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Achievements
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548007ea96
Base
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%!s(int64=4) %!d(string=hai) anos |
AltAdvancement
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463c6ce53a
InfoStruct accessible in LUA/mutli-thread
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%!s(int64=3) %!d(string=hai) anos |
Bots
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f0e3800333
Fix #381 - NPC Spell Enhancements
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%!s(int64=2) %!d(string=hai) anos |
Chat
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742f91c50f
Removed IRC system. It was no longer used.
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%!s(int64=2) %!d(string=hai) anos |
Collections
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cb0d07c5fa
Character saves needed to be async, too slow to run synchronous in client process
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%!s(int64=4) %!d(string=hai) anos |
Commands
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f57a91d0cb
protection for lua user data inner data being deleted, protection around conversation options
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%!s(int64=2) %!d(string=hai) anos |
Guilds
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4442e6bc02
Fix #465 and Fix #463
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%!s(int64=2) %!d(string=hai) anos |
HeroicOp
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7775ea3e66
Fix HO starter wheel pre-stage bug not honoring the abilities fields
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%!s(int64=3) %!d(string=hai) anos |
Housing
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562e914f26
fix %I64u to %llu
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%!s(int64=2) %!d(string=hai) anos |
Items
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8827b79dcb
Fix for non-dual wielding classes being able to dual wield. Fixes issue #482
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%!s(int64=2) %!d(string=hai) anos |
RaceTypes
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8a6753febb
In game support for adding or updating race_types database, Use /spawn set race_type race_id category subcategory model_name -- the category, subcategory and model_name are optional fields. /spawn details updated to include the race_types fields on the second page
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%!s(int64=2) %!d(string=hai) anos |
Recipes
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be1220d3f8
additional recipe bug fixes
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%!s(int64=2) %!d(string=hai) anos |
Rules
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91841a5be2
increased min Y offset since we can't account for underwater or lava
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%!s(int64=2) %!d(string=hai) anos |
Tradeskills
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54a61e0c39
Should fix issue 407, 408, 409
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%!s(int64=2) %!d(string=hai) anos |
Traits
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744ffb46d0
ghost map stability venture 3
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%!s(int64=3) %!d(string=hai) anos |
Zone
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54fe1942aa
Update Windows source/project to c++17.
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%!s(int64=2) %!d(string=hai) anos |
Appearances.h
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548007ea96
Base
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%!s(int64=4) %!d(string=hai) anos |
CMakeLists.txt
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d4b59319ce
Techwizz: Fix CMake to include boost libraries
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%!s(int64=3) %!d(string=hai) anos |
ClientPacketFunctions.cpp
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4442e6bc02
Fix #465 and Fix #463
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%!s(int64=2) %!d(string=hai) anos |
ClientPacketFunctions.h
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4442e6bc02
Fix #465 and Fix #463
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%!s(int64=2) %!d(string=hai) anos |
Combat.cpp
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4442e6bc02
Fix #465 and Fix #463
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%!s(int64=2) %!d(string=hai) anos |
Combat.h
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04498a2490
Player/Target Radius added to distance checks
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%!s(int64=4) %!d(string=hai) anos |
Entity.cpp
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81552ccbae
attempt to address #484
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%!s(int64=2) %!d(string=hai) anos |
Entity.h
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b478cdb300
SetInfoStructUInt(NPC, friendly_target_npc, 1) will allow casting friendly spells on NPC
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%!s(int64=2) %!d(string=hai) anos |
Factions.cpp
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009705f75c
Whoops not sure why that Player.H was there! Really!
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%!s(int64=2) %!d(string=hai) anos |
Factions.h
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24a1ccf3a2
EQ2Emu Base Updates
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%!s(int64=4) %!d(string=hai) anos |
GroundSpawn.cpp
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60928d2e0c
Fix #448 - Scroll/Recipe scribing fixes
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%!s(int64=2) %!d(string=hai) anos |
GroundSpawn.h
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60928d2e0c
Fix #448 - Scroll/Recipe scribing fixes
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%!s(int64=2) %!d(string=hai) anos |
Languages.cpp
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1068849ef8
Fix #451 - basic pvp mitigation / mitigation integration
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%!s(int64=2) %!d(string=hai) anos |
Languages.h
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548007ea96
Base
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%!s(int64=4) %!d(string=hai) anos |
LoginServer.cpp
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1922ca362c
Removed unused patch server code.
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%!s(int64=2) %!d(string=hai) anos |
LoginServer.h
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1922ca362c
Removed unused patch server code.
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%!s(int64=2) %!d(string=hai) anos |
LuaFunctions.cpp
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f57a91d0cb
protection for lua user data inner data being deleted, protection around conversation options
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%!s(int64=2) %!d(string=hai) anos |
LuaFunctions.h
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f0e3800333
Fix #381 - NPC Spell Enhancements
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%!s(int64=2) %!d(string=hai) anos |
LuaInterface.cpp
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f57a91d0cb
protection for lua user data inner data being deleted, protection around conversation options
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%!s(int64=2) %!d(string=hai) anos |
LuaInterface.h
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f57a91d0cb
protection for lua user data inner data being deleted, protection around conversation options
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%!s(int64=2) %!d(string=hai) anos |
MutexHelper.h
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548007ea96
Base
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%!s(int64=4) %!d(string=hai) anos |
MutexList.h
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548007ea96
Base
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%!s(int64=4) %!d(string=hai) anos |
MutexMap.h
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548007ea96
Base
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%!s(int64=4) %!d(string=hai) anos |
MutexVector.h
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548007ea96
Base
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%!s(int64=4) %!d(string=hai) anos |
NPC.cpp
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f0e3800333
Fix #381 - NPC Spell Enhancements
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%!s(int64=2) %!d(string=hai) anos |
NPC.h
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f0e3800333
Fix #381 - NPC Spell Enhancements
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%!s(int64=2) %!d(string=hai) anos |
NPC_AI.cpp
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f0e3800333
Fix #381 - NPC Spell Enhancements
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%!s(int64=2) %!d(string=hai) anos |
NPC_AI.h
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f0e3800333
Fix #381 - NPC Spell Enhancements
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%!s(int64=2) %!d(string=hai) anos |
Object.cpp
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13b1837623
Fix #384 group encounter mob loot
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%!s(int64=2) %!d(string=hai) anos |
Object.h
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548007ea96
Base
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%!s(int64=4) %!d(string=hai) anos |
Player.cpp
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8827b79dcb
Fix for non-dual wielding classes being able to dual wield. Fixes issue #482
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%!s(int64=2) %!d(string=hai) anos |
Player.h
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8827b79dcb
Fix for non-dual wielding classes being able to dual wield. Fixes issue #482
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%!s(int64=2) %!d(string=hai) anos |
PlayerGroups.cpp
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4442e6bc02
Fix #465 and Fix #463
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%!s(int64=2) %!d(string=hai) anos |
PlayerGroups.h
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966ada0771
Fix #306 - added language support for player chat. Additional log cleanup of unnecessary messages.
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%!s(int64=2) %!d(string=hai) anos |
Quests.cpp
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40b156387a
- Reward / Temp Reward now stack count by item id when putting in player inventory, not single item
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%!s(int64=2) %!d(string=hai) anos |
Quests.h
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40b156387a
- Reward / Temp Reward now stack count by item id when putting in player inventory, not single item
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%!s(int64=2) %!d(string=hai) anos |
Sign.cpp
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d3819ec135
- Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player).
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%!s(int64=2) %!d(string=hai) anos |
Sign.h
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d3819ec135
- Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player).
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%!s(int64=2) %!d(string=hai) anos |
Skills.cpp
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d3819ec135
- Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player).
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%!s(int64=2) %!d(string=hai) anos |
Skills.h
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bc5e07681d
Procyon Update #2 - Linkdead fix, stability fixes, AE encounter NPC->player spell cast support
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%!s(int64=3) %!d(string=hai) anos |
Spawn.cpp
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575951bac5
Fix EnterRegion script to send the right region type
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%!s(int64=2) %!d(string=hai) anos |
Spawn.h
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fdb4f2b0ef
reduce noise for near region when gm regiondebug is on
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%!s(int64=2) %!d(string=hai) anos |
SpawnLists.h
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f52e5f59db
Further expanded spawn_location_placement stat overrides
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%!s(int64=2) %!d(string=hai) anos |
SpellProcess.cpp
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f57a91d0cb
protection for lua user data inner data being deleted, protection around conversation options
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%!s(int64=2) %!d(string=hai) anos |
SpellProcess.h
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972c9b575c
wrong put
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%!s(int64=2) %!d(string=hai) anos |
Spells.cpp
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27c6eaa0fc
- Fixed house crash when you place an item and pick it up while the same zone instance is running
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%!s(int64=2) %!d(string=hai) anos |
Spells.h
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27c6eaa0fc
- Fixed house crash when you place an item and pick it up while the same zone instance is running
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%!s(int64=2) %!d(string=hai) anos |
Titles.cpp
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96debb941c
Fixed titles, make sure to source in DB update!
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%!s(int64=3) %!d(string=hai) anos |
Titles.h
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96debb941c
Fixed titles, make sure to source in DB update!
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%!s(int64=3) %!d(string=hai) anos |
Trade.cpp
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5b0f52641c
Trade check for Player cast
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%!s(int64=2) %!d(string=hai) anos |
Trade.h
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682e023635
Complete Fix #418 item flags
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%!s(int64=2) %!d(string=hai) anos |
Transmute.cpp
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1e2d5f98cf
- Completed Fix #279
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%!s(int64=2) %!d(string=hai) anos |
Transmute.h
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b9fc4e7281
EQ2Emu Merge To Current Date (Requires DB update, will be separate commit)
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%!s(int64=4) %!d(string=hai) anos |
Variables.h
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548007ea96
Base
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%!s(int64=4) %!d(string=hai) anos |
VisualStates.h
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66505ccea3
RegionScripts, lava/death region support
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%!s(int64=4) %!d(string=hai) anos |
Widget.cpp
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1609cb9797
Support for IsCollector visual state (turn in quest) wip, movement location crash fix
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%!s(int64=3) %!d(string=hai) anos |
Widget.h
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567117054d
LUA support for triggering a door and overriding via spawnscripts vs code 'always accept open door'
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%!s(int64=3) %!d(string=hai) anos |
World.cpp
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f0e3800333
Fix #381 - NPC Spell Enhancements
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%!s(int64=2) %!d(string=hai) anos |
World.h
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f0e3800333
Fix #381 - NPC Spell Enhancements
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%!s(int64=2) %!d(string=hai) anos |
WorldDatabase.cpp
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20dc65d14d
Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu
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%!s(int64=2) %!d(string=hai) anos |
WorldDatabase.h
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f0e3800333
Fix #381 - NPC Spell Enhancements
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%!s(int64=2) %!d(string=hai) anos |
WorldTCPConnection.h
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548007ea96
Base
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%!s(int64=4) %!d(string=hai) anos |
classes.cpp
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0cb26e084d
Fixed the camel case function for classes to upper case the first character AFTER setting to lower case
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%!s(int64=3) %!d(string=hai) anos |
classes.h
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548007ea96
Base
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%!s(int64=4) %!d(string=hai) anos |
client.cpp
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f57a91d0cb
protection for lua user data inner data being deleted, protection around conversation options
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%!s(int64=2) %!d(string=hai) anos |
client.h
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f57a91d0cb
protection for lua user data inner data being deleted, protection around conversation options
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%!s(int64=2) %!d(string=hai) anos |
makefile
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7956735566
c++17 compile required for makefile now
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%!s(int64=2) %!d(string=hai) anos |
makefile.a64
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b489814c9f
makefile.a64 set to c++17 compile flag
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%!s(int64=2) %!d(string=hai) anos |
net.cpp
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f0e3800333
Fix #381 - NPC Spell Enhancements
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%!s(int64=2) %!d(string=hai) anos |
net.h
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1922ca362c
Removed unused patch server code.
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%!s(int64=2) %!d(string=hai) anos |
races.cpp
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548007ea96
Base
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%!s(int64=4) %!d(string=hai) anos |
races.h
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548007ea96
Base
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%!s(int64=4) %!d(string=hai) anos |
zoneserver.cpp
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f57a91d0cb
protection for lua user data inner data being deleted, protection around conversation options
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%!s(int64=2) %!d(string=hai) anos |
zoneserver.h
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f0e3800333
Fix #381 - NPC Spell Enhancements
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%!s(int64=2) %!d(string=hai) anos |