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- --[[
- Script Name : SpawnScripts/FrostfangSea/CraggedSpinesupplycrate.lua
- Script Purpose : for the supply crate spawns
- Script Author : theFoof
- Script Date : 2013.7.21
- Script Notes :
- --]]
- local ClanImps = 79
- function spawn(NPC)
- AddSpawnAccess(NPC, NPC)
- SetPlayerProximityFunction(NPC, 50, "SpawnAccess", "SpawnAccess")
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function casted_on(NPC, Spawn, SpellName)
- if HasQuest(Spawn, ClanImps) and GetQuestStep(Spawn, ClanImps) < 3 then
- if SpellName == 'stolen crate' then
- AddStepProgress(Spawn, ClanImps, 1, 1)
- local imp = SpawnMob(GetZone(NPC), 4701143, 0, GetX(Spawn) - 3, GetY(Spawn), GetZ(Spawn) - 3, 0)
- Attack(imp, Spawn)
- Despawn(NPC)
- end
- end
- end
- function SpawnAccess(NPC, Spawn)
- if HasQuest(Spawn, ClanImps) then
- AddSpawnAccess(NPC, Spawn)
- else
- RemoveSpawnAccess(NPC, Spawn)
- end
- end
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