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venom_spitter3.lua 3.8 KB

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  1. --[[
  2. Script Name : venom_spitter3.lua
  3. Script Purpose : Waypoint Path for venom_spitter3.lua
  4. Script Author : Devn00b
  5. Script Date : 05/13/2020 01:44:09 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, -129.18, 0, -195.24, 2, 0)
  19. MovementLoopAddLocation(NPC, -130.25, 0, -206.53, 2, 0)
  20. MovementLoopAddLocation(NPC, -130.72, 0, -202.62, 2, 0)
  21. MovementLoopAddLocation(NPC, -130.77, 0, -199.08, 2, 0)
  22. MovementLoopAddLocation(NPC, -121.14, 0, -196.61, 2, 0)
  23. MovementLoopAddLocation(NPC, -122.79, 0, -190.94, 2, 0)
  24. MovementLoopAddLocation(NPC, -126.81, 0, -191.06, 2, 0)
  25. MovementLoopAddLocation(NPC, -128.34, 0, -196.92, 2, 0)
  26. MovementLoopAddLocation(NPC, -123.78, 0, -197.55, 2, 0)
  27. MovementLoopAddLocation(NPC, -119.74, 0, -204.15, 2, 0)
  28. MovementLoopAddLocation(NPC, -130.05, 0, -203.94, 2, 0)
  29. MovementLoopAddLocation(NPC, -127.54, 0, -197.84, 2, 0)
  30. MovementLoopAddLocation(NPC, -122.27, 0, -197.32, 2, 0)
  31. MovementLoopAddLocation(NPC, -125.24, 0, -201.13, 2, 0)
  32. MovementLoopAddLocation(NPC, -127.32, 0, -192.36, 2, 0)
  33. MovementLoopAddLocation(NPC, -122.4, 0, -198.57, 2, 0)
  34. MovementLoopAddLocation(NPC, -125.05, 0, -203.88, 2, 0)
  35. MovementLoopAddLocation(NPC, -125.61, 0, -200.97, 2, 0)
  36. MovementLoopAddLocation(NPC, -128.53, 0, -191.28, 2, 0)
  37. MovementLoopAddLocation(NPC, -125.61, 0, -195, 2, 0)
  38. MovementLoopAddLocation(NPC, -130.15, 0, -198.1, 2, 0)
  39. MovementLoopAddLocation(NPC, -126.4, 0, -203.94, 2, 0)
  40. MovementLoopAddLocation(NPC, -121.8, 0, -201.32, 2, 0)
  41. MovementLoopAddLocation(NPC, -127.29, 0, -205.17, 2, 0)
  42. MovementLoopAddLocation(NPC, -121.75, 0, -195.66, 2, 0)
  43. MovementLoopAddLocation(NPC, -119.18, 0, -190.73, 2, 0)
  44. MovementLoopAddLocation(NPC, -115.69, 0, -193.33, 2, 0)
  45. MovementLoopAddLocation(NPC, -115.96, 0, -189.56, 2, 0)
  46. MovementLoopAddLocation(NPC, -115.69, 0, -191.12, 2, 0)
  47. MovementLoopAddLocation(NPC, -124.29, 0, -195.07, 2, 0)
  48. MovementLoopAddLocation(NPC, -124.33, 0, -201.95, 2, 0)
  49. MovementLoopAddLocation(NPC, -124.29, 0, -195.07, 2, 0)
  50. MovementLoopAddLocation(NPC, -115.69, 0, -191.12, 2, 0)
  51. MovementLoopAddLocation(NPC, -115.96, 0, -189.56, 2, 0)
  52. MovementLoopAddLocation(NPC, -115.69, 0, -193.33, 2, 0)
  53. MovementLoopAddLocation(NPC, -119.18, 0, -190.73, 2, 0)
  54. MovementLoopAddLocation(NPC, -121.75, 0, -195.66, 2, 0)
  55. MovementLoopAddLocation(NPC, -127.29, 0, -205.17, 2, 0)
  56. MovementLoopAddLocation(NPC, -121.8, 0, -201.32, 2, 0)
  57. MovementLoopAddLocation(NPC, -126.4, 0, -203.94, 2, 0)
  58. MovementLoopAddLocation(NPC, -130.15, 0, -198.1, 2, 0)
  59. MovementLoopAddLocation(NPC, -125.61, 0, -195, 2, 0)
  60. MovementLoopAddLocation(NPC, -128.53, 0, -191.28, 2, 0)
  61. MovementLoopAddLocation(NPC, -125.61, 0, -200.97, 2, 0)
  62. MovementLoopAddLocation(NPC, -125.05, 0, -203.88, 2, 0)
  63. MovementLoopAddLocation(NPC, -122.4, 0, -198.57, 2, 0)
  64. MovementLoopAddLocation(NPC, -127.32, 0, -192.36, 2, 0)
  65. MovementLoopAddLocation(NPC, -125.24, 0, -201.13, 2, 0)
  66. MovementLoopAddLocation(NPC, -122.27, 0, -197.32, 2, 0)
  67. MovementLoopAddLocation(NPC, -127.54, 0, -197.84, 2, 0)
  68. MovementLoopAddLocation(NPC, -130.05, 0, -203.94, 2, 0)
  69. MovementLoopAddLocation(NPC, -119.74, 0, -204.15, 2, 0)
  70. MovementLoopAddLocation(NPC, -123.78, 0, -197.55, 2, 0)
  71. MovementLoopAddLocation(NPC, -128.34, 0, -196.92, 2, 0)
  72. MovementLoopAddLocation(NPC, -126.81, 0, -191.06, 2, 0)
  73. MovementLoopAddLocation(NPC, -122.79, 0, -190.94, 2, 0)
  74. MovementLoopAddLocation(NPC, -121.14, 0, -196.61, 2, 0)
  75. MovementLoopAddLocation(NPC, -130.77, 0, -199.08, 2, 0)
  76. MovementLoopAddLocation(NPC, -130.72, 0, -202.62, 2, 0)
  77. MovementLoopAddLocation(NPC, -130.25, 0, -206.53, 2, 0)
  78. MovementLoopAddLocation(NPC, -129.18, 0, -195.24, 2, 0)
  79. end