MovementLoopAddLocation(NPC, -193.14, -0.39, -131.07, 2, 0)
- MovementLoopAddLocation(NPC, -169.02, -0.13, -131.19, 2, 0)
- MovementLoopAddLocation(NPC, -170.53, 1.17, -122.78, 2, 0)
- MovementLoopAddLocation(NPC, -178.23, 1.17, -121.42, 2, 0)
- MovementLoopAddLocation(NPC, -171.55, 1.17, -122.44, 2, 0)
- MovementLoopAddLocation(NPC, -171.81, -0.39, -131.77, 2, 0)
- MovementLoopAddLocation(NPC, -186.44, 0, -135.01, 2, 0)
- MovementLoopAddLocation(NPC, -192.46, -0.37, -129.67, 2, 0)
- MovementLoopAddLocation(NPC, -192.98, 0, -115.53, 2, 0)
- MovementLoopAddLocation(NPC, -199.55, -0.13, -116.17, 2, 0)
- MovementLoopAddLocation(NPC, -202.75, -0.39, -123.72, 2, 0)
- MovementLoopAddLocation(NPC, -197.96, -0.39, -127.4, 2, 0)
- MovementLoopAddLocation(NPC, -204.05, -0.39, -123, 2, 0)
- MovementLoopAddLocation(NPC, -211.75, 0, -124.98, 2, 0)
- MovementLoopAddLocation(NPC, -206.52, 0, -134.85, 2, 0)
- MovementLoopAddLocation(NPC, -211.75, 0, -124.98, 2, 0)
- MovementLoopAddLocation(NPC, -204.05, -0.39, -123, 2, 0)
- MovementLoopAddLocation(NPC, -197.96, -0.39, -127.4, 2, 0)
- MovementLoopAddLocation(NPC, -202.75, -0.39, -123.72, 2, 0)
- MovementLoopAddLocation(NPC, -199.55, -0.13, -116.17, 2, 0)
- MovementLoopAddLocation(NPC, -192.98, 0, -115.53, 2, 0)
- MovementLoopAddLocation(NPC, -192.46, -0.37, -129.67, 2, 0)
- MovementLoopAddLocation(NPC, -186.44, 0, -135.01, 2, 0)
- MovementLoopAddLocation(NPC, -171.81, -0.39, -131.77, 2, 0)
- MovementLoopAddLocation(NPC, -171.55, 1.17, -122.44, 2, 0)
- MovementLoopAddLocation(NPC, -178.23, 1.17, -121.42, 2, 0)
- MovementLoopAddLocation(NPC, -170.53, 1.17, -122.78, 2, 0)
- MovementLoopAddLocation(NPC, -169.02, -0.13, -131.19, 2, 0)
- MovementLoopAddLocation(NPC, -193.14, -0.39, -131.07, 2, 0)
- MovementLoopAddLocation(NPC, -192.81, -0.39, -120.84, 2, 0)
- MovementLoopAddLocation(NPC, -198.04, -0.01, -115.88, 2, 0)
- MovementLoopAddLocation(NPC, -211.26, -0.07, -130.99, 2, 0)
- MovementLoopAddLocation(NPC, -201.19, -0.04, -134.49, 2, 0)
- MovementLoopAddLocation(NPC, -200.53, -0.39, -116.91, 2, 0)
- MovementLoopAddLocation(NPC, -207.09, -0.39, -117.2, 2, 0)
- end
|