crypt_substance3.lua 2.9 KB

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  1. --[[
  2. Script Name : crypt_substance3.lua
  3. Script Purpose : Waypoint Path for crypt_substance3.lua
  4. Script Author : Devn00b
  5. Script Date : 05/10/2020 08:15:07 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, -15.13, -0.07, -40.04, 2, math.random(0,5))
  19. MovementLoopAddLocation(NPC, -11.74, -0.08, -42.61, 2, math.random(0,5))
  20. MovementLoopAddLocation(NPC, -13.72, -0.05, -38.31, 2, math.random(0,5))
  21. MovementLoopAddLocation(NPC, -10.13, -0.04, -39.94, 2, math.random(0,5))
  22. MovementLoopAddLocation(NPC, -11.53, -0.08, -35.98, 2, math.random(0,5))
  23. MovementLoopAddLocation(NPC, -9.52, -0.06, -34.45, 2, math.random(0,5))
  24. MovementLoopAddLocation(NPC, -4.62, -0.08, -34.02, 2, math.random(0,5))
  25. MovementLoopAddLocation(NPC, -0.98, 0.47, -27.57, 2, math.random(0,5))
  26. MovementLoopAddLocation(NPC, -5.27, -0.08, -31.32, 2, math.random(0,5))
  27. MovementLoopAddLocation(NPC, -10.37, -0.07, -35.2, 2, math.random(0,5))
  28. MovementLoopAddLocation(NPC, -13.34, -0.12, -40.05, 2, math.random(0,5))
  29. MovementLoopAddLocation(NPC, -15.61, 0.49, -44.54, 2, math.random(0,5))
  30. MovementLoopAddLocation(NPC, -12.41, -0.08, -51.51, 2, math.random(0,5))
  31. MovementLoopAddLocation(NPC, -10.92, 0.53, -52.86, 2, math.random(0,5))
  32. MovementLoopAddLocation(NPC, -6.62, -0.04, -59.77, 2, math.random(0,5))
  33. MovementLoopAddLocation(NPC, 6.73, -0.08, -63.41, 2, math.random(0,5))
  34. MovementLoopAddLocation(NPC, 13.97, -0.02, -58.72, 2, math.random(0,5))
  35. MovementLoopAddLocation(NPC, 21.25, 0.49, -67.76, 2, math.random(0,5))
  36. MovementLoopAddLocation(NPC, 13.97, -0.02, -58.72, 2, math.random(0,5))
  37. MovementLoopAddLocation(NPC, 6.73, -0.08, -63.41, 2, math.random(0,5))
  38. MovementLoopAddLocation(NPC, -6.62, -0.04, -59.77, 2, math.random(0,5))
  39. MovementLoopAddLocation(NPC, -10.92, 0.53, -52.86, 2, math.random(0,5))
  40. MovementLoopAddLocation(NPC, -12.41, -0.08, -51.51, 2, math.random(0,5))
  41. MovementLoopAddLocation(NPC, -15.61, 0.49, -44.54, 2, math.random(0,5))
  42. MovementLoopAddLocation(NPC, -13.34, -0.12, -40.05, 2, math.random(0,5))
  43. MovementLoopAddLocation(NPC, -10.37, -0.07, -35.2, 2, math.random(0,5))
  44. MovementLoopAddLocation(NPC, -5.27, -0.08, -31.32, 2, math.random(0,5))
  45. MovementLoopAddLocation(NPC, -0.98, 0.47, -27.57, 2, math.random(0,5))
  46. MovementLoopAddLocation(NPC, -4.62, -0.08, -34.02, 2, math.random(0,5))
  47. MovementLoopAddLocation(NPC, -9.52, -0.06, -34.45, 2, math.random(0,5))
  48. MovementLoopAddLocation(NPC, -11.53, -0.08, -35.98, 2, math.random(0,5))
  49. MovementLoopAddLocation(NPC, -10.13, -0.04, -39.94, 2, math.random(0,5))
  50. MovementLoopAddLocation(NPC, -13.72, -0.05, -38.31, 2, math.random(0,5))
  51. MovementLoopAddLocation(NPC, -11.74, -0.08, -42.61, 2, math.random(0,5))
  52. MovementLoopAddLocation(NPC, -15.13, -0.07, -40.04, 2, math.random(0,5))
  53. end