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- --[[
- Script Name : Quests/Hallmark/archetype_selection.lua
- Script Author : Dorbin
- Script Date : 2022.09.09 06:09:51
- Script Purpose :
- Zone : Hallmark
- Quest Giver: GarvenInvisibleCube
- Preceded by: None
- Followed by:
- --]]
- function Init(Quest)
- AddQuestStepChat(Quest, 1, "I need to talk to Garven Tralk", 1, "I need to talk to Garven Tralk", 11, 3250020)
- AddQuestStepCompleteAction(Quest, 1, "QuestComplete")
- QuestReturnNPC(Quest, 3250020)
- end
- function Accepted(Quest, QuestGiver, Player)
- InstructionWindow(Player, 10.0, "Garven Tralk can guide you on what to do next.", "voiceover/english/narrator/tutorial_island02/narrator_031_328946a9.mp3", 933085482, 646811402, "introduction", "", "continue")
- ShowWindow(Player, "MainHUD.StartMenu", 1)
- FlashWindow(Player, "MainHUD.StartMenu.help", 10.0)
- end
- function Declined(Quest, QuestGiver, Player)
- end
- function QuestComplete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 1, "I have talked to Garven Tralk.")
- UpdateQuestTaskGroupDescription(Quest, 1, "I have talked to Garven Tralk.")
- UpdateQuestDescription(Quest, "I have reported my profession to Garven Tralk.")
- GiveQuestReward(Quest, Player)
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- QuestComplete(Quest, QuestGiver, Player)
- end
- end
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