skaggas_signs.lua 1.6 KB

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  1. --[[
  2. Script Name : skaggas_signs.lua
  3. Script Purpose : Handles the quest, "Skagga's Signs"
  4. Script Author : torsten
  5. Script Date : 11.07.2022
  6. Script Notes :
  7. Zone : Big Bend
  8. Quest Giver : Skagga
  9. Preceded by : none
  10. Followed by : Skin for Skagga
  11. --]]
  12. function Init(Quest)
  13. AddQuestStepChat(Quest, 1, "I need to speak with the Scribe in Big Bend.", 1, "I should check inside these houses to see if I can find the Scribe.", 11, 1340052)
  14. AddQuestStepCompleteAction(Quest, 1, "Step1Complete")
  15. end
  16. function Step1Complete(Quest, QuestGiver, Player)
  17. UpdateQuestStepDescription(Quest, 1, "I have spoken with the Scribe")
  18. UpdateQuestTaskGroupDescription(Quest, 1, "I've found the scribe and he's made me some signs.")
  19. AddQuestStepChat(Quest, 2, "I should return to Skagga.", 1, "I should return to Skagga to give her the signs.", 11, 1340008)
  20. AddQuestStepCompleteAction(Quest, 2, "QuestComplete")
  21. end
  22. function QuestComplete(Quest, QuestGiver, Player)
  23. UpdateQuestDescription(Quest, "Skagga liked her signs, and offered me some coin for my time.")
  24. GiveQuestReward(Quest, Player)
  25. end
  26. function Accepted(Quest, QuestGiver, Player)
  27. -- Add dialog here for when the quest is accepted
  28. end
  29. function Declined(Quest, QuestGiver, Player)
  30. -- Add dialog here for when the quest is declined
  31. end
  32. function Deleted(Quest, QuestGiver, Player)
  33. -- Remove any quest specific items here when the quest is deleted
  34. end
  35. function Reload(Quest, QuestGiver, Player, Step)
  36. if Step == 1 then
  37. Step1Complete(Quest, QuestGiver, Player)
  38. elseif Step == 2 then
  39. QuestComplete(Quest, QuestGiver, Player)
  40. end
  41. end