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AshildaMacHinry.lua 1.2 KB

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  1. --[[
  2. Script Name : SpawnScripts/QeynosHarbor/AshildaMacHinry.lua
  3. Script Purpose : Ashilda MacHinry
  4. Script Author : Cynnar
  5. Script Date : 2020.04.12
  6. Script Notes : Auto-Generated Conversation from PacketParser Data
  7. --]]
  8. function spawn(NPC)
  9. SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange")
  10. end
  11. function respawn(NPC)
  12. spawn(NPC)
  13. end
  14. function InRange(NPC, Spawn)
  15. end
  16. function LeaveRange(NPC, Spawn)
  17. end
  18. function hailed(NPC, Spawn)
  19. FaceTarget(NPC, Spawn)
  20. local choice = math.random(1,3)
  21. if choice == 1 then
  22. PlayFlavor(NPC, "voiceover/english/barbarian_eco_good_1/ft/barbarian/barbarian_eco_good_1_hail_gf_2a467de4.mp3", "I fear no man or beast.", "flex", 2128441275, 1043815687, Spawn)
  23. elseif choice == 2 then
  24. PlayFlavor(NPC, "voiceover/english/barbarian_eco_good_1/ft/barbarian/barbarian_eco_good_1_hail_gf_ec4612.mp3", "Always be vigil, you never know when evil will strike.", "lookaway", 1096415868, 4151719434, Spawn)
  25. elseif choice == 3 then
  26. PlayFlavor(NPC, "voiceover/english/barbarian_eco_good_1/ft/barbarian/barbarian_eco_good_1_hail_gf_65c7cb8c.mp3", "There is always a way, if desire is coupled with courage.", "scold", 1919974860, 3511707276, Spawn)
  27. else
  28. end
  29. end