a_duck.lua 3.3 KB

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  1. --[[
  2. Script Name : a_duck.lua
  3. Script Purpose : Waypoint Path for a_duck.lua
  4. Script Author : Devn00b
  5. Script Date : 08/04/2020 04:00:53 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, 771.36, -19.04, -331.37, 2, math.random(0,3))
  18. MovementLoopAddLocation(NPC, 784.76, -21.85, -347.87, 2, math.random(0,3))
  19. MovementLoopAddLocation(NPC, 767.68, -21.55, -339.19, 2, math.random(0,3))
  20. MovementLoopAddLocation(NPC, 767.81, -18.93, -330.36, 2, math.random(0,3))
  21. MovementLoopAddLocation(NPC, 757.67, -21, -335.59, 2, math.random(0,3))
  22. MovementLoopAddLocation(NPC, 740.57, -20.88, -335.73, 2, math.random(0,3))
  23. MovementLoopAddLocation(NPC, 731.81, -19.03, -333.06, 2, math.random(0,3))
  24. MovementLoopAddLocation(NPC, 711.2, -17.06, -330.96, 2, math.random(0,3))
  25. MovementLoopAddLocation(NPC, 703.56, -17.03, -335.11, 2, math.random(0,3))
  26. MovementLoopAddLocation(NPC, 694.61, -17.46, -337.01, 2, math.random(0,3))
  27. MovementLoopAddLocation(NPC, 691.01, -17.7, -326.34, 2, math.random(0,3))
  28. MovementLoopAddLocation(NPC, 677.22, -22.34, -314.58, 2, math.random(0,3))
  29. MovementLoopAddLocation(NPC, 767.92, -22.04, -340.69, 2, math.random(0,3))
  30. MovementLoopAddLocation(NPC, 785.11, -19.45, -334.67, 2, math.random(0,3))
  31. MovementLoopAddLocation(NPC, 776.41, -17.82, -317.85, 2, math.random(0,3))
  32. MovementLoopAddLocation(NPC, 761.2, -19.05, -329.52, 2, math.random(0,3))
  33. MovementLoopAddLocation(NPC, 784.63, -22, -348.12, 2, math.random(0,3))
  34. MovementLoopAddLocation(NPC, 753.38, -16.7, -312.5, 2, math.random(0,3))
  35. MovementLoopAddLocation(NPC, 761.89, -17.47, -307.3, 2, math.random(0,3))
  36. MovementLoopAddLocation(NPC, 755.49, -20.78, -334.76, 2, math.random(0,3))
  37. MovementLoopAddLocation(NPC, 761.89, -17.47, -307.3, 2, math.random(0,3))
  38. MovementLoopAddLocation(NPC, 753.38, -16.7, -312.5, 2, math.random(0,3))
  39. MovementLoopAddLocation(NPC, 784.63, -22, -348.12, 2, math.random(0,3))
  40. MovementLoopAddLocation(NPC, 761.2, -19.05, -329.52, 2, math.random(0,3))
  41. MovementLoopAddLocation(NPC, 776.41, -17.82, -317.85, 2, math.random(0,3))
  42. MovementLoopAddLocation(NPC, 785.11, -19.45, -334.67, 2, math.random(0,3))
  43. MovementLoopAddLocation(NPC, 767.92, -22.04, -340.69, 2, math.random(0,3))
  44. MovementLoopAddLocation(NPC, 677.22, -22.34, -314.58, 2, math.random(0,3))
  45. MovementLoopAddLocation(NPC, 691.01, -17.7, -326.34, 2, math.random(0,3))
  46. MovementLoopAddLocation(NPC, 694.61, -17.46, -337.01, 2, math.random(0,3))
  47. MovementLoopAddLocation(NPC, 703.56, -17.03, -335.11, 2, math.random(0,3))
  48. MovementLoopAddLocation(NPC, 711.2, -17.06, -330.96, 2, math.random(0,3))
  49. MovementLoopAddLocation(NPC, 731.81, -19.03, -333.06, 2, math.random(0,3))
  50. MovementLoopAddLocation(NPC, 740.57, -20.88, -335.73, 2, math.random(0,3))
  51. MovementLoopAddLocation(NPC, 757.67, -21, -335.59, 2, math.random(0,3))
  52. MovementLoopAddLocation(NPC, 767.81, -18.93, -330.36, 2, math.random(0,3))
  53. MovementLoopAddLocation(NPC, 767.68, -21.55, -339.19, 2, math.random(0,3))
  54. MovementLoopAddLocation(NPC, 784.76, -21.85, -347.87, 2, math.random(0,3))
  55. MovementLoopAddLocation(NPC, 771.36, -19.04, -331.37, 2, math.random(0,3))
  56. end