bronas_thralls.lua 1.8 KB

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  1. --[[
  2. Script Name : bronas_thralls.lua
  3. Script Purpose : Handles the quest, "Brona's Thralls"
  4. Script Author : torsten
  5. Script Date : 11.07.2022
  6. Script Notes :
  7. Zone : Big Bend
  8. Quest Giver : Slaver Brona
  9. Preceded by : None
  10. Followed by : Brona's Guard Check
  11. --]]
  12. function Init(Quest)
  13. AddQuestStepChat(Quest, 1, "I need to speak with Bartender Icebrew in the Scale Yard.", 1, "I've got to let Bartender Icebrew from the Scale Yard district know that Brona has new thralls for him to choose from.", 11, 1390051)
  14. AddQuestStepCompleteAction(Quest, 1, "Step1Complete")
  15. end
  16. function Step1Complete(Quest, QuestGiver, Player)
  17. UpdateQuestStepDescription(Quest, 1, "I've spoken with Bartender Icebrew.")
  18. UpdateQuestTaskGroupDescription(Quest, 1, "I've informed Bartender Icebrew of Brona's new thralls.")
  19. AddQuestStepChat(Quest, 2, "I should return to Brona.", 1, "I should return to Brona to tell her that I have delivered the message.", 11, 1340030)
  20. AddQuestStepCompleteAction(Quest, 2, "QuestComplete")
  21. end
  22. function QuestComplete(Quest, QuestGiver, Player)
  23. UpdateQuestDescription(Quest, "Running errands for Slaver Brona wasn't as bad as I had imagined... Perhaps I'll offer my services again.")
  24. GiveQuestReward(Quest, Player)
  25. end
  26. function Accepted(Quest, QuestGiver, Player)
  27. -- Add dialog here for when the quest is accepted
  28. end
  29. function Declined(Quest, QuestGiver, Player)
  30. -- Add dialog here for when the quest is declined
  31. end
  32. function Deleted(Quest, QuestGiver, Player)
  33. -- Remove any quest specific items here when the quest is deleted
  34. end
  35. function Reload(Quest, QuestGiver, Player, Step)
  36. if Step == 1 then
  37. Step1Complete(Quest, QuestGiver, Player)
  38. elseif Step == 2 then
  39. QuestComplete(Quest, QuestGiver, Player)
  40. end
  41. end