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- --[[
- Script Name : a_duck.lua
- Script Purpose : Waypoint Path for a_duck.lua
- Script Author : Devn00b
- Script Date : 08/04/2020 04:00:53 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 771.36, -19.04, -331.37, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 784.76, -21.85, -347.87, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 767.68, -21.55, -339.19, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 767.81, -18.93, -330.36, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 757.67, -21, -335.59, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 740.57, -20.88, -335.73, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 731.81, -19.03, -333.06, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 711.2, -17.06, -330.96, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 703.56, -17.03, -335.11, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 694.61, -17.46, -337.01, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 691.01, -17.7, -326.34, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 677.22, -22.34, -314.58, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 767.92, -22.04, -340.69, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 785.11, -19.45, -334.67, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 776.41, -17.82, -317.85, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 761.2, -19.05, -329.52, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 784.63, -22, -348.12, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 753.38, -16.7, -312.5, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 761.89, -17.47, -307.3, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 755.49, -20.78, -334.76, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 761.89, -17.47, -307.3, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 753.38, -16.7, -312.5, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 784.63, -22, -348.12, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 761.2, -19.05, -329.52, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 776.41, -17.82, -317.85, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 785.11, -19.45, -334.67, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 767.92, -22.04, -340.69, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 677.22, -22.34, -314.58, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 691.01, -17.7, -326.34, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 694.61, -17.46, -337.01, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 703.56, -17.03, -335.11, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 711.2, -17.06, -330.96, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 731.81, -19.03, -333.06, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 740.57, -20.88, -335.73, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 757.67, -21, -335.59, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 767.81, -18.93, -330.36, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 767.68, -21.55, -339.19, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 784.76, -21.85, -347.87, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 771.36, -19.04, -331.37, 2, math.random(0,3))
- end
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