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- --[[
- Script Name : SpawnScripts/FrostfangSea/FirionaVie.lua
- Script Author : TyroneSWG
- Script Date : 2020.07.01 08:07:55
- Script Purpose : General Testing Information.
- :
- --]]
- function spawn(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlaySound(NPC, "blah.mp3", GetX(NPC), GetY(NPC), GetZ(NPC))
- AddConversationOption(conversation, "How do I get to the Discord?", "Choice1")
- AddConversationOption(conversation, "How do I use commands?", "Choice2")
- AddConversationOption(conversation, "I need gear!", "Choice3")
- AddConversationOption(conversation, "Can you take me to Memorial Island please?", "Choice4")
- AddConversationOption(conversation, "I do not require anything at this time.", "EndConvo")
- StartConversation(conversation, NPC, Spawn, "Hail, Adventurer. How may I assist you?")
- end
- function Choice1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- AddConversationOption(conversation, "Thank you!")
- StartConversation(conversation, NPC, Spawn, "Visit the website to get a link to the Discord server. There you will find many useful resources.")
- end
- function Choice2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- AddConversationOption(conversation, "Thank you!")
- StartConversation(conversation, NPC, Spawn, "Visit the Wiki to view the list of commands players can use to help test.")
- end
- function Choice3(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- AddConversationOption(conversation, "Thank you!")
- StartConversation(conversation, NPC, Spawn, "This magical creature next to me will give you what you need to start your adventure!")
- CloseConversation()
- end
- function Choice4(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- Emote(NPC, "begins casting Call of the Beyond")
- StartConversation(conversation, NPC, Spawn, "Sending you away!")
- Zone(GetZone(816), Spawn, 48.28, -1.08, 44.05, 221.37)
- end
- function EndConvo(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- AddConversationOption(conversation, "Thank you!")
- StartConversation(conversation, NPC, Spawn, "Farewell, I will be here if you need information!")
- Emote(NPC, "waves")
- CloseConversation()
- end
- function respawn(NPC)
- end
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