areefturtle427287.lua 2.7 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859
  1. --[[
  2. Script Name : SpawnScripts/QueensColony/areefturtle427287.lua
  3. Script Purpose : Waypoint Path for areefturtle427287.lua
  4. Script Author : Rylec
  5. Script Date : 12-31-2019 09:29:29
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, -28.83, -11.89, -82.9, 2, math.random(10, 20))
  18. MovementLoopAddLocation(NPC, -25.16, -11.12, -83.17, 2, 0)
  19. MovementLoopAddLocation(NPC, -19.24, -10.4, -79.68, 2, 0)
  20. MovementLoopAddLocation(NPC, -13.14, -10.3, -72.31, 2, 0)
  21. MovementLoopAddLocation(NPC, -5.62, -11.16, -69.24, 2, 0)
  22. MovementLoopAddLocation(NPC, -1.48, -13.02, -67.19, 2, 0)
  23. MovementLoopAddLocation(NPC, 3.68, -13.23, -64.84, 2, 0)
  24. MovementLoopAddLocation(NPC, 10.05, -13.22, -59.74, 2, math.random(10, 20))
  25. MovementLoopAddLocation(NPC, -1.09, -11.67, -56.32, 2, 0)
  26. MovementLoopAddLocation(NPC, -9.92, -11.33, -55.96, 2, 0)
  27. MovementLoopAddLocation(NPC, -18.5, -11.11, -50.97, 2, 0)
  28. MovementLoopAddLocation(NPC, -24.05, -11.76, -44.81, 2, 0)
  29. MovementLoopAddLocation(NPC, -25.61, -12.21, -40.14, 2, math.random(10, 20))
  30. MovementLoopAddLocation(NPC, -27.39, -11.75, -30.16, 2, 0)
  31. MovementLoopAddLocation(NPC, -22.18, -11.52, -17.22, 2, 0)
  32. MovementLoopAddLocation(NPC, -21.89, -11.45, -6.12, 2, 0)
  33. MovementLoopAddLocation(NPC, -22.9, -11.42, 4.51, 2, 0)
  34. MovementLoopAddLocation(NPC, -21.75, -11.67, 8.86, 2, 0)
  35. MovementLoopAddLocation(NPC, -16.17, -12.41, 15.64, 2, math.random(10, 20))
  36. MovementLoopAddLocation(NPC, -26.21, -12.87, 23.05, 2, 0)
  37. MovementLoopAddLocation(NPC, -39.29, -13.58, 30.2, 2, 0)
  38. MovementLoopAddLocation(NPC, -47.72, -11.78, 26.34, 2, 0)
  39. MovementLoopAddLocation(NPC, -51.38, -10.54, 23.77, 2, 0)
  40. MovementLoopAddLocation(NPC, -68.62, -10.21, 1.54, 2, 0)
  41. MovementLoopAddLocation(NPC, -81.03, -10.46, -7.22, 2, 0)
  42. MovementLoopAddLocation(NPC, -87.12, -11.66, -9.83, 2, 0)
  43. MovementLoopAddLocation(NPC, -88.9, -11.79, -13.4, 2, math.random(10, 20))
  44. MovementLoopAddLocation(NPC, -87.09, -11.43, 1.08, 2, 0)
  45. MovementLoopAddLocation(NPC, -85.39, -10.52, 16.38, 2, 0)
  46. MovementLoopAddLocation(NPC, -90.12, -10.31, 28, 2, math.random(10, 20))
  47. MovementLoopAddLocation(NPC, -82.11, -10.41, 14.71, 2, 0)
  48. MovementLoopAddLocation(NPC, -66.29, -10.3, 1.1, 2, 0)
  49. MovementLoopAddLocation(NPC, -54.55, -10.3, -11.96, 2, 0)
  50. MovementLoopAddLocation(NPC, -51.38, -10.3, -24.58, 2, 0)
  51. MovementLoopAddLocation(NPC, -46.6, -10.3, -37.65, 2, 0)
  52. MovementLoopAddLocation(NPC, -42.87, -10.3, -54.31, 2, 0)
  53. MovementLoopAddLocation(NPC, -32.74, -10.73, -76.77, 2, 0)
  54. end