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lundump.h 799 B

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  1. /*
  2. ** $Id: lundump.h,v 1.45 2015/09/08 15:41:05 roberto Exp $
  3. ** load precompiled Lua chunks
  4. ** See Copyright Notice in lua.h
  5. */
  6. #ifndef lundump_h
  7. #define lundump_h
  8. #include "llimits.h"
  9. #include "lobject.h"
  10. #include "lzio.h"
  11. /* data to catch conversion errors */
  12. #define LUAC_DATA "\x19\x93\r\n\x1a\n"
  13. #define LUAC_INT 0x5678
  14. #define LUAC_NUM cast_num(370.5)
  15. #define MYINT(s) (s[0]-'0')
  16. #define LUAC_VERSION (MYINT(LUA_VERSION_MAJOR)*16+MYINT(LUA_VERSION_MINOR))
  17. #define LUAC_FORMAT 0 /* this is the official format */
  18. /* load one chunk; from lundump.c */
  19. LUAI_FUNC LClosure* luaU_undump (lua_State* L, ZIO* Z, const char* name);
  20. /* dump one chunk; from ldump.c */
  21. LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w,
  22. void* data, int strip);
  23. #endif