IActor.cs 1.4 KB

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  1. /// Spart License (zlib/png)
  2. ///
  3. ///
  4. /// Copyright (c) 2003 Jonathan de Halleux
  5. ///
  6. /// This software is provided 'as-is', without any express or implied warranty.
  7. /// In no event will the authors be held liable for any damages arising from
  8. /// the use of this software.
  9. ///
  10. /// Permission is granted to anyone to use this software for any purpose,
  11. /// including commercial applications, and to alter it and redistribute it
  12. /// freely, subject to the following restrictions:
  13. ///
  14. /// 1. The origin of this software must not be misrepresented; you must not
  15. /// claim that you wrote the original software. If you use this software in a
  16. /// product, an acknowledgment in the product documentation would be
  17. /// appreciated but is not required.
  18. ///
  19. /// 2. Altered source versions must be plainly marked as such, and must not be
  20. /// misrepresented as being the original software.
  21. ///
  22. /// 3. This notice may not be removed or altered from any source distribution.
  23. ///
  24. /// Author: Jonathan de Halleuxusing System;
  25. namespace Spart.Actions.Actors
  26. {
  27. using System;
  28. /// <summary>
  29. /// Actor interface
  30. /// </summary>
  31. public interface IActor
  32. {
  33. /// <summary>
  34. /// Handler method.
  35. /// <seealso cref="ActionHandler"/>
  36. /// <seealso cref="ActionEventArgs"/>
  37. /// </summary>
  38. /// <param name="sender"></param>
  39. /// <param name="args"></param>
  40. void DoAction(Object sender, ActionEventArgs args);
  41. }
  42. }