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ThilzikDihTak.lua 689 B

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  1. --[[
  2. Script Name : <script-name>
  3. Script Purpose : <purpose>
  4. Script Author : <author-name>
  5. Script Date : <date>
  6. Script Notes : <special-instructions>
  7. --]]
  8. function spawn(NPC)
  9. end
  10. function hailed(NPC, Spawn)
  11. FaceTarget(NPC, Spawn)
  12. choice = math.random(1, 3)
  13. if choice == 1 then
  14. PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1004.mp3", "", "wave", 0, 0, Spawn)
  15. elseif choice == 2 then
  16. PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1004.mp3", "", "wave", 0, 0, Spawn)
  17. else
  18. PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1004.mp3", "", "wave", 0, 0, Spawn)
  19. end
  20. end
  21. function respawn(NPC)
  22. spawn(NPC)
  23. end