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- /*
- Copyright 2008 Intel Corporation
- Use, modification and distribution are subject to the Boost Software License,
- Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
- http://www.boost.org/LICENSE_1_0.txt).
- */
- #ifndef BOOST_POLYGON_ISOTROPY_HPP
- #define BOOST_POLYGON_ISOTROPY_HPP
- //external
- #include <cmath>
- #include <cstddef>
- #include <cstdlib>
- #include <vector>
- #include <deque>
- #include <map>
- #include <set>
- #include <list>
- //#include <iostream>
- #include <algorithm>
- #include <limits>
- #include <iterator>
- #include <string>
- #ifndef BOOST_POLYGON_NO_DEPS
- #include <boost/config.hpp>
- #ifdef BOOST_MSVC
- #define BOOST_POLYGON_MSVC
- #endif
- #ifdef BOOST_INTEL
- #define BOOST_POLYGON_ICC
- #endif
- #ifdef BOOST_HAS_LONG_LONG
- #define BOOST_POLYGON_USE_LONG_LONG
- typedef boost::long_long_type polygon_long_long_type;
- typedef boost::ulong_long_type polygon_ulong_long_type;
- //typedef long long polygon_long_long_type;
- //typedef unsigned long long polygon_ulong_long_type;
- #endif
- #else
- #ifdef _WIN32
- #define BOOST_POLYGON_MSVC
- #endif
- #ifdef __ICC
- #define BOOST_POLYGON_ICC
- #endif
- #define BOOST_POLYGON_USE_LONG_LONG
- typedef long long polygon_long_long_type;
- typedef unsigned long long polygon_ulong_long_type;
- #endif
- namespace boost { namespace polygon{
- enum GEOMETRY_CONCEPT_ID {
- COORDINATE_CONCEPT,
- INTERVAL_CONCEPT,
- POINT_CONCEPT,
- POINT_3D_CONCEPT,
- RECTANGLE_CONCEPT,
- POLYGON_90_CONCEPT,
- POLYGON_90_WITH_HOLES_CONCEPT,
- POLYGON_45_CONCEPT,
- POLYGON_45_WITH_HOLES_CONCEPT,
- POLYGON_CONCEPT,
- POLYGON_WITH_HOLES_CONCEPT,
- POLYGON_90_SET_CONCEPT,
- POLYGON_45_SET_CONCEPT,
- POLYGON_SET_CONCEPT
- };
- struct undefined_concept {};
- template <typename T>
- struct geometry_concept { typedef undefined_concept type; };
- template <typename GCT, typename T>
- struct view_of {};
- template <typename T1, typename T2>
- view_of<T1, T2> view_as(const T2& obj) { return view_of<T1, T2>(obj); }
- template <typename T, bool /*enable*/ = true>
- struct coordinate_traits {};
- //used to override long double with an infinite precision datatype
- template <typename T>
- struct high_precision_type {
- typedef long double type;
- };
- template <typename T>
- T convert_high_precision_type(const typename high_precision_type<T>::type& v) {
- return T(v);
- }
- //used to override std::sort with an alternative (parallel) algorithm
- template <typename iter_type>
- void polygon_sort(iter_type _b_, iter_type _e_);
- template <typename iter_type, typename pred_type>
- void polygon_sort(iter_type _b_, iter_type _e_, const pred_type& _pred_);
- template <>
- struct coordinate_traits<int> {
- typedef int coordinate_type;
- typedef long double area_type;
- #ifdef BOOST_POLYGON_USE_LONG_LONG
- typedef polygon_long_long_type manhattan_area_type;
- typedef polygon_ulong_long_type unsigned_area_type;
- typedef polygon_long_long_type coordinate_difference;
- #else
- typedef long manhattan_area_type;
- typedef unsigned long unsigned_area_type;
- typedef long coordinate_difference;
- #endif
- typedef long double coordinate_distance;
- };
- template<>
- struct coordinate_traits<long, sizeof(long) == sizeof(int)> {
- typedef coordinate_traits<int> cT_;
- typedef cT_::coordinate_type coordinate_type;
- typedef cT_::area_type area_type;
- typedef cT_::manhattan_area_type manhattan_area_type;
- typedef cT_::unsigned_area_type unsigned_area_type;
- typedef cT_::coordinate_difference coordinate_difference;
- typedef cT_::coordinate_distance coordinate_distance;
- };
- #ifdef BOOST_POLYGON_USE_LONG_LONG
- template <>
- struct coordinate_traits<polygon_long_long_type> {
- typedef polygon_long_long_type coordinate_type;
- typedef long double area_type;
- typedef polygon_long_long_type manhattan_area_type;
- typedef polygon_ulong_long_type unsigned_area_type;
- typedef polygon_long_long_type coordinate_difference;
- typedef long double coordinate_distance;
- };
- template<>
- struct coordinate_traits<long, sizeof(long) == sizeof(polygon_long_long_type)> {
- typedef coordinate_traits<polygon_long_long_type> cT_;
- typedef cT_::coordinate_type coordinate_type;
- typedef cT_::area_type area_type;
- typedef cT_::manhattan_area_type manhattan_area_type;
- typedef cT_::unsigned_area_type unsigned_area_type;
- typedef cT_::coordinate_difference coordinate_difference;
- typedef cT_::coordinate_distance coordinate_distance;
- };
- #endif
- template <>
- struct coordinate_traits<float> {
- typedef float coordinate_type;
- typedef float area_type;
- typedef float manhattan_area_type;
- typedef float unsigned_area_type;
- typedef float coordinate_difference;
- typedef float coordinate_distance;
- };
- template <>
- struct coordinate_traits<double> {
- typedef double coordinate_type;
- typedef double area_type;
- typedef double manhattan_area_type;
- typedef double unsigned_area_type;
- typedef double coordinate_difference;
- typedef double coordinate_distance;
- };
- template <>
- struct coordinate_traits<long double> {
- typedef long double coordinate_type;
- typedef long double area_type;
- typedef long double manhattan_area_type;
- typedef long double unsigned_area_type;
- typedef long double coordinate_difference;
- typedef long double coordinate_distance;
- };
- template <typename T>
- struct scaling_policy {
- template <typename T2>
- static inline T round(T2 t2) {
- return (T)std::floor(t2+0.5);
- }
- static inline T round(T t2) {
- return t2;
- }
- };
- struct coordinate_concept {};
- template <>
- struct geometry_concept<int> { typedef coordinate_concept type; };
- #ifdef BOOST_POLYGON_USE_LONG_LONG
- template <>
- struct geometry_concept<polygon_long_long_type> { typedef coordinate_concept type; };
- #endif
- template <>
- struct geometry_concept<float> { typedef coordinate_concept type; };
- template <>
- struct geometry_concept<double> { typedef coordinate_concept type; };
- template <>
- struct geometry_concept<long double> { typedef coordinate_concept type; };
- struct gtl_no { static const bool value = false; };
- struct gtl_yes { typedef gtl_yes type;
- static const bool value = true; };
- template <bool T, bool T2>
- struct gtl_and_c { typedef gtl_no type; };
- template <>
- struct gtl_and_c<true, true> { typedef gtl_yes type; };
- template <typename T, typename T2>
- struct gtl_and : gtl_and_c<T::value, T2::value> {};
- template <typename T, typename T2, typename T3>
- struct gtl_and_3 { typedef typename gtl_and<
- T, typename gtl_and<T2, T3>::type>::type type; };
- template <typename T, typename T2, typename T3, typename T4>
- struct gtl_and_4 { typedef typename gtl_and_3<
- T, T2, typename gtl_and<T3, T4>::type>::type type; };
- template <typename T, typename T2>
- struct gtl_or { typedef gtl_yes type; };
- template <typename T>
- struct gtl_or<T, T> { typedef T type; };
- template <typename T, typename T2, typename T3>
- struct gtl_or_3 { typedef typename gtl_or<
- T, typename gtl_or<T2, T3>::type>::type type; };
- template <typename T, typename T2, typename T3, typename T4>
- struct gtl_or_4 { typedef typename gtl_or<
- T, typename gtl_or_3<T2, T3, T4>::type>::type type; };
- template <typename T>
- struct gtl_not { typedef gtl_no type; };
- template <>
- struct gtl_not<gtl_no> { typedef gtl_yes type; };
- template <typename T>
- struct gtl_if {
- #ifdef BOOST_POLYGON_MSVC
- typedef gtl_no type;
- #endif
- };
- template <>
- struct gtl_if<gtl_yes> { typedef gtl_yes type; };
- template <typename T, typename T2>
- struct gtl_same_type { typedef gtl_no type; };
- template <typename T>
- struct gtl_same_type<T, T> { typedef gtl_yes type; };
- template <typename T, typename T2>
- struct gtl_different_type { typedef typename gtl_not<typename gtl_same_type<T, T2>::type>::type type; };
- struct manhattan_domain {};
- struct forty_five_domain {};
- struct general_domain {};
- template <typename T>
- struct geometry_domain { typedef general_domain type; };
- template <typename domain_type, typename coordinate_type>
- struct area_type_by_domain { typedef typename coordinate_traits<coordinate_type>::area_type type; };
- template <typename coordinate_type>
- struct area_type_by_domain<manhattan_domain, coordinate_type> {
- typedef typename coordinate_traits<coordinate_type>::manhattan_area_type type; };
- template<bool E, class R = void>
- struct enable_if_ {
- typedef R type;
- };
- template<class R>
- struct enable_if_<false, R> { };
- template<class E, class R = void>
- struct enable_if
- : enable_if_<E::value, R> { };
- struct y_c_edist : gtl_yes {};
- template <typename coordinate_type_1, typename coordinate_type_2>
- typename enable_if<
- typename gtl_and_3<y_c_edist, typename gtl_same_type<typename geometry_concept<coordinate_type_1>::type, coordinate_concept>::type,
- typename gtl_same_type<typename geometry_concept<coordinate_type_1>::type, coordinate_concept>::type>::type,
- typename coordinate_traits<coordinate_type_1>::coordinate_difference>::type
- euclidean_distance(const coordinate_type_1& lvalue, const coordinate_type_2& rvalue) {
- typedef typename coordinate_traits<coordinate_type_1>::coordinate_difference Unit;
- return (lvalue < rvalue) ? (Unit)rvalue - (Unit)lvalue : (Unit)lvalue - (Unit)rvalue;
- }
- // predicated_swap swaps a and b if pred is true
- // predicated_swap is guarenteed to behave the same as
- // if(pred){
- // T tmp = a;
- // a = b;
- // b = tmp;
- // }
- // but will not generate a branch instruction.
- // predicated_swap always creates a temp copy of a, but does not
- // create more than one temp copy of an input.
- // predicated_swap can be used to optimize away branch instructions in C++
- template <class T>
- inline bool predicated_swap(const bool& pred,
- T& a,
- T& b) {
- const T tmp = a;
- const T* input[2] = {&b, &tmp};
- a = *input[!pred];
- b = *input[pred];
- return pred;
- }
- enum direction_1d_enum { LOW = 0, HIGH = 1,
- LEFT = 0, RIGHT = 1,
- CLOCKWISE = 0, COUNTERCLOCKWISE = 1,
- REVERSE = 0, FORWARD = 1,
- NEGATIVE = 0, POSITIVE = 1 };
- enum orientation_2d_enum { HORIZONTAL = 0, VERTICAL = 1 };
- enum direction_2d_enum { WEST = 0, EAST = 1, SOUTH = 2, NORTH = 3 };
- enum orientation_3d_enum { PROXIMAL = 2 };
- enum direction_3d_enum { DOWN = 4, UP = 5 };
- enum winding_direction {
- clockwise_winding = 0,
- counterclockwise_winding = 1,
- unknown_winding = 2
- };
- class direction_2d;
- class direction_3d;
- class orientation_2d;
- class direction_1d {
- private:
- unsigned int val_;
- explicit direction_1d(int d);
- public:
- inline direction_1d() : val_(LOW) {}
- inline direction_1d(const direction_1d& that) : val_(that.val_) {}
- inline direction_1d(const direction_1d_enum val) : val_(val) {}
- explicit inline direction_1d(const direction_2d& that);
- explicit inline direction_1d(const direction_3d& that);
- inline direction_1d& operator = (const direction_1d& d) {
- val_ = d.val_; return * this; }
- inline bool operator==(direction_1d d) const { return (val_ == d.val_); }
- inline bool operator!=(direction_1d d) const { return !((*this) == d); }
- inline unsigned int to_int(void) const { return val_; }
- inline direction_1d& backward() { val_ ^= 1; return *this; }
- inline int get_sign() const { return val_ * 2 - 1; }
- };
- class direction_2d;
- class orientation_2d {
- private:
- unsigned int val_;
- explicit inline orientation_2d(int o);
- public:
- inline orientation_2d() : val_(HORIZONTAL) {}
- inline orientation_2d(const orientation_2d& ori) : val_(ori.val_) {}
- inline orientation_2d(const orientation_2d_enum val) : val_(val) {}
- explicit inline orientation_2d(const direction_2d& that);
- inline orientation_2d& operator=(const orientation_2d& ori) {
- val_ = ori.val_; return * this; }
- inline bool operator==(orientation_2d that) const { return (val_ == that.val_); }
- inline bool operator!=(orientation_2d that) const { return (val_ != that.val_); }
- inline unsigned int to_int() const { return (val_); }
- inline void turn_90() { val_ = val_^ 1; }
- inline orientation_2d get_perpendicular() const {
- orientation_2d retval = *this;
- retval.turn_90();
- return retval;
- }
- inline direction_2d get_direction(direction_1d dir) const;
- };
- class direction_2d {
- private:
- int val_;
- public:
- inline direction_2d() : val_(WEST) {}
- inline direction_2d(const direction_2d& that) : val_(that.val_) {}
- inline direction_2d(const direction_2d_enum val) : val_(val) {}
- inline direction_2d& operator=(const direction_2d& d) {
- val_ = d.val_;
- return * this;
- }
- inline ~direction_2d() { }
- inline bool operator==(direction_2d d) const { return (val_ == d.val_); }
- inline bool operator!=(direction_2d d) const { return !((*this) == d); }
- inline bool operator< (direction_2d d) const { return (val_ < d.val_); }
- inline bool operator<=(direction_2d d) const { return (val_ <= d.val_); }
- inline bool operator> (direction_2d d) const { return (val_ > d.val_); }
- inline bool operator>=(direction_2d d) const { return (val_ >= d.val_); }
- // Casting to int
- inline unsigned int to_int(void) const { return val_; }
- inline direction_2d backward() const {
- // flip the LSB, toggles 0 - 1 and 2 - 3
- return direction_2d(direction_2d_enum(val_ ^ 1));
- }
- // Returns a direction 90 degree left (LOW) or right(HIGH) to this one
- inline direction_2d turn(direction_1d t) const {
- return direction_2d(direction_2d_enum(val_ ^ 3 ^ (val_ >> 1) ^ t.to_int()));
- }
- // Returns a direction 90 degree left to this one
- inline direction_2d left() const {return turn(HIGH);}
- // Returns a direction 90 degree right to this one
- inline direction_2d right() const {return turn(LOW);}
- // N, E are positive, S, W are negative
- inline bool is_positive() const {return (val_ & 1);}
- inline bool is_negative() const {return !is_positive();}
- inline int get_sign() const {return ((is_positive()) << 1) -1;}
- };
- direction_1d::direction_1d(const direction_2d& that) : val_(that.to_int() & 1) {}
- orientation_2d::orientation_2d(const direction_2d& that) : val_(that.to_int() >> 1) {}
- direction_2d orientation_2d::get_direction(direction_1d dir) const {
- return direction_2d(direction_2d_enum((val_ << 1) + dir.to_int()));
- }
- class orientation_3d {
- private:
- unsigned int val_;
- explicit inline orientation_3d(int o);
- public:
- inline orientation_3d() : val_((int)HORIZONTAL) {}
- inline orientation_3d(const orientation_3d& ori) : val_(ori.val_) {}
- inline orientation_3d(orientation_2d ori) : val_(ori.to_int()) {}
- inline orientation_3d(const orientation_3d_enum val) : val_(val) {}
- explicit inline orientation_3d(const direction_2d& that);
- explicit inline orientation_3d(const direction_3d& that);
- inline ~orientation_3d() { }
- inline orientation_3d& operator=(const orientation_3d& ori) {
- val_ = ori.val_; return * this; }
- inline bool operator==(orientation_3d that) const { return (val_ == that.val_); }
- inline bool operator!=(orientation_3d that) const { return (val_ != that.val_); }
- inline unsigned int to_int() const { return (val_); }
- inline direction_3d get_direction(direction_1d dir) const;
- };
- class direction_3d {
- private:
- int val_;
- public:
- inline direction_3d() : val_(WEST) {}
- inline direction_3d(direction_2d that) : val_(that.to_int()) {}
- inline direction_3d(const direction_3d& that) : val_(that.val_) {}
- inline direction_3d(const direction_2d_enum val) : val_(val) {}
- inline direction_3d(const direction_3d_enum val) : val_(val) {}
- inline direction_3d& operator=(direction_3d d) {
- val_ = d.val_;
- return * this;
- }
- inline ~direction_3d() { }
- inline bool operator==(direction_3d d) const { return (val_ == d.val_); }
- inline bool operator!=(direction_3d d) const { return !((*this) == d); }
- inline bool operator< (direction_3d d) const { return (val_ < d.val_); }
- inline bool operator<=(direction_3d d) const { return (val_ <= d.val_); }
- inline bool operator> (direction_3d d) const { return (val_ > d.val_); }
- inline bool operator>=(direction_3d d) const { return (val_ >= d.val_); }
- // Casting to int
- inline unsigned int to_int(void) const { return val_; }
- inline direction_3d backward() const {
- // flip the LSB, toggles 0 - 1 and 2 - 3 and 4 - 5
- return direction_2d(direction_2d_enum(val_ ^ 1));
- }
- // N, E, U are positive, S, W, D are negative
- inline bool is_positive() const {return (val_ & 1);}
- inline bool is_negative() const {return !is_positive();}
- inline int get_sign() const {return ((is_positive()) << 1) -1;}
- };
- direction_1d::direction_1d(const direction_3d& that) : val_(that.to_int() & 1) {}
- orientation_3d::orientation_3d(const direction_3d& that) : val_(that.to_int() >> 1) {}
- orientation_3d::orientation_3d(const direction_2d& that) : val_(that.to_int() >> 1) {}
- direction_3d orientation_3d::get_direction(direction_1d dir) const {
- return direction_3d(direction_3d_enum((val_ << 1) + dir.to_int()));
- }
- }
- }
- #endif
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