123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960 |
- --[[
- Script Name : grove_deer4.lua
- Script Purpose : Waypoint Path for grove_deer4.lua
- Script Author : Devn00b
- Script Date : 07/31/2020 07:53:23 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 596.59, -21.75, -267.73, 2, math.random(0,25))
- MovementLoopAddLocation(NPC, 596.5, -21.76, -277.14, 2, math.random(0,25))
- MovementLoopAddLocation(NPC, 587.26, -21.25, -284, 2, math.random(0,25))
- MovementLoopAddLocation(NPC, 575.74, -20.9, -305.12, 2, math.random(0,25))
- MovementLoopAddLocation(NPC, 565.93, -21.18, -305.52, 2, math.random(0,25))
- MovementLoopAddLocation(NPC, 566.59, -21, -300.8, 2, math.random(0,25))
- MovementLoopAddLocation(NPC, 574.18, -20.72, -297.29, 2, math.random(0,25))
- MovementLoopAddLocation(NPC, 588.13, -21.3, -283.93, 2, math.random(0,25))
- MovementLoopAddLocation(NPC, 601.56, -22.19, -285.59, 2, math.random(0,25))
- MovementLoopAddLocation(NPC, 589.36, -22.09, -270.43, 2, math.random(0,25))
- MovementLoopAddLocation(NPC, 595.7, -21.71, -278.26, 2, math.random(0,25))
- MovementLoopAddLocation(NPC, 589.03, -21.21, -276.91, 2, math.random(0,25))
- MovementLoopAddLocation(NPC, 586.33, -21.22, -279.5, 2, math.random(0,25))
- MovementLoopAddLocation(NPC, 579.02, -20.99, -324.21, 2, math.random(0,25))
- MovementLoopAddLocation(NPC, 566.13, -21.75, -323.24, 2, math.random(0,25))
- MovementLoopAddLocation(NPC, 565.06, -21.74, -323.3, 2, math.random(0,25))
- MovementLoopAddLocation(NPC, 564.71, -21.95, -317.62, 2, math.random(0,25))
- MovementLoopAddLocation(NPC, 584.54, -20.82, -297.82, 2, math.random(0,25))
- MovementLoopAddLocation(NPC, 601.99, -22.2, -295.61, 2, math.random(0,25))
- MovementLoopAddLocation(NPC, 584.54, -20.82, -297.82, 2, math.random(0,25))
- MovementLoopAddLocation(NPC, 564.71, -21.95, -317.62, 2, math.random(0,25))
- MovementLoopAddLocation(NPC, 565.06, -21.74, -323.3, 2, math.random(0,25))
- MovementLoopAddLocation(NPC, 566.13, -21.75, -323.24, 2, math.random(0,25))
- MovementLoopAddLocation(NPC, 579.02, -20.99, -324.21, 2, math.random(0,25))
- MovementLoopAddLocation(NPC, 586.33, -21.22, -279.5, 2, math.random(0,25))
- MovementLoopAddLocation(NPC, 589.03, -21.21, -276.91, 2, math.random(0,25))
- MovementLoopAddLocation(NPC, 595.7, -21.71, -278.26, 2, math.random(0,25))
- MovementLoopAddLocation(NPC, 589.36, -22.09, -270.43, 2, math.random(0,25))
- MovementLoopAddLocation(NPC, 601.56, -22.19, -285.59, 2, math.random(0,25))
- MovementLoopAddLocation(NPC, 588.13, -21.3, -283.93, 2, math.random(0,25))
- MovementLoopAddLocation(NPC, 574.18, -20.72, -297.29, 2, math.random(0,25))
- MovementLoopAddLocation(NPC, 566.59, -21, -300.8, 2, math.random(0,25))
- MovementLoopAddLocation(NPC, 565.93, -21.18, -305.52, 2, math.random(0,25))
- MovementLoopAddLocation(NPC, 575.74, -20.9, -305.12, 2, math.random(0,25))
- MovementLoopAddLocation(NPC, 587.26, -21.25, -284, 2, math.random(0,25))
- MovementLoopAddLocation(NPC, 596.5, -21.76, -277.14, 2, math.random(0,25))
- MovementLoopAddLocation(NPC, 596.59, -21.75, -267.73, 2, math.random(0,25))
- end
|